gpu: Add support for dmabuf import to GL

This commit is contained in:
Benjamin Otte 2023-11-02 06:45:09 +01:00
parent ef20b706e2
commit 6cbf4667a4

View File

@ -10,6 +10,8 @@
#include "gskgldeviceprivate.h"
#include "gskglimageprivate.h"
#include "gdkdmabuftextureprivate.h"
#include "gdkglcontextprivate.h"
#include "gdkgltextureprivate.h"
struct _GskGLFrame
@ -82,6 +84,25 @@ gsk_gl_frame_upload_texture (GskGpuFrame *frame,
return image;
}
}
else if (GDK_IS_DMABUF_TEXTURE (texture))
{
gboolean external;
GLuint tex_id;
tex_id = gdk_gl_context_import_dmabuf (GDK_GL_CONTEXT (gsk_gpu_frame_get_context (frame)),
gdk_texture_get_width (texture),
gdk_texture_get_height (texture),
gdk_dmabuf_texture_get_dmabuf (GDK_DMABUF_TEXTURE (texture)),
&external);
if (tex_id)
{
return gsk_gl_image_new_for_texture (GSK_GL_DEVICE (gsk_gpu_frame_get_device (frame)),
texture,
tex_id,
TRUE,
(external ? GSK_GPU_IMAGE_EXTERNAL | GSK_GPU_IMAGE_NO_BLIT : 0));
}
}
return GSK_GPU_FRAME_CLASS (gsk_gl_frame_parent_class)->upload_texture (frame, with_mipmap, texture);
}