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synced 2024-11-05 16:20:10 +00:00
directfb: rework backend initialization a little bit
Make it look more like the x11 backend. Also some people reported crash early in the backend initialization about some colormap stuff, this should avoid the problem. Signed-off-by: Lionel Landwerlin <llandwerlin@gmail.com>
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@ -39,7 +39,7 @@ extern void _gdk_visual_init (void);
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extern void _gdk_events_init (void);
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extern void _gdk_input_init (void);
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extern void _gdk_dnd_init (void);
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extern void _gdk_windowing_window_init (void);
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extern void _gdk_windowing_window_init (GdkScreen *screen);
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extern void _gdk_windowing_image_init (void);
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extern void _gdk_directfb_keyboard_init (void);
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@ -116,7 +116,7 @@ gdk_display_open (const gchar *display_name)
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_gdk_screen = g_object_new (GDK_TYPE_SCREEN, NULL);
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_gdk_visual_init ();
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_gdk_windowing_window_init ();
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_gdk_windowing_window_init (_gdk_screen);
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gdk_screen_set_default_colormap (_gdk_screen,
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gdk_screen_get_system_colormap (_gdk_screen));
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@ -258,11 +258,11 @@ create_directfb_window (GdkWindowImplDirectFB *impl,
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}
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void
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_gdk_windowing_window_init (void)
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_gdk_windowing_window_init (GdkScreen *screen)
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{
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GdkWindowObject *private;
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GdkWindowImplDirectFB *impl;
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DFBDisplayLayerConfig dlc;
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GdkWindowObject *private;
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GdkDrawableImplDirectFB *draw_impl;
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DFBDisplayLayerConfig dlc;
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g_assert (_gdk_parent_root == NULL);
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@ -274,19 +274,8 @@ _gdk_windowing_window_init (void)
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private->impl = g_object_new (_gdk_window_impl_get_type (), NULL);
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private->impl_window = private;
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impl = GDK_WINDOW_IMPL_DIRECTFB (private->impl);
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draw_impl = GDK_DRAWABLE_IMPL_DIRECTFB (private->impl);
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private->window_type = GDK_WINDOW_ROOT;
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private->state = 0;
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private->children = NULL;
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private->viewable = TRUE;
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// impl->drawable.paint_region = NULL;
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impl->window = NULL;
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impl->drawable.abs_x = 0;
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impl->drawable.abs_y = 0;
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impl->drawable.width = dlc.width;
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impl->drawable.height = dlc.height;
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impl->drawable.wrapper = GDK_DRAWABLE (private);
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/* custom root window init */
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{
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DFBWindowDescription desc;
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@ -303,21 +292,38 @@ _gdk_windowing_window_init (void)
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desc.posy = 0;
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desc.width = dlc.width;
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desc.height = dlc.height;
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create_directfb_window (impl, &desc, 0);
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g_assert (impl->window != NULL);
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g_assert (impl->drawable.surface != NULL );
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create_directfb_window (GDK_WINDOW_IMPL_DIRECTFB (private->impl),
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&desc, 0);
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g_assert (GDK_WINDOW_IMPL_DIRECTFB (private->impl)->window != NULL);
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g_assert (draw_impl->surface != NULL);
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}
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impl->drawable.surface->GetPixelFormat (impl->drawable.surface,
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&impl->drawable.format);
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private->depth = DFB_BITS_PER_PIXEL (impl->drawable.format);
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private->window_type = GDK_WINDOW_ROOT;
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private->viewable = TRUE;
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private->x = 0;
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private->y = 0;
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private->abs_x = 0;
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private->abs_y = 0;
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private->width = dlc.width;
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private->height = dlc.height;
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// impl->drawable.paint_region = NULL;
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/* impl->window = NULL; */
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draw_impl->abs_x = 0;
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draw_impl->abs_y = 0;
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draw_impl->width = dlc.width;
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draw_impl->height = dlc.height;
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draw_impl->wrapper = GDK_DRAWABLE (private);
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draw_impl->colormap = gdk_screen_get_system_colormap (screen);
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g_object_ref (draw_impl->colormap);
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draw_impl->surface->GetPixelFormat (draw_impl->surface,
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&draw_impl->format);
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private->depth = DFB_BITS_PER_PIXEL (draw_impl->format);
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_gdk_window_update_size (_gdk_parent_root);
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/*
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Now we can set up the system colormap
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*/
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gdk_drawable_set_colormap (GDK_DRAWABLE (_gdk_parent_root),
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gdk_colormap_get_system ());
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}
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