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API: Add gdk_texture_new_from_filename()
There are quite a few places where we can make use of it, in particular in the testsuite and icontheme.
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@ -441,6 +441,39 @@ gdk_texture_new_from_bytes (GBytes *bytes,
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return texture;
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}
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/**
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* gdk_texture_new_from_filename:
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* @path: (type filename): the filename to load
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* @error: Return location for an error
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*
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* Creates a new texture by loading an image from a file.
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*
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* The file format is detected automatically. The supported formats
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* are PNG and JPEG, though more formats might be available.
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*
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* If %NULL is returned, then @error will be set.
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*
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* Return value: A newly-created `GdkTexture`
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*/
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GdkTexture *
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gdk_texture_new_from_filename (const char *path,
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GError **error)
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{
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GdkTexture *texture;
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GFile *file;
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g_return_val_if_fail (path, NULL);
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g_return_val_if_fail (error == NULL || *error == NULL, NULL);
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file = g_file_new_for_path (path);
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texture = gdk_texture_new_from_file (file, error);
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g_object_unref (file);
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return texture;
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}
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/**
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* gdk_texture_get_width: (attributes org.gtk.Method.get_property=width)
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* @texture: a `GdkTexture`
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@ -50,6 +50,9 @@ GDK_AVAILABLE_IN_ALL
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GdkTexture * gdk_texture_new_from_file (GFile *file,
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GError **error);
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GDK_AVAILABLE_IN_4_6
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GdkTexture * gdk_texture_new_from_filename (const char *path,
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GError **error);
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GDK_AVAILABLE_IN_4_6
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GdkTexture * gdk_texture_new_from_bytes (GBytes *bytes,
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GError **error);
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