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vulkan: Don't allocate no descriptor sets
If we don't need them, exit early. Shuts up the validation layers when running simple denos without textures.
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@ -500,6 +500,9 @@ gsk_vulkan_render_prepare_descriptor_sets (GskVulkanRender *self)
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}
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needed_sets = g_hash_table_size (self->descriptor_set_indexes);
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if (needed_sets == 0)
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return;
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if (needed_sets > self->n_descriptor_sets)
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{
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if (needed_sets > self->descriptor_pool_maxsets)
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