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gsk: Drop statistics from GSK_DEBUG=renderer
This only works with the old gl renderer, and it interferes with the setup information that is printed by that category.
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@ -428,21 +428,6 @@ gsk_renderer_render_texture (GskRenderer *renderer,
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texture = GSK_RENDERER_GET_CLASS (renderer)->render_texture (renderer, root, viewport);
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texture = GSK_RENDERER_GET_CLASS (renderer)->render_texture (renderer, root, viewport);
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if (GSK_RENDERER_DEBUG_CHECK (renderer, RENDERER))
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{
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GString *buf = g_string_new ("*** Texture stats ***\n\n");
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gsk_profiler_append_counters (priv->profiler, buf);
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g_string_append_c (buf, '\n');
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gsk_profiler_append_timers (priv->profiler, buf);
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g_string_append_c (buf, '\n');
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g_print ("%s\n***\n\n", buf->str);
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g_string_free (buf, TRUE);
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}
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return texture;
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return texture;
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}
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}
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@ -509,21 +494,6 @@ gsk_renderer_render (GskRenderer *renderer,
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renderer_class->render (renderer, root, clip);
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renderer_class->render (renderer, root, clip);
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if (GSK_RENDERER_DEBUG_CHECK (renderer, RENDERER))
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{
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GString *buf = g_string_new ("*** Frame stats ***\n\n");
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gsk_profiler_append_counters (priv->profiler, buf);
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g_string_append_c (buf, '\n');
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gsk_profiler_append_timers (priv->profiler, buf);
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g_string_append_c (buf, '\n');
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g_print ("%s\n***\n\n", buf->str);
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g_string_free (buf, TRUE);
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}
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g_clear_pointer (&priv->prev_node, gsk_render_node_unref);
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g_clear_pointer (&priv->prev_node, gsk_render_node_unref);
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cairo_region_destroy (clip);
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cairo_region_destroy (clip);
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g_clear_pointer (&offload, gsk_offload_free);
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g_clear_pointer (&offload, gsk_offload_free);
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