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gl: Simplify glyph cache rendering
We are currently using a weird mix of pango and cairo, but there is no need for us to go through a pango renderer here; we can just use cairo directly.
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@ -117,8 +117,7 @@ render_glyph (GlyphCacheKey *key,
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cairo_surface_t *surface;
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cairo_t *cr;
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cairo_scaled_font_t *scaled_font;
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PangoGlyphString glyph_string;
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PangoGlyphInfo glyph_info;
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cairo_glyph_t cairo_glyph;
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int surface_width, surface_height;
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int stride;
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unsigned char *data;
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@ -145,18 +144,14 @@ render_glyph (GlyphCacheKey *key,
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cairo_set_scaled_font (cr, scaled_font);
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cairo_set_source_rgba (cr, 1, 1, 1, 1);
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glyph_info.glyph = key->glyph;
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glyph_info.geometry.width = value->draw_width * 1024;
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cairo_glyph.index = key->glyph;
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if (key->glyph & PANGO_GLYPH_UNKNOWN_FLAG)
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glyph_info.geometry.x_offset = 0;
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cairo_glyph.x = 0;
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else
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glyph_info.geometry.x_offset = - value->draw_x * 1024;
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glyph_info.geometry.y_offset = - value->draw_y * 1024;
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cairo_glyph.x = - value->draw_x;
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cairo_glyph.y = - value->draw_y;
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glyph_string.num_glyphs = 1;
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glyph_string.glyphs = &glyph_info;
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pango_cairo_show_glyph_string (cr, key->font, &glyph_string);
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cairo_show_glyphs (cr, &cairo_glyph, 1);
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cairo_destroy (cr);
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cairo_surface_flush (surface);
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