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jpeg: Use gdk_memory_texture_from_texture()
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@ -74,38 +74,6 @@ output_message_handler (j_common_ptr cinfo)
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/* }}} */
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/* {{{ Format conversion */
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static void
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convert_rgba_to_rgb (guchar *data,
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int width,
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int height,
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int stride)
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{
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gsize x, y;
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guchar *src, *dest;
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for (y = 0; y < height; y++)
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{
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src = data;
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dest = data;
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for (x = 0; x < width; x++)
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{
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guint32 pixel;
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memcpy (&pixel, src, sizeof (guint32));
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dest[0] = (pixel & 0x00ff0000) >> 16;
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dest[1] = (pixel & 0x0000ff00) >> 8;
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dest[2] = (pixel & 0x000000ff) >> 0;
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dest += 3;
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src += 4;
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}
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data += stride;
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}
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}
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static void
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convert_grayscale_to_rgb (guchar *data,
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int width,
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@ -274,11 +242,14 @@ gdk_save_jpeg (GdkTexture *texture)
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struct jpeg_compress_struct info;
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struct error_handler_data jerr;
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struct jpeg_error_mgr err;
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guchar *data = NULL;
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guchar *data;
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gulong size = 0;
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guchar *input = NULL;
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GdkMemoryTexture *memtex = NULL;
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const guchar *texdata;
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gsize texstride;
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guchar *row;
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int width, height, stride;
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int width, height;
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width = gdk_texture_get_width (texture);
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height = gdk_texture_get_height (texture);
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@ -293,6 +264,7 @@ gdk_save_jpeg (GdkTexture *texture)
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free (data);
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g_free (input);
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jpeg_destroy_compress (&info);
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g_clear_object (&memtex);
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return NULL;
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}
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@ -308,21 +280,22 @@ gdk_save_jpeg (GdkTexture *texture)
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jpeg_mem_dest (&info, &data, &size);
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stride = width * 4;
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input = g_malloc (stride * height);
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gdk_texture_download (texture, input, stride);
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convert_rgba_to_rgb (data, width, height, stride);
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memtex = gdk_memory_texture_from_texture (texture,
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GDK_MEMORY_R8G8B8);
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texdata = gdk_memory_texture_get_data (memtex);
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texstride = gdk_memory_texture_get_stride (memtex);
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jpeg_start_compress (&info, TRUE);
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while (info.next_scanline < info.image_height)
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{
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row = &input[info.next_scanline * stride];
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row = (guchar *) texdata + info.next_scanline * texstride;
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jpeg_write_scanlines (&info, &row, 1);
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}
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jpeg_finish_compress (&info);
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g_object_unref (memtex);
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g_free (input);
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jpeg_destroy_compress (&info);
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