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W32: avoid code duplication in gdkdevice-win32|virtual
The same get_position function is cut and pasted in the two classes.
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parent
75b3eec7a6
commit
7f17468afc
@ -24,6 +24,7 @@
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#include "gdkdisplayprivate.h"
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#include "gdkdevice-virtual.h"
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#include "gdkdevice-win32.h"
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#include "gdkwin32.h"
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static gboolean gdk_device_virtual_get_history (GdkDevice *device,
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@ -61,11 +62,6 @@ static GdkGrabStatus gdk_device_virtual_grab (GdkDevice *device,
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guint32 time_);
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static void gdk_device_virtual_ungrab (GdkDevice *device,
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guint32 time_);
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static GdkWindow * gdk_device_virtual_window_at_position (GdkDevice *device,
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gdouble *win_x,
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gdouble *win_y,
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GdkModifierType *mask,
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gboolean get_toplevel);
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static void gdk_device_virtual_select_window_events (GdkDevice *device,
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GdkWindow *window,
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GdkEventMask event_mask);
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@ -85,7 +81,7 @@ gdk_device_virtual_class_init (GdkDeviceVirtualClass *klass)
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device_class->query_state = gdk_device_virtual_query_state;
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device_class->grab = gdk_device_virtual_grab;
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device_class->ungrab = gdk_device_virtual_ungrab;
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device_class->window_at_position = gdk_device_virtual_window_at_position;
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device_class->window_at_position = _gdk_device_win32_window_at_position;
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device_class->select_window_events = gdk_device_virtual_select_window_events;
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}
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@ -311,94 +307,6 @@ gdk_device_virtual_ungrab (GdkDevice *device,
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_gdk_display_device_grab_update (display, device, device, 0);
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}
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static void
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screen_to_client (HWND hwnd, POINT screen_pt, POINT *client_pt)
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{
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*client_pt = screen_pt;
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ScreenToClient (hwnd, client_pt);
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}
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static GdkWindow *
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gdk_device_virtual_window_at_position (GdkDevice *device,
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gdouble *win_x,
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gdouble *win_y,
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GdkModifierType *mask,
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gboolean get_toplevel)
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{
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GdkWindow *window = NULL;
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POINT screen_pt, client_pt;
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HWND hwnd, hwndc;
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RECT rect;
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GetCursorPos (&screen_pt);
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if (get_toplevel)
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{
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/* Only consider visible children of the desktop to avoid the various
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* non-visible windows you often find on a running Windows box. These
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* might overlap our windows and cause our walk to fail. As we assume
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* WindowFromPoint() can find our windows, we follow similar logic
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* here, and ignore invisible and disabled windows.
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*/
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hwnd = GetDesktopWindow ();
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do {
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window = gdk_win32_handle_table_lookup (hwnd);
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if (window != NULL &&
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GDK_WINDOW_TYPE (window) != GDK_WINDOW_ROOT &&
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GDK_WINDOW_TYPE (window) != GDK_WINDOW_FOREIGN)
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break;
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screen_to_client (hwnd, screen_pt, &client_pt);
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hwndc = ChildWindowFromPointEx (hwnd, client_pt, CWP_SKIPDISABLED |
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CWP_SKIPINVISIBLE);
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/* Verify that we're really inside the client area of the window */
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if (hwndc != hwnd)
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{
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GetClientRect (hwndc, &rect);
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screen_to_client (hwndc, screen_pt, &client_pt);
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if (!PtInRect (&rect, client_pt))
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hwndc = hwnd;
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}
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} while (hwndc != hwnd && (hwnd = hwndc, 1));
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}
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else
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{
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hwnd = WindowFromPoint (screen_pt);
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/* Verify that we're really inside the client area of the window */
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GetClientRect (hwnd, &rect);
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screen_to_client (hwnd, screen_pt, &client_pt);
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if (!PtInRect (&rect, client_pt))
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hwnd = NULL;
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/* If we didn't hit any window at that point, return the desktop */
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if (hwnd == NULL)
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{
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if (win_x)
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*win_x = screen_pt.x + _gdk_offset_x;
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if (win_y)
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*win_y = screen_pt.y + _gdk_offset_y;
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return _gdk_root;
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}
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window = gdk_win32_handle_table_lookup (hwnd);
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}
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if (window && (win_x || win_y))
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{
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if (win_x)
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*win_x = client_pt.x;
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if (win_y)
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*win_y = client_pt.y;
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}
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return window;
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}
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static void
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gdk_device_virtual_select_window_events (GdkDevice *device,
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GdkWindow *window,
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@ -61,11 +61,6 @@ static GdkGrabStatus gdk_device_win32_grab (GdkDevice *device,
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guint32 time_);
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static void gdk_device_win32_ungrab (GdkDevice *device,
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guint32 time_);
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static GdkWindow * gdk_device_win32_window_at_position (GdkDevice *device,
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gdouble *win_x,
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gdouble *win_y,
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GdkModifierType *mask,
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gboolean get_toplevel);
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static void gdk_device_win32_select_window_events (GdkDevice *device,
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GdkWindow *window,
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GdkEventMask event_mask);
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@ -85,7 +80,7 @@ gdk_device_win32_class_init (GdkDeviceWin32Class *klass)
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device_class->query_state = gdk_device_win32_query_state;
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device_class->grab = gdk_device_win32_grab;
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device_class->ungrab = gdk_device_win32_ungrab;
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device_class->window_at_position = gdk_device_win32_window_at_position;
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device_class->window_at_position = _gdk_device_win32_window_at_position;
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device_class->select_window_events = gdk_device_win32_select_window_events;
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}
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@ -263,12 +258,12 @@ screen_to_client (HWND hwnd, POINT screen_pt, POINT *client_pt)
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ScreenToClient (hwnd, client_pt);
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}
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static GdkWindow *
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gdk_device_win32_window_at_position (GdkDevice *device,
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gdouble *win_x,
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gdouble *win_y,
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GdkModifierType *mask,
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gboolean get_toplevel)
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GdkWindow *
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_gdk_device_win32_window_at_position (GdkDevice *device,
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gdouble *win_x,
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gdouble *win_y,
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GdkModifierType *mask,
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gboolean get_toplevel)
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{
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GdkWindow *window = NULL;
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POINT screen_pt, client_pt;
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@ -44,6 +44,12 @@ struct _GdkDeviceWin32Class
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GType gdk_device_win32_get_type (void) G_GNUC_CONST;
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GdkWindow *_gdk_device_win32_window_at_position (GdkDevice *device,
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gdouble *win_x,
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gdouble *win_y,
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GdkModifierType *mask,
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gboolean get_toplevel);
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G_END_DECLS
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#endif /* __GDK_DEVICE_WIN32_H__ */
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