gl: Check whether use_es is positive

Now that the use_es field is an int with a possible negative value, we
cannot use it its truth value directly; we need to check if it's a
positive value, instead.
This commit is contained in:
Emmanuele Bassi 2016-10-22 02:37:53 +01:00
parent 31c05771e9
commit 8e85f55240

View File

@ -576,7 +576,7 @@ gdk_gl_context_set_required_version (GdkGLContext *context,
/* Enforce a minimum context version number of 3.2 */
version = (major * 100) + minor;
if (priv->use_es || (_gdk_gl_flags & GDK_GL_GLES) != 0)
if (priv->use_es > 0 || (_gdk_gl_flags & GDK_GL_GLES) != 0)
min_ver = 200;
else
min_ver = 302;
@ -612,7 +612,7 @@ gdk_gl_context_get_required_version (GdkGLContext *context,
g_return_if_fail (GDK_IS_GL_CONTEXT (context));
if (priv->use_es || (_gdk_gl_flags & GDK_GL_GLES) != 0)
if (priv->use_es > 0 || (_gdk_gl_flags & GDK_GL_GLES) != 0)
{
default_major = 2;
default_minor = 0;