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Add GDK_GL env var and GdkGLFlags
This moves the GDK_ALWAYS_USE_GL env var to GDK_GL=always. It also changes GDK_DEBUG=nogl to GDK_GL=disable, as GDK_DEBUG is really only about debug loggin. It also adds some completely new flags: software-draw-gl: Always use software fallback for drawing gl content to a cairo_t. This disables the fastpaths that exist for drawing directly to a window and instead reads back the pixels into a cairo image surface. software-draw-surface: Always use software fallback for drawing cairo surfaces onto a gl-using window. This disables e.g. texture-from-pixmap on X11. software-draw: Enables both the above.
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parent
7fde5213b0
commit
90a5fa80af
16
gdk/gdk.c
16
gdk/gdk.c
@ -134,6 +134,14 @@ static GMutex gdk_threads_mutex;
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static GCallback gdk_threads_lock = NULL;
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static GCallback gdk_threads_unlock = NULL;
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static const GDebugKey gdk_gl_keys[] = {
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{"disable", GDK_GL_FLAGS_DISABLE},
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{"always", GDK_GL_FLAGS_ALWAYS},
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{"software-draw", GDK_GL_FLAGS_SOFTWARE_DRAW_GL | GDK_GL_FLAGS_SOFTWARE_DRAW_SURFACE},
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{"software-draw-gl", GDK_GL_FLAGS_SOFTWARE_DRAW_GL},
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{"software-draw-surface", GDK_GL_FLAGS_SOFTWARE_DRAW_SURFACE},
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};
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#ifdef G_ENABLE_DEBUG
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static const GDebugKey gdk_debug_keys[] = {
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{"events", GDK_DEBUG_EVENTS},
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@ -149,7 +157,6 @@ static const GDebugKey gdk_debug_keys[] = {
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{"eventloop", GDK_DEBUG_EVENTLOOP},
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{"frames", GDK_DEBUG_FRAMES},
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{"settings", GDK_DEBUG_SETTINGS},
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{"nogl", GDK_DEBUG_NOGL},
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{"opengl", GDK_DEBUG_OPENGL},
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};
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@ -248,6 +255,7 @@ void
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gdk_pre_parse_libgtk_only (void)
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{
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const char *rendering_mode;
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const gchar *gl_string;
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gdk_initialized = TRUE;
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@ -268,6 +276,12 @@ gdk_pre_parse_libgtk_only (void)
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}
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#endif /* G_ENABLE_DEBUG */
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gl_string = getenv("GDK_GL");
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if (gl_string != NULL)
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_gdk_gl_flags = g_parse_debug_string (gl_string,
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(GDebugKey *) gdk_gl_keys,
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G_N_ELEMENTS (gdk_gl_keys));
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if (getenv ("GDK_NATIVE_WINDOWS"))
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{
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g_warning ("The GDK_NATIVE_WINDOWS environment variable is not supported in GTK3.\n"
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@ -335,7 +335,8 @@ gdk_cairo_draw_from_gl (cairo_t *cr,
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/* For direct paint of non-alpha renderbuffer, we can
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just do a bitblit */
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if (source_type == GL_RENDERBUFFER &&
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if ((_gdk_gl_flags & GDK_GL_FLAGS_SOFTWARE_DRAW_GL) == 0 &&
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source_type == GL_RENDERBUFFER &&
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alpha_size == 0 &&
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direct_window != NULL &&
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direct_window->current_paint.use_gl &&
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@ -415,7 +416,8 @@ gdk_cairo_draw_from_gl (cairo_t *cr,
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}
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/* For direct paint of alpha or non-alpha textures we can use texturing */
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else if (source_type == GL_TEXTURE &&
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else if ((_gdk_gl_flags & GDK_GL_FLAGS_SOFTWARE_DRAW_GL) == 0 &&
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source_type == GL_TEXTURE &&
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direct_window != NULL &&
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direct_window->current_paint.use_gl &&
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trivial_transform &&
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@ -602,7 +604,8 @@ gdk_gl_texture_from_surface (cairo_surface_t *surface,
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guint target;
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paint_context = gdk_gl_context_get_current ();
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if (paint_context &&
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if ((_gdk_gl_flags & GDK_GL_FLAGS_SOFTWARE_DRAW_SURFACE) == 0 &&
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paint_context &&
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GDK_GL_CONTEXT_GET_CLASS (paint_context)->texture_from_surface &&
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GDK_GL_CONTEXT_GET_CLASS (paint_context)->texture_from_surface (paint_context, surface, region))
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return;
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@ -34,4 +34,5 @@ GList *_gdk_default_filters = NULL;
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gchar *_gdk_display_name = NULL;
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gchar *_gdk_display_arg_name = NULL;
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gboolean _gdk_disable_multidevice = FALSE;
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guint _gdk_gl_flags = 0;
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GdkRenderingMode _gdk_rendering_mode = GDK_RENDERING_MODE_SIMILAR;
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@ -85,10 +85,17 @@ typedef enum {
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GDK_DEBUG_EVENTLOOP = 1 << 10,
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GDK_DEBUG_FRAMES = 1 << 11,
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GDK_DEBUG_SETTINGS = 1 << 12,
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GDK_DEBUG_NOGL = 1 << 13,
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GDK_DEBUG_OPENGL = 1 << 14
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GDK_DEBUG_OPENGL = 1 << 13,
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} GdkDebugFlag;
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typedef enum {
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GDK_GL_FLAGS_DISABLE = 1 << 0,
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GDK_GL_FLAGS_ALWAYS = 1 << 1,
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GDK_GL_FLAGS_SOFTWARE_DRAW_GL = 1 << 2,
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GDK_GL_FLAGS_SOFTWARE_DRAW_SURFACE = 1 << 3,
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} GdkGLFlags;
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typedef enum {
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GDK_RENDERING_MODE_SIMILAR = 0,
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GDK_RENDERING_MODE_IMAGE,
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@ -99,6 +106,7 @@ extern GList *_gdk_default_filters;
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extern GdkWindow *_gdk_parent_root;
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extern guint _gdk_debug_flags;
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extern guint _gdk_gl_flags;
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extern GdkRenderingMode _gdk_rendering_mode;
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#ifdef G_ENABLE_DEBUG
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@ -287,16 +287,11 @@ create_surface_accumulator (GSignalInvocationHint *ihint,
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static GQuark quark_pointer_window = 0;
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static gboolean always_use_gl = FALSE;
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static void
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gdk_window_class_init (GdkWindowClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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if (g_getenv ("GDK_ALWAYS_USE_GL"))
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always_use_gl = TRUE;
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parent_class = g_type_class_peek_parent (klass);
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object_class->finalize = gdk_window_finalize;
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@ -1424,7 +1419,7 @@ gdk_window_new (GdkWindow *parent,
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G_CALLBACK (device_removed_cb), window);
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if (always_use_gl)
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if ((_gdk_gl_flags & (GDK_GL_FLAGS_ALWAYS | GDK_GL_FLAGS_DISABLE)) == GDK_GL_FLAGS_ALWAYS)
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{
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GError *error = NULL;
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@ -2730,7 +2725,7 @@ gdk_window_ref_impl_surface (GdkWindow *window)
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GdkGLContext *
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gdk_window_get_paint_gl_context (GdkWindow *window, GError **error)
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{
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if (_gdk_debug_flags & GDK_DEBUG_NOGL)
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if (_gdk_gl_flags & GDK_GL_FLAGS_DISABLE)
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{
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g_set_error_literal (error, GDK_GL_ERROR,
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GDK_GL_ERROR_NOT_AVAILABLE,
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