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wgl: Improve error messages when GL init fails
In particular, we want to get the GL version, when the Windows box/VM has an unsuitable GL implementation. This is somewhat helpful in analyzing failures to bring up GL on machines where users claim GL does work.
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parent
d6afcee1e4
commit
9254ab8503
@ -331,7 +331,8 @@ static gboolean
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ensure_legacy_wgl_context (HDC hdc,
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HGLRC hglrc_legacy,
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GdkGLContext *share,
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GdkGLVersion *version)
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GdkGLVersion *version,
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GError **error)
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{
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GdkWin32GLContextWGL *context_wgl;
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GdkGLVersion legacy_version;
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@ -342,11 +343,25 @@ ensure_legacy_wgl_context (HDC hdc,
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gdk_gl_version_get_minor (version)));
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if (!wglMakeCurrent (hdc, hglrc_legacy))
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{
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g_set_error_literal (error, GDK_GL_ERROR,
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GDK_GL_ERROR_NOT_AVAILABLE,
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_("Unable to create a GL context"));
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return FALSE;
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}
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gdk_gl_version_init_epoxy (&legacy_version);
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if (!gdk_gl_version_greater_equal (&legacy_version, version))
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{
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g_set_error (error, GDK_GL_ERROR,
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GDK_GL_ERROR_NOT_AVAILABLE,
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_("WGL version %d.%d is too low, need at least %d.%d"),
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gdk_gl_version_get_major (&legacy_version),
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gdk_gl_version_get_minor (&legacy_version),
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gdk_gl_version_get_major (version),
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gdk_gl_version_get_minor (version));
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return FALSE;
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}
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*version = legacy_version;
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@ -354,7 +369,13 @@ ensure_legacy_wgl_context (HDC hdc,
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{
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context_wgl = GDK_WIN32_GL_CONTEXT_WGL (share);
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return wglShareLists (hglrc_legacy, context_wgl->wgl_context);
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if (!wglShareLists (hglrc_legacy, context_wgl->wgl_context))
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{
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g_set_error (error, GDK_GL_ERROR,
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GDK_GL_ERROR_UNSUPPORTED_PROFILE,
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_("GL implementation cannot share GL contexts"));
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return FALSE;
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}
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}
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return TRUE;
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@ -421,7 +442,8 @@ create_wgl_context (GdkGLContext *context,
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gboolean hasWglARBCreateContext,
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GdkGLContext *share,
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int flags,
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gboolean legacy)
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gboolean legacy,
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GError **error)
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{
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/* We need a legacy context for *all* cases */
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HGLRC hglrc_base, hglrc;
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@ -431,7 +453,15 @@ create_wgl_context (GdkGLContext *context,
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HGLRC hglrc_current = wglGetCurrentContext ();
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hglrc_base = wglCreateContext (hdc);
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wglMakeCurrent (hdc, hglrc_base);
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if (hglrc_base == NULL ||
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!wglMakeCurrent (hdc, hglrc_base))
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{
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g_clear_pointer (&hglrc_base, wglDeleteContext);
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g_set_error_literal (error, GDK_GL_ERROR,
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GDK_GL_ERROR_NOT_AVAILABLE,
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_("Unable to create a GL context"));
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return 0;
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}
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hglrc = NULL;
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@ -473,7 +503,7 @@ create_wgl_context (GdkGLContext *context,
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GDK_GL_API_GL,
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TRUE,
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&version);
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if (ensure_legacy_wgl_context (hdc, hglrc_base, share, &version))
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if (ensure_legacy_wgl_context (hdc, hglrc_base, share, &version, error))
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hglrc = g_steal_pointer (&hglrc_base);
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}
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@ -585,15 +615,10 @@ gdk_win32_gl_context_wgl_realize (GdkGLContext *context,
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display_win32->hasWglARBCreateContext,
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share,
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flags,
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legacy_bit);
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legacy_bit,
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error);
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if (hglrc == NULL)
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{
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g_set_error_literal (error, GDK_GL_ERROR,
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GDK_GL_ERROR_NOT_AVAILABLE,
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_("Unable to create a GL context"));
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return 0;
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}
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GDK_NOTE (OPENGL,
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g_print ("Created WGL context[%p], pixel_format=%d\n",
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