gpu: Add GskGpuPatternWriter

It's just an object that encapsulates everything needed to create (the
data for) a pattern op.

It also clarifies which code does what, because now the NodeProcessor
and the PatternWriter are 2 different things.
This commit is contained in:
Benjamin Otte 2023-09-15 03:33:52 +02:00
parent 187db92a88
commit 92d1df94fa

View File

@ -65,7 +65,23 @@
* never uses it, other than to allow the vertex shaders to emit its vertices. * never uses it, other than to allow the vertex shaders to emit its vertices.
*/ */
static void
gsk_gpu_shader_image_clear (gpointer data)
{
GskGpuShaderImage *image = data;
g_object_unref (image->image);
}
#define GDK_ARRAY_NAME gsk_gpu_pattern_images
#define GDK_ARRAY_TYPE_NAME GskGpuPatternImages
#define GDK_ARRAY_ELEMENT_TYPE GskGpuShaderImage
#define GDK_ARRAY_FREE_FUNC gsk_gpu_shader_image_clear
#define GDK_ARRAY_PREALLOC 8
#define GDK_ARRAY_BY_VALUE 1
#include "gdk/gdkarrayimpl.c"
typedef struct _GskGpuNodeProcessor GskGpuNodeProcessor; typedef struct _GskGpuNodeProcessor GskGpuNodeProcessor;
typedef struct _GskGpuPatternWriter GskGpuPatternWriter;
typedef enum { typedef enum {
GSK_GPU_GLOBAL_MATRIX = (1 << 0), GSK_GPU_GLOBAL_MATRIX = (1 << 0),
@ -87,14 +103,22 @@ struct _GskGpuNodeProcessor
GskGpuGlobals pending_globals; GskGpuGlobals pending_globals;
}; };
struct _GskGpuPatternWriter
{
GskGpuFrame *frame;
graphene_rect_t bounds;
graphene_point_t offset;
graphene_vec2_t scale;
GskGpuBufferWriter writer;
GskGpuPatternImages images;
};
static void gsk_gpu_node_processor_add_node (GskGpuNodeProcessor *self, static void gsk_gpu_node_processor_add_node (GskGpuNodeProcessor *self,
GskRenderNode *node); GskRenderNode *node);
static gboolean gsk_gpu_node_processor_create_node_pattern (GskGpuNodeProcessor *self, static gboolean gsk_gpu_node_processor_create_node_pattern (GskGpuPatternWriter *self,
GskGpuBufferWriter *writer, GskRenderNode *node);
GskRenderNode *node,
GskGpuShaderImage *images,
gsize n_images,
gsize *out_n_images);
static void static void
gsk_gpu_node_processor_finish (GskGpuNodeProcessor *self) gsk_gpu_node_processor_finish (GskGpuNodeProcessor *self)
@ -186,6 +210,87 @@ gsk_gpu_node_processor_process (GskGpuFrame *frame,
gsk_gpu_node_processor_finish (&self); gsk_gpu_node_processor_finish (&self);
} }
static void
gsk_gpu_pattern_writer_init (GskGpuPatternWriter *self,
GskGpuFrame *frame,
const graphene_vec2_t *scale,
const graphene_point_t *offset,
const graphene_rect_t *bounds)
{
self->frame = frame;
self->bounds = GRAPHENE_RECT_INIT (bounds->origin.x + offset->x,
bounds->origin.y + offset->y,
bounds->size.width,
bounds->size.height);
self->offset = *offset;
self->scale = *scale;
gsk_gpu_frame_write_buffer_memory (frame, &self->writer);
gsk_gpu_pattern_images_init (&self->images);
}
static void
gsk_gpu_pattern_writer_finish (GskGpuPatternWriter *self)
{
gsk_gpu_pattern_images_clear (&self->images);
}
static void
gsk_gpu_pattern_writer_abort (GskGpuPatternWriter *self)
{
gsk_gpu_buffer_writer_abort (&self->writer);
gsk_gpu_pattern_writer_finish (self);
}
static void
gsk_gpu_pattern_writer_commit_op (GskGpuPatternWriter *self,
GskGpuShaderClip clip)
{
guint32 pattern_id;
GskGpuShaderImage *images;
gsize n_images;
pattern_id = gsk_gpu_buffer_writer_commit (&self->writer) / sizeof (float);
n_images = gsk_gpu_pattern_images_get_size (&self->images);
images = gsk_gpu_pattern_images_steal (&self->images);
{
for (gsize i = 0; i < n_images; i++)
g_assert (images[i].image);
}
gsk_gpu_uber_op (self->frame,
clip,
&self->bounds,
&self->offset,
images,
n_images,
pattern_id);
gsk_gpu_pattern_writer_finish (self);
}
static gboolean
gsk_gpu_pattern_writer_add_image (GskGpuPatternWriter *self,
GskGpuImage *image,
GskGpuSampler sampler,
guint32 *out_descriptor)
{
if (gsk_gpu_pattern_images_get_size (&self->images) >= 16)
return FALSE;
*out_descriptor = gsk_gpu_frame_get_image_descriptor (self->frame, image, sampler);
gsk_gpu_pattern_images_append (&self->images,
&(GskGpuShaderImage) {
image,
sampler,
*out_descriptor
});
return TRUE;
}
static void static void
extract_scale_from_transform (GskTransform *transform, extract_scale_from_transform (GskTransform *transform,
float *out_scale_x, float *out_scale_x,
@ -321,9 +426,11 @@ gsk_gpu_node_processor_clip_node_bounds (GskGpuNodeProcessor *self,
} }
static GskGpuImage * static GskGpuImage *
gsk_gpu_node_procesor_get_node_as_image (GskGpuNodeProcessor *self, gsk_gpu_get_node_as_image (GskGpuFrame *frame,
GskRenderNode *node, const graphene_rect_t *clip_bounds,
graphene_rect_t *out_bounds) const graphene_vec2_t *scale,
GskRenderNode *node,
graphene_rect_t *out_bounds)
{ {
GskGpuImage *result; GskGpuImage *result;
@ -332,13 +439,12 @@ gsk_gpu_node_procesor_get_node_as_image (GskGpuNodeProcessor *self,
case GSK_TEXTURE_NODE: case GSK_TEXTURE_NODE:
{ {
GdkTexture *texture = gsk_texture_node_get_texture (node); GdkTexture *texture = gsk_texture_node_get_texture (node);
GskGpuDevice *device = gsk_gpu_frame_get_device (self->frame); GskGpuDevice *device = gsk_gpu_frame_get_device (frame);
gint64 timestamp = gsk_gpu_frame_get_timestamp (self->frame); gint64 timestamp = gsk_gpu_frame_get_timestamp (frame);
result = gsk_gpu_device_lookup_texture_image (device, texture, timestamp); result = gsk_gpu_device_lookup_texture_image (device, texture, timestamp);
if (result == NULL) if (result == NULL)
{ {
result = gsk_gpu_upload_texture_op (self->frame, texture); result = gsk_gpu_upload_texture_op (frame, texture);
g_object_ref (result);
gsk_gpu_device_cache_texture_image (device, texture, timestamp, result); gsk_gpu_device_cache_texture_image (device, texture, timestamp, result);
} }
@ -350,15 +456,14 @@ gsk_gpu_node_procesor_get_node_as_image (GskGpuNodeProcessor *self,
{ {
graphene_rect_t clipped; graphene_rect_t clipped;
graphene_rect_offset_r (&self->clip.rect.bounds, - self->offset.x, - self->offset.y, &clipped); graphene_rect_intersection (clip_bounds, &node->bounds, &clipped);
graphene_rect_intersection (&clipped, &node->bounds, &clipped);
if (clipped.size.width == 0 || clipped.size.height == 0) if (clipped.size.width == 0 || clipped.size.height == 0)
return NULL; return NULL;
result = gsk_gpu_upload_cairo_op (self->frame, result = gsk_gpu_upload_cairo_op (frame,
node, node,
&self->scale, scale,
&clipped); &clipped);
g_object_ref (result); g_object_ref (result);
@ -370,15 +475,14 @@ gsk_gpu_node_procesor_get_node_as_image (GskGpuNodeProcessor *self,
{ {
graphene_rect_t clipped; graphene_rect_t clipped;
graphene_rect_offset_r (&self->clip.rect.bounds, - self->offset.x, - self->offset.y, &clipped); graphene_rect_intersection (clip_bounds, &node->bounds, &clipped);
graphene_rect_intersection (&clipped, &node->bounds, &clipped);
if (clipped.size.width == 0 || clipped.size.height == 0) if (clipped.size.width == 0 || clipped.size.height == 0)
return NULL; return NULL;
GSK_DEBUG (FALLBACK, "Offscreening node '%s'", g_type_name_from_instance ((GTypeInstance *) node)); GSK_DEBUG (FALLBACK, "Offscreening node '%s'", g_type_name_from_instance ((GTypeInstance *) node));
result = gsk_gpu_render_pass_op_offscreen (self->frame, result = gsk_gpu_render_pass_op_offscreen (frame,
&self->scale, scale,
&clipped, &clipped,
node); node);
@ -418,32 +522,26 @@ static void
gsk_gpu_node_processor_add_node_as_pattern (GskGpuNodeProcessor *self, gsk_gpu_node_processor_add_node_as_pattern (GskGpuNodeProcessor *self,
GskRenderNode *node) GskRenderNode *node)
{ {
GskGpuBufferWriter writer; GskGpuPatternWriter writer;
guint32 pattern_id;
GskGpuShaderImage images[2];
gsize n_images;
gsk_gpu_frame_write_buffer_memory (self->frame, &writer); gsk_gpu_pattern_writer_init (&writer,
self->frame,
&self->scale,
&self->offset,
&node->bounds);
if (!gsk_gpu_node_processor_create_node_pattern (self, &writer, node, images, G_N_ELEMENTS (images), &n_images)) if (!gsk_gpu_node_processor_create_node_pattern (&writer, node))
{ {
gsk_gpu_buffer_writer_abort (&writer); gsk_gpu_pattern_writer_abort (&writer);
GSK_DEBUG (FALLBACK, "Pattern shader for node %s failed", g_type_name_from_instance ((GTypeInstance *) node)); GSK_DEBUG (FALLBACK, "Pattern shader for node %s failed", g_type_name_from_instance ((GTypeInstance *) node));
gsk_gpu_node_processor_add_fallback_node (self, node); gsk_gpu_node_processor_add_fallback_node (self, node);
return; return;
} }
gsk_gpu_buffer_writer_append_uint (&writer, GSK_GPU_PATTERN_DONE); gsk_gpu_buffer_writer_append_uint (&writer.writer, GSK_GPU_PATTERN_DONE);
pattern_id = gsk_gpu_buffer_writer_commit (&writer) / sizeof (float); gsk_gpu_pattern_writer_commit_op (&writer,
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &node->bounds));
gsk_gpu_uber_op (self->frame,
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &node->bounds),
&node->bounds,
&self->offset,
g_memdup (images, sizeof (GskGpuShaderImage) * n_images),
n_images,
pattern_id);
} }
static void static void
@ -532,23 +630,14 @@ gsk_gpu_node_processor_add_clip_node (GskGpuNodeProcessor *self,
} }
static gboolean static gboolean
gsk_gpu_node_processor_create_clip_pattern (GskGpuNodeProcessor *self, gsk_gpu_node_processor_create_clip_pattern (GskGpuPatternWriter *self,
GskGpuBufferWriter *writer, GskRenderNode *node)
GskRenderNode *node,
GskGpuShaderImage *images,
gsize n_images,
gsize *out_n_images)
{ {
if (!gsk_gpu_node_processor_create_node_pattern (self, if (!gsk_gpu_node_processor_create_node_pattern (self, gsk_opacity_node_get_child (node)))
writer,
gsk_opacity_node_get_child (node),
images,
n_images,
out_n_images))
return FALSE; return FALSE;
gsk_gpu_buffer_writer_append_uint (writer, GSK_GPU_PATTERN_CLIP); gsk_gpu_buffer_writer_append_uint (&self->writer, GSK_GPU_PATTERN_CLIP);
gsk_gpu_buffer_writer_append_rect (writer, gsk_gpu_buffer_writer_append_rect (&self->writer,
gsk_clip_node_get_clip (node), gsk_clip_node_get_clip (node),
&self->offset); &self->offset);
@ -708,15 +797,11 @@ gsk_gpu_node_processor_add_transform_node (GskGpuNodeProcessor *self,
} }
static gboolean static gboolean
gsk_gpu_node_processor_create_color_pattern (GskGpuNodeProcessor *self, gsk_gpu_node_processor_create_color_pattern (GskGpuPatternWriter *self,
GskGpuBufferWriter *writer, GskRenderNode *node)
GskRenderNode *node,
GskGpuShaderImage *images,
gsize n_images,
gsize *out_n_images)
{ {
gsk_gpu_buffer_writer_append_uint (writer, GSK_GPU_PATTERN_COLOR); gsk_gpu_buffer_writer_append_uint (&self->writer, GSK_GPU_PATTERN_COLOR);
gsk_gpu_buffer_writer_append_rgba (writer, gsk_color_node_get_color (node)); gsk_gpu_buffer_writer_append_rgba (&self->writer, gsk_color_node_get_color (node));
return TRUE; return TRUE;
} }
@ -766,63 +851,52 @@ gsk_gpu_node_processor_add_texture_node (GskGpuNodeProcessor *self,
} }
static gboolean static gboolean
gsk_gpu_node_processor_create_texture_pattern (GskGpuNodeProcessor *self, gsk_gpu_node_processor_create_texture_pattern (GskGpuPatternWriter *self,
GskGpuBufferWriter *writer, GskRenderNode *node)
GskRenderNode *node,
GskGpuShaderImage *images,
gsize n_images,
gsize *out_n_images)
{ {
GskGpuDevice *device; GskGpuDevice *device;
GdkTexture *texture; GdkTexture *texture;
gint64 timestamp; gint64 timestamp;
guint32 descriptor;
if (n_images == 0) GskGpuImage *image;
return FALSE;
device = gsk_gpu_frame_get_device (self->frame); device = gsk_gpu_frame_get_device (self->frame);
texture = gsk_texture_node_get_texture (node); texture = gsk_texture_node_get_texture (node);
timestamp = gsk_gpu_frame_get_timestamp (self->frame); timestamp = gsk_gpu_frame_get_timestamp (self->frame);
images[0].image = gsk_gpu_device_lookup_texture_image (device, texture, timestamp); image = gsk_gpu_device_lookup_texture_image (device, texture, timestamp);
if (images[0].image == NULL) if (image == NULL)
{ {
images[0].image = gsk_gpu_upload_texture_op (self->frame, texture); image = gsk_gpu_upload_texture_op (self->frame, texture);
gsk_gpu_device_cache_texture_image (device, texture, timestamp, images[0].image); gsk_gpu_device_cache_texture_image (device, texture, timestamp, image);
} }
images[0].sampler = GSK_GPU_SAMPLER_DEFAULT;
images[0].descriptor = gsk_gpu_frame_get_image_descriptor (self->frame,
images[0].image,
images[0].sampler);
*out_n_images = 1;
gsk_gpu_buffer_writer_append_uint (writer, GSK_GPU_PATTERN_TEXTURE); if (!gsk_gpu_pattern_writer_add_image (self, image, GSK_GPU_SAMPLER_DEFAULT, &descriptor))
gsk_gpu_buffer_writer_append_uint (writer, images[0].descriptor); return FALSE;
gsk_gpu_buffer_writer_append_rect (writer, &node->bounds, &self->offset);
gsk_gpu_buffer_writer_append_uint (&self->writer, GSK_GPU_PATTERN_TEXTURE);
gsk_gpu_buffer_writer_append_uint (&self->writer, descriptor);
gsk_gpu_buffer_writer_append_rect (&self->writer, &node->bounds, &self->offset);
return TRUE; return TRUE;
} }
static gboolean static gboolean
gsk_gpu_node_processor_create_linear_gradient_pattern (GskGpuNodeProcessor *self, gsk_gpu_node_processor_create_linear_gradient_pattern (GskGpuPatternWriter *self,
GskGpuBufferWriter *writer, GskRenderNode *node)
GskRenderNode *node,
GskGpuShaderImage *images,
gsize n_images,
gsize *out_n_images)
{ {
if (gsk_render_node_get_node_type (node) == GSK_REPEATING_LINEAR_GRADIENT_NODE) if (gsk_render_node_get_node_type (node) == GSK_REPEATING_LINEAR_GRADIENT_NODE)
gsk_gpu_buffer_writer_append_uint (writer, GSK_GPU_PATTERN_REPEATING_LINEAR_GRADIENT); gsk_gpu_buffer_writer_append_uint (&self->writer, GSK_GPU_PATTERN_REPEATING_LINEAR_GRADIENT);
else else
gsk_gpu_buffer_writer_append_uint (writer, GSK_GPU_PATTERN_LINEAR_GRADIENT); gsk_gpu_buffer_writer_append_uint (&self->writer, GSK_GPU_PATTERN_LINEAR_GRADIENT);
gsk_gpu_buffer_writer_append_point (writer, gsk_gpu_buffer_writer_append_point (&self->writer,
gsk_linear_gradient_node_get_start (node), gsk_linear_gradient_node_get_start (node),
&self->offset); &self->offset);
gsk_gpu_buffer_writer_append_point (writer, gsk_gpu_buffer_writer_append_point (&self->writer,
gsk_linear_gradient_node_get_end (node), gsk_linear_gradient_node_get_end (node),
&self->offset); &self->offset);
gsk_gpu_buffer_writer_append_color_stops (writer, gsk_gpu_buffer_writer_append_color_stops (&self->writer,
gsk_linear_gradient_node_get_color_stops (node, NULL), gsk_linear_gradient_node_get_color_stops (node, NULL),
gsk_linear_gradient_node_get_n_color_stops (node)); gsk_linear_gradient_node_get_n_color_stops (node));
@ -830,26 +904,22 @@ gsk_gpu_node_processor_create_linear_gradient_pattern (GskGpuNodeProcessor *self
} }
static gboolean static gboolean
gsk_gpu_node_processor_create_radial_gradient_pattern (GskGpuNodeProcessor *self, gsk_gpu_node_processor_create_radial_gradient_pattern (GskGpuPatternWriter *self,
GskGpuBufferWriter *writer, GskRenderNode *node)
GskRenderNode *node,
GskGpuShaderImage *images,
gsize n_images,
gsize *out_n_images)
{ {
if (gsk_render_node_get_node_type (node) == GSK_REPEATING_RADIAL_GRADIENT_NODE) if (gsk_render_node_get_node_type (node) == GSK_REPEATING_RADIAL_GRADIENT_NODE)
gsk_gpu_buffer_writer_append_uint (writer, GSK_GPU_PATTERN_REPEATING_RADIAL_GRADIENT); gsk_gpu_buffer_writer_append_uint (&self->writer, GSK_GPU_PATTERN_REPEATING_RADIAL_GRADIENT);
else else
gsk_gpu_buffer_writer_append_uint (writer, GSK_GPU_PATTERN_RADIAL_GRADIENT); gsk_gpu_buffer_writer_append_uint (&self->writer, GSK_GPU_PATTERN_RADIAL_GRADIENT);
gsk_gpu_buffer_writer_append_point (writer, gsk_gpu_buffer_writer_append_point (&self->writer,
gsk_radial_gradient_node_get_center (node), gsk_radial_gradient_node_get_center (node),
&self->offset); &self->offset);
gsk_gpu_buffer_writer_append_float (writer, gsk_radial_gradient_node_get_hradius (node)); gsk_gpu_buffer_writer_append_float (&self->writer, gsk_radial_gradient_node_get_hradius (node));
gsk_gpu_buffer_writer_append_float (writer, gsk_radial_gradient_node_get_vradius (node)); gsk_gpu_buffer_writer_append_float (&self->writer, gsk_radial_gradient_node_get_vradius (node));
gsk_gpu_buffer_writer_append_float (writer, gsk_radial_gradient_node_get_start (node)); gsk_gpu_buffer_writer_append_float (&self->writer, gsk_radial_gradient_node_get_start (node));
gsk_gpu_buffer_writer_append_float (writer, gsk_radial_gradient_node_get_end (node)); gsk_gpu_buffer_writer_append_float (&self->writer, gsk_radial_gradient_node_get_end (node));
gsk_gpu_buffer_writer_append_color_stops (writer, gsk_gpu_buffer_writer_append_color_stops (&self->writer,
gsk_radial_gradient_node_get_color_stops (node, NULL), gsk_radial_gradient_node_get_color_stops (node, NULL),
gsk_radial_gradient_node_get_n_color_stops (node)); gsk_radial_gradient_node_get_n_color_stops (node));
@ -857,19 +927,15 @@ gsk_gpu_node_processor_create_radial_gradient_pattern (GskGpuNodeProcessor *self
} }
static gboolean static gboolean
gsk_gpu_node_processor_create_conic_gradient_pattern (GskGpuNodeProcessor *self, gsk_gpu_node_processor_create_conic_gradient_pattern (GskGpuPatternWriter *self,
GskGpuBufferWriter *writer, GskRenderNode *node)
GskRenderNode *node,
GskGpuShaderImage *images,
gsize n_images,
gsize *out_n_images)
{ {
gsk_gpu_buffer_writer_append_uint (writer, GSK_GPU_PATTERN_CONIC_GRADIENT); gsk_gpu_buffer_writer_append_uint (&self->writer, GSK_GPU_PATTERN_CONIC_GRADIENT);
gsk_gpu_buffer_writer_append_point (writer, gsk_gpu_buffer_writer_append_point (&self->writer,
gsk_conic_gradient_node_get_center (node), gsk_conic_gradient_node_get_center (node),
&self->offset); &self->offset);
gsk_gpu_buffer_writer_append_float (writer, gsk_conic_gradient_node_get_angle (node)); gsk_gpu_buffer_writer_append_float (&self->writer, gsk_conic_gradient_node_get_angle (node));
gsk_gpu_buffer_writer_append_color_stops (writer, gsk_gpu_buffer_writer_append_color_stops (&self->writer,
gsk_conic_gradient_node_get_color_stops (node, NULL), gsk_conic_gradient_node_get_color_stops (node, NULL),
gsk_conic_gradient_node_get_n_color_stops (node)); gsk_conic_gradient_node_get_n_color_stops (node));
@ -877,12 +943,8 @@ gsk_gpu_node_processor_create_conic_gradient_pattern (GskGpuNodeProcessor *self,
} }
static gboolean static gboolean
gsk_gpu_node_processor_create_glyph_pattern (GskGpuNodeProcessor *self, gsk_gpu_node_processor_create_glyph_pattern (GskGpuPatternWriter *self,
GskGpuBufferWriter *writer, GskRenderNode *node)
GskRenderNode *node,
GskGpuShaderImage *images,
gsize n_images,
gsize *out_n_images)
{ {
GskGpuDevice *device; GskGpuDevice *device;
const PangoGlyphInfo *glyphs; const PangoGlyphInfo *glyphs;
@ -890,7 +952,6 @@ gsk_gpu_node_processor_create_glyph_pattern (GskGpuNodeProcessor *self,
guint num_glyphs; guint num_glyphs;
gsize i; gsize i;
float scale, inv_scale; float scale, inv_scale;
guint n_used;
guint32 tex_id; guint32 tex_id;
GskGpuImage *last_image; GskGpuImage *last_image;
graphene_point_t offset; graphene_point_t offset;
@ -909,12 +970,11 @@ gsk_gpu_node_processor_create_glyph_pattern (GskGpuNodeProcessor *self,
scale = MAX (graphene_vec2_get_x (&self->scale), graphene_vec2_get_y (&self->scale)); scale = MAX (graphene_vec2_get_x (&self->scale), graphene_vec2_get_y (&self->scale));
inv_scale = 1.f / scale; inv_scale = 1.f / scale;
gsk_gpu_buffer_writer_append_uint (writer, GSK_GPU_PATTERN_GLYPHS); gsk_gpu_buffer_writer_append_uint (&self->writer, GSK_GPU_PATTERN_GLYPHS);
gsk_gpu_buffer_writer_append_rgba (writer, gsk_text_node_get_color (node)); gsk_gpu_buffer_writer_append_rgba (&self->writer, gsk_text_node_get_color (node));
gsk_gpu_buffer_writer_append_uint (writer, num_glyphs); gsk_gpu_buffer_writer_append_uint (&self->writer, num_glyphs);
last_image = NULL; last_image = NULL;
n_used = 0;
for (i = 0; i < num_glyphs; i++) for (i = 0; i < num_glyphs; i++)
{ {
GskGpuImage *image; GskGpuImage *image;
@ -932,26 +992,21 @@ gsk_gpu_node_processor_create_glyph_pattern (GskGpuNodeProcessor *self,
if (image != last_image) if (image != last_image)
{ {
if (n_used >= n_images) if (!gsk_gpu_pattern_writer_add_image (self, g_object_ref (image), GSK_GPU_SAMPLER_DEFAULT, &tex_id))
return FALSE; return FALSE;
tex_id = gsk_gpu_frame_get_image_descriptor (self->frame, image, GSK_GPU_SAMPLER_DEFAULT);
images[n_used].image = image;
images[n_used].sampler = GSK_GPU_SAMPLER_DEFAULT;
images[n_used].descriptor = tex_id;
last_image = image; last_image = image;
n_used++;
} }
graphene_rect_scale (&glyph_bounds, inv_scale, inv_scale, &glyph_bounds); graphene_rect_scale (&glyph_bounds, inv_scale, inv_scale, &glyph_bounds);
glyph_offset = GRAPHENE_POINT_INIT (offset.x - glyph_offset.x * inv_scale + (float) glyphs[i].geometry.x_offset / PANGO_SCALE, glyph_offset = GRAPHENE_POINT_INIT (offset.x - glyph_offset.x * inv_scale + (float) glyphs[i].geometry.x_offset / PANGO_SCALE,
offset.y - glyph_offset.y * inv_scale + (float) glyphs[i].geometry.y_offset / PANGO_SCALE); offset.y - glyph_offset.y * inv_scale + (float) glyphs[i].geometry.y_offset / PANGO_SCALE);
gsk_gpu_buffer_writer_append_uint (writer, tex_id); gsk_gpu_buffer_writer_append_uint (&self->writer, tex_id);
gsk_gpu_buffer_writer_append_rect (writer, gsk_gpu_buffer_writer_append_rect (&self->writer,
&glyph_bounds, &glyph_bounds,
&glyph_offset); &glyph_offset);
gsk_gpu_buffer_writer_append_rect (writer, gsk_gpu_buffer_writer_append_rect (&self->writer,
&GRAPHENE_RECT_INIT ( &GRAPHENE_RECT_INIT (
0, 0, 0, 0,
gsk_gpu_image_get_width (image) * inv_scale, gsk_gpu_image_get_width (image) * inv_scale,
@ -962,52 +1017,32 @@ gsk_gpu_node_processor_create_glyph_pattern (GskGpuNodeProcessor *self,
offset.x += (float) glyphs[i].geometry.width / PANGO_SCALE; offset.x += (float) glyphs[i].geometry.width / PANGO_SCALE;
} }
*out_n_images = n_used; return TRUE;
}
static gboolean
gsk_gpu_node_processor_create_opacity_pattern (GskGpuPatternWriter *self,
GskRenderNode *node)
{
if (!gsk_gpu_node_processor_create_node_pattern (self, gsk_opacity_node_get_child (node)))
return FALSE;
gsk_gpu_buffer_writer_append_uint (&self->writer, GSK_GPU_PATTERN_OPACITY);
gsk_gpu_buffer_writer_append_float (&self->writer, gsk_opacity_node_get_opacity (node));
return TRUE; return TRUE;
} }
static gboolean static gboolean
gsk_gpu_node_processor_create_opacity_pattern (GskGpuNodeProcessor *self, gsk_gpu_node_processor_create_color_matrix_pattern (GskGpuPatternWriter *self,
GskGpuBufferWriter *writer, GskRenderNode *node)
GskRenderNode *node,
GskGpuShaderImage *images,
gsize n_images,
gsize *out_n_images)
{ {
if (!gsk_gpu_node_processor_create_node_pattern (self, if (!gsk_gpu_node_processor_create_node_pattern (self, gsk_color_matrix_node_get_child (node)))
writer,
gsk_opacity_node_get_child (node),
images,
n_images,
out_n_images))
return FALSE; return FALSE;
gsk_gpu_buffer_writer_append_uint (writer, GSK_GPU_PATTERN_OPACITY); gsk_gpu_buffer_writer_append_uint (&self->writer, GSK_GPU_PATTERN_COLOR_MATRIX);
gsk_gpu_buffer_writer_append_float (writer, gsk_opacity_node_get_opacity (node)); gsk_gpu_buffer_writer_append_matrix (&self->writer, gsk_color_matrix_node_get_color_matrix (node));
gsk_gpu_buffer_writer_append_vec4 (&self->writer, gsk_color_matrix_node_get_color_offset (node));
return TRUE;
}
static gboolean
gsk_gpu_node_processor_create_color_matrix_pattern (GskGpuNodeProcessor *self,
GskGpuBufferWriter *writer,
GskRenderNode *node,
GskGpuShaderImage *images,
gsize n_images,
gsize *out_n_images)
{
if (!gsk_gpu_node_processor_create_node_pattern (self,
writer,
gsk_color_matrix_node_get_child (node),
images,
n_images,
out_n_images))
return FALSE;
gsk_gpu_buffer_writer_append_uint (writer, GSK_GPU_PATTERN_COLOR_MATRIX);
gsk_gpu_buffer_writer_append_matrix (writer, gsk_color_matrix_node_get_color_matrix (node));
gsk_gpu_buffer_writer_append_vec4 (writer, gsk_color_matrix_node_get_color_offset (node));
return TRUE; return TRUE;
} }
@ -1020,19 +1055,11 @@ gsk_gpu_node_processor_add_subsurface_node (GskGpuNodeProcessor *self,
} }
static gboolean static gboolean
gsk_gpu_node_processor_create_subsurface_pattern (GskGpuNodeProcessor *self, gsk_gpu_node_processor_create_subsurface_pattern (GskGpuPatternWriter *self,
GskGpuBufferWriter *writer, GskRenderNode *node)
GskRenderNode *node,
GskGpuShaderImage *images,
gsize n_images,
gsize *out_n_images)
{ {
return gsk_gpu_node_processor_create_node_pattern (self, return gsk_gpu_node_processor_create_node_pattern (self,
writer, gsk_subsurface_node_get_child (node));
gsk_subsurface_node_get_child (node),
images,
n_images,
out_n_images);
} }
static void static void
@ -1044,19 +1071,10 @@ gsk_gpu_node_processor_add_container_node (GskGpuNodeProcessor *self,
} }
static gboolean static gboolean
gsk_gpu_node_processor_create_debug_pattern (GskGpuNodeProcessor *self, gsk_gpu_node_processor_create_debug_pattern (GskGpuPatternWriter *self,
GskGpuBufferWriter *writer, GskRenderNode *node)
GskRenderNode *node,
GskGpuShaderImage *images,
gsize n_images,
gsize *out_n_images)
{ {
return gsk_gpu_node_processor_create_node_pattern (self, return gsk_gpu_node_processor_create_node_pattern (self, gsk_debug_node_get_child (node));
writer,
gsk_debug_node_get_child (node),
images,
n_images,
out_n_images);
} }
static void static void
@ -1071,12 +1089,8 @@ static const struct
GskGpuGlobals ignored_globals; GskGpuGlobals ignored_globals;
void (* process_node) (GskGpuNodeProcessor *self, void (* process_node) (GskGpuNodeProcessor *self,
GskRenderNode *node); GskRenderNode *node);
gboolean (* create_pattern) (GskGpuNodeProcessor *self, gboolean (* create_pattern) (GskGpuPatternWriter *self,
GskGpuBufferWriter *writer, GskRenderNode *node);
GskRenderNode *node,
GskGpuShaderImage *images,
gsize n_images,
gsize *out_n_images);
} nodes_vtable[] = { } nodes_vtable[] = {
[GSK_NOT_A_RENDER_NODE] = { [GSK_NOT_A_RENDER_NODE] = {
0, 0,
@ -1272,17 +1286,15 @@ gsk_gpu_node_processor_add_node (GskGpuNodeProcessor *self,
} }
static gboolean static gboolean
gsk_gpu_node_processor_create_node_pattern (GskGpuNodeProcessor *self, gsk_gpu_node_processor_create_node_pattern (GskGpuPatternWriter *self,
GskGpuBufferWriter *writer, GskRenderNode *node)
GskRenderNode *node,
GskGpuShaderImage *images,
gsize n_images,
gsize *out_n_images)
{ {
GskRenderNodeType node_type; GskRenderNodeType node_type;
graphene_rect_t bounds; graphene_rect_t bounds;
guchar *tmp_data; guchar *tmp_data;
GskGpuImage *image;
gsize tmp_size; gsize tmp_size;
guint32 tex_id;
node_type = gsk_render_node_get_node_type (node); node_type = gsk_render_node_get_node_type (node);
if (node_type >= G_N_ELEMENTS (nodes_vtable)) if (node_type >= G_N_ELEMENTS (nodes_vtable))
@ -1291,38 +1303,49 @@ gsk_gpu_node_processor_create_node_pattern (GskGpuNodeProcessor *self,
return FALSE; return FALSE;
} }
*out_n_images = 0;
if (nodes_vtable[node_type].create_pattern != NULL) if (nodes_vtable[node_type].create_pattern != NULL)
{ {
gsize size_before = gsk_gpu_buffer_writer_get_size (writer); gsize size_before = gsk_gpu_buffer_writer_get_size (&self->writer);
if (nodes_vtable[node_type].create_pattern (self, writer, node, images, n_images, out_n_images)) gsize images_before = gsk_gpu_pattern_images_get_size (&self->images);
if (nodes_vtable[node_type].create_pattern (self, node))
return TRUE; return TRUE;
gsk_gpu_buffer_writer_rewind (writer, size_before); gsk_gpu_buffer_writer_rewind (&self->writer, size_before);
g_assert (gsk_gpu_pattern_images_get_size (&self->images) >= images_before);
gsk_gpu_pattern_images_set_size (&self->images, images_before);
} }
if (n_images == 0) tmp_data = gsk_gpu_buffer_writer_backup (&self->writer, &tmp_size);
return FALSE; gsk_gpu_buffer_writer_abort (&self->writer);
image = gsk_gpu_get_node_as_image (self->frame,
&GRAPHENE_RECT_INIT (
self->bounds.origin.x - self->offset.x,
self->bounds.origin.y - self->offset.y,
self->bounds.size.width,
self->bounds.size.height
),
&self->scale,
node,
&bounds);
if (image == NULL)
{
gsk_gpu_buffer_writer_append_uint (&self->writer, GSK_GPU_PATTERN_COLOR);
gsk_gpu_buffer_writer_append_rgba (&self->writer, &(GdkRGBA) { 0, 0, 0, 0 });
return TRUE;
}
tmp_data = gsk_gpu_buffer_writer_backup (writer, &tmp_size); gsk_gpu_frame_write_buffer_memory (self->frame, &self->writer);
gsk_gpu_buffer_writer_abort (writer);
images[0].image = gsk_gpu_node_procesor_get_node_as_image (self, node, &bounds);
images[0].sampler = GSK_GPU_SAMPLER_DEFAULT;
images[0].descriptor = gsk_gpu_frame_get_image_descriptor (self->frame,
images[0].image,
images[0].sampler);
*out_n_images = 1;
gsk_gpu_frame_write_buffer_memory (self->frame, writer);
if (tmp_size) if (tmp_size)
{ {
gsk_gpu_buffer_writer_append (writer, sizeof (float), tmp_data, tmp_size); gsk_gpu_buffer_writer_append (&self->writer, sizeof (float), tmp_data, tmp_size);
g_free (tmp_data); g_free (tmp_data);
} }
gsk_gpu_buffer_writer_append_uint (writer, GSK_GPU_PATTERN_TEXTURE);
gsk_gpu_buffer_writer_append_uint (writer, images[0].descriptor); if (!gsk_gpu_pattern_writer_add_image (self, image, GSK_GPU_SAMPLER_DEFAULT, &tex_id))
gsk_gpu_buffer_writer_append_rect (writer, &bounds, &self->offset); return FALSE;
gsk_gpu_buffer_writer_append_uint (&self->writer, GSK_GPU_PATTERN_TEXTURE);
gsk_gpu_buffer_writer_append_uint (&self->writer, tex_id);
gsk_gpu_buffer_writer_append_rect (&self->writer, &bounds, &self->offset);
return TRUE; return TRUE;
} }