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gpu: Allow texture uploads to fail
The main reason here is that we want to not fail when the texture size is larger than the supported GpuImage size. When that happens, for now we just fallback slowly - ulitmately to drawing with Cairo, which is going to be clipped.
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f5af3fe933
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94539e6f08
@ -504,6 +504,7 @@ gsk_gpu_get_node_as_image (GskGpuFrame *frame,
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GskRenderNode *node,
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graphene_rect_t *out_bounds)
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{
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graphene_rect_t clipped;
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GskGpuImage *result;
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switch ((guint) gsk_render_node_get_node_type (node))
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@ -516,52 +517,52 @@ gsk_gpu_get_node_as_image (GskGpuFrame *frame,
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result = gsk_gpu_device_lookup_texture_image (device, texture, timestamp);
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if (result == NULL)
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{
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result = gsk_gpu_upload_texture_op (frame, texture);
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gsk_gpu_device_cache_texture_image (device, texture, timestamp, result);
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result = gsk_gpu_upload_texture_op_try (frame, texture);
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if (result)
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gsk_gpu_device_cache_texture_image (device, texture, timestamp, result);
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}
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*out_bounds = node->bounds;
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return result;
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if (result)
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{
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*out_bounds = node->bounds;
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return result;
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}
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break;
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}
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case GSK_CAIRO_NODE:
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{
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graphene_rect_t clipped;
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gsk_rect_intersection (clip_bounds, &node->bounds, &clipped);
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if (gsk_rect_is_empty (&clipped))
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return NULL;
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rect_round_to_pixels (&clipped, scale, &clipped);
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graphene_rect_intersection (clip_bounds, &node->bounds, &clipped);
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if (clipped.size.width == 0 || clipped.size.height == 0)
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return NULL;
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rect_round_to_pixels (&clipped, scale, &clipped);
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result = gsk_gpu_upload_cairo_op (frame,
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node,
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scale,
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&clipped);
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result = gsk_gpu_upload_cairo_op (frame,
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node,
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scale,
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&clipped);
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g_object_ref (result);
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g_object_ref (result);
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*out_bounds = clipped;
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return result;
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}
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*out_bounds = clipped;
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return result;
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default:
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{
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graphene_rect_t clipped;
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break;
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}
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graphene_rect_intersection (clip_bounds, &node->bounds, &clipped);
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if (clipped.size.width == 0 || clipped.size.height == 0)
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return NULL;
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rect_round_to_pixels (&clipped, scale, &clipped);
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gsk_rect_intersection (clip_bounds, &node->bounds, &clipped);
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if (gsk_rect_is_empty (&clipped))
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return NULL;
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rect_round_to_pixels (&clipped, scale, &clipped);
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GSK_DEBUG (FALLBACK, "Offscreening node '%s'", g_type_name_from_instance ((GTypeInstance *) node));
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result = gsk_gpu_render_pass_op_offscreen (frame,
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scale,
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&clipped,
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node);
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GSK_DEBUG (FALLBACK, "Offscreening node '%s'", g_type_name_from_instance ((GTypeInstance *) node));
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result = gsk_gpu_render_pass_op_offscreen (frame,
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scale,
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&clipped,
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node);
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*out_bounds = clipped;
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return result;
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}
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}
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*out_bounds = clipped;
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return result;
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}
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static void
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@ -1122,7 +1123,16 @@ gsk_gpu_node_processor_add_texture_node (GskGpuNodeProcessor *self,
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image = gsk_gpu_device_lookup_texture_image (device, texture, timestamp);
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if (image == NULL)
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{
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image = gsk_gpu_upload_texture_op (self->frame, texture);
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image = gsk_gpu_upload_texture_op_try (self->frame, texture);
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if (image == NULL)
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{
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GSK_DEBUG (FALLBACK, "Unsupported texture format %u for size %dx%d",
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gdk_texture_get_format (texture),
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gdk_texture_get_width (texture),
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gdk_texture_get_height (texture));
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gsk_gpu_node_processor_add_fallback_node (self, node);
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return;
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}
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gsk_gpu_device_cache_texture_image (device, texture, timestamp, image);
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image = g_object_ref (image);
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}
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@ -1156,7 +1166,9 @@ gsk_gpu_node_processor_create_texture_pattern (GskGpuPatternWriter *self,
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image = gsk_gpu_device_lookup_texture_image (device, texture, timestamp);
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if (image == NULL)
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{
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image = gsk_gpu_upload_texture_op (self->frame, texture);
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image = gsk_gpu_upload_texture_op_try (self->frame, texture);
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if (image == NULL)
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return FALSE;
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gsk_gpu_device_cache_texture_image (device, texture, timestamp, image);
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}
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@ -295,18 +295,23 @@ static const GskGpuOpClass GSK_GPU_UPLOAD_TEXTURE_OP_CLASS = {
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};
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GskGpuImage *
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gsk_gpu_upload_texture_op (GskGpuFrame *frame,
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GdkTexture *texture)
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gsk_gpu_upload_texture_op_try (GskGpuFrame *frame,
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GdkTexture *texture)
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{
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GskGpuUploadTextureOp *self;
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GskGpuImage *image;
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image = gsk_gpu_device_create_upload_image (gsk_gpu_frame_get_device (frame),
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gdk_texture_get_format (texture),
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gdk_texture_get_width (texture),
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gdk_texture_get_height (texture));
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if (image == NULL)
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return NULL;
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self = (GskGpuUploadTextureOp *) gsk_gpu_op_alloc (frame, &GSK_GPU_UPLOAD_TEXTURE_OP_CLASS);
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self->texture = g_object_ref (texture);
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self->image = gsk_gpu_device_create_upload_image (gsk_gpu_frame_get_device (frame),
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gdk_texture_get_format (texture),
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gdk_texture_get_width (texture),
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gdk_texture_get_height (texture));
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self->image = image;
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return self->image;
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}
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@ -6,7 +6,7 @@
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G_BEGIN_DECLS
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GskGpuImage * gsk_gpu_upload_texture_op (GskGpuFrame *frame,
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GskGpuImage * gsk_gpu_upload_texture_op_try (GskGpuFrame *frame,
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GdkTexture *texture);
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GskGpuImage * gsk_gpu_upload_cairo_op (GskGpuFrame *frame,
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