rendernode: Apply the same radius for begin and end

Somebody fixed the end() call but not the begin() call when the too
large blur radius was fixed.
This commit is contained in:
Benjamin Otte 2023-12-30 05:51:33 +01:00
parent da5de1ba99
commit a19bc6620a

View File

@ -4949,7 +4949,7 @@ gsk_shadow_node_draw (GskRenderNode *node,
continue;
cairo_save (cr);
cr = gsk_cairo_blur_start_drawing (cr, shadow->radius, GSK_BLUR_X | GSK_BLUR_Y);
cr = gsk_cairo_blur_start_drawing (cr, 0.5 * shadow->radius, GSK_BLUR_X | GSK_BLUR_Y);
cairo_save (cr);
cairo_translate (cr, shadow->dx, shadow->dy);