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Implement test vfuncs for quartz
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@ -42,7 +42,6 @@ libgdk_quartz_la_SOURCES = \
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gdkscreen-quartz.c \
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gdkscreen-quartz.h \
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gdkselection-quartz.c \
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gdkspawn-quartz.c \
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gdktestutils-quartz.c \
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gdkvisual-quartz.c \
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gdkwindow-quartz.c \
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@ -242,5 +242,19 @@ GdkAtom _gdk_quartz_display_manager_atom_intern (GdkDisplayManager *manager,
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gchar * _gdk_quartz_display_manager_get_atom_name (GdkDisplayManager *manager,
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GdkAtom atom);
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void _gdk_quartz_window_sync_rendering (GdkWindow *window);
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gboolean _gdk_quartz_window_simulate_key (GdkWindow *window,
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gint x,
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gint y,
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guint keyval,
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GdkModifierType modifiers,
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GdkEventType key_pressrelease);
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gboolean _gdk_quartz_window_simulate_button (GdkWindow *window,
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gint x,
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gint y,
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guint button,
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GdkModifierType modifiers,
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GdkEventType button_pressrelease);
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#endif /* __GDK_PRIVATE_QUARTZ_H__ */
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@ -22,54 +22,19 @@
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#include <gdk/gdkkeysyms.h>
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#include <gdk/gdkinternals.h>
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/**
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* gdk_test_render_sync
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* @window: a mapped GdkWindow
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*
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* This function retrives a pixel from @window to force the windowing
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* system to carry out any pending rendering commands.
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* This function is intended to be used to syncronize with rendering
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* pipelines, to benchmark windowing system rendering operations.
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**/
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void
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gdk_test_render_sync (GdkWindow *window)
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_gdk_quartz_window_sync_rendering (GdkWindow *window)
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{
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/* FIXME: Find out if there is a way to implement this on quartz. */
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}
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/**
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* gdk_test_simulate_key
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* @window: Gdk window to simulate a key event for.
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* @x: x coordinate within @window for the key event.
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* @y: y coordinate within @window for the key event.
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* @keyval: A Gdk keyboard value.
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* @modifiers: Keyboard modifiers the event is setup with.
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* @key_pressrelease: either %GDK_KEY_PRESS or %GDK_KEY_RELEASE
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*
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* This function is intended to be used in Gtk+ test programs.
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* If (@x,@y) are > (-1,-1), it will warp the mouse pointer to
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* the given (@x,@y) corrdinates within @window and simulate a
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* key press or release event.
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* When the mouse pointer is warped to the target location, use
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* of this function outside of test programs that run in their
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* own virtual windowing system (e.g. Xvfb) is not recommended.
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* If (@x,@y) are passed as (-1,-1), the mouse pointer will not
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* be warped and @window origin will be used as mouse pointer
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* location for the event.
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* Also, gtk_test_simulate_key() is a fairly low level function,
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* for most testing purposes, gtk_test_widget_send_key() is the
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* right function to call which will generate a key press event
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* followed by its accompanying key release event.
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*
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* Returns: wether all actions neccessary for a key event simulation were carried out successfully.
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**/
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gboolean
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gdk_test_simulate_key (GdkWindow *window,
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gint x,
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gint y,
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guint keyval,
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GdkModifierType modifiers,
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GdkEventType key_pressrelease)
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_gdk_quartz_window_simulate_key (GdkWindow *window,
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gint x,
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gint y,
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guint keyval,
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GdkModifierType modifiers,
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GdkEventType key_pressrelease)
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{
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g_return_val_if_fail (key_pressrelease == GDK_KEY_PRESS || key_pressrelease == GDK_KEY_RELEASE, FALSE);
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g_return_val_if_fail (window != NULL, FALSE);
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@ -82,36 +47,13 @@ gdk_test_simulate_key (GdkWindow *window,
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return FALSE;
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}
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/**
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* gdk_test_simulate_button
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* @window: Gdk window to simulate a button event for.
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* @x: x coordinate within @window for the button event.
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* @y: y coordinate within @window for the button event.
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* @button: Number of the pointer button for the event, usually 1, 2 or 3.
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* @modifiers: Keyboard modifiers the event is setup with.
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* @button_pressrelease: either %GDK_BUTTON_PRESS or %GDK_BUTTON_RELEASE
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*
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* This function is intended to be used in Gtk+ test programs.
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* It will warp the mouse pointer to the given (@x,@y) corrdinates
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* within @window and simulate a button press or release event.
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* Because the mouse pointer needs to be warped to the target
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* location, use of this function outside of test programs that
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* run in their own virtual windowing system (e.g. Xvfb) is not
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* recommended.
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* Also, gtk_test_simulate_button() is a fairly low level function,
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* for most testing purposes, gtk_test_widget_click() is the right
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* function to call which will generate a button press event followed
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* by its accompanying button release event.
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*
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* Returns: wether all actions neccessary for a button event simulation were carried out successfully.
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**/
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gboolean
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gdk_test_simulate_button (GdkWindow *window,
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gint x,
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gint y,
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guint button, /*1..3*/
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GdkModifierType modifiers,
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GdkEventType button_pressrelease)
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_gdk_quartz_window_simulate_button (GdkWindow *window,
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gint x,
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gint y,
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guint button, /*1..3*/
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GdkModifierType modifiers,
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GdkEventType button_pressrelease)
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{
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g_return_val_if_fail (button_pressrelease == GDK_BUTTON_PRESS || button_pressrelease == GDK_BUTTON_RELEASE, FALSE);
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g_return_val_if_fail (window != NULL, FALSE);
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@ -3050,6 +3050,7 @@ static void
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gdk_root_window_impl_quartz_class_init (GdkRootWindowImplQuartzClass *klass)
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{
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GdkWindowImplQuartzClass *window_quartz_class = GDK_WINDOW_IMPL_QUARTZ_CLASS (klass);
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GdkWindowImplClass *impl_class = GDK_WINDOW_IMPL_CLASS (klass);
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root_window_parent_class = g_type_class_peek_parent (klass);
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@ -3100,6 +3101,9 @@ gdk_root_window_impl_quartz_class_init (GdkRootWindowImplQuartzClass *klass)
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impl_class->register_dnd = _gdk_quartz_window_register_dnd;
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impl_class->drag_begin = _gdk_quartz_window_drag_begin;
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impl_class->process_updates_recurse = gdk_x11_window_process_updates_recurse;
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impl_class->sync_rendering = _gdk_quartz_window_sync_rendering;
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impl_class->simulate_key = _gdk_quartz_window_simulate_key;
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impl_class->simulate_button = _gdk_quartz_window_simulate_button;
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}
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static void
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