Add better explanation of proximity events.

* gdk/tmpl/event_structs.sgml: Add better explanation of proximity
        events.

        * gdk/tmpl/cursors.sgml: Document GdkCursor and standard cursors.

        * gdk/images/*.png: The standard X cursors as pngs.

        * gdk/Makefile.am (HTML_IMAGES): Add the images.
This commit is contained in:
Matthias Clasen 2001-11-22 22:06:37 +00:00
parent 656ff6e8fa
commit a259f181fb
81 changed files with 178 additions and 3 deletions

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@ -1,3 +1,14 @@
2001-11-22 Matthias Clasen <matthiasc@poet.de>
* gdk/tmpl/event_structs.sgml: Add better explanation of proximity
events.
* gdk/tmpl/cursors.sgml: Document GdkCursor and standard cursors.
* gdk/images/*.png: The standard X cursors as pngs.
* gdk/Makefile.am (HTML_IMAGES): Add the images.
Wed Nov 21 15:57:29 2001 Owen Taylor <otaylor@redhat.com>
* gtk/gtk-sections.txt: Updates

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@ -39,7 +39,84 @@ EXTRA_HFILES= \
../../../gdk/x11/gdkx.h
# Images to copy into HTML directory
HTML_IMAGES =
HTML_IMAGES = \
images/X_cursor.png \
images/arrow.png \
images/based_arrow_down.png \
images/based_arrow_up.png \
images/boat.png \
images/bogosity.png \
images/bottom_left_corner.png \
images/bottom_right_corner.png \
images/bottom_side.png \
images/bottom_tee.png \
images/box_spiral.png \
images/center_ptr.png \
images/circle.png \
images/clock.png \
images/coffee_mug.png \
images/cross.png \
images/cross_reverse.png \
images/crosshair.png \
images/diamond_cross.png \
images/dot.png \
images/dotbox.png \
images/double_arrow.png \
images/draft_large.png \
images/draft_small.png \
images/draped_box.png \
images/exchange.png \
images/fleur.png \
images/gobbler.png \
images/gumby.png \
images/hand1.png \
images/hand2.png \
images/heart.png \
images/icon.png \
images/iron_cross.png \
images/left_ptr.png \
images/left_side.png \
images/left_tee.png \
images/leftbutton.png \
images/ll_angle.png \
images/lr_angle.png \
images/man.png \
images/middlebutton.png \
images/mouse.png \
images/pencil.png \
images/pirate.png \
images/plus.png \
images/question_arrow.png \
images/right_ptr.png \
images/right_side.png \
images/right_tee.png \
images/rightbutton.png \
images/rtl_logo.png \
images/sailboat.png \
images/sb_down_arrow.png \
images/sb_h_double_arrow.png \
images/sb_left_arrow.png \
images/sb_right_arrow.png \
images/sb_up_arrow.png \
images/sb_v_double_arrow.png \
images/shuttle.png \
images/sizing.png \
images/spider.png \
images/spraycan.png \
images/star.png \
images/target.png \
images/tcross.png \
images/top_left_arrow.png \
images/top_left_corner.png \
images/top_right_corner.png \
images/top_side.png \
images/top_tee.png \
images/trek.png \
images/ul_angle.png \
images/umbrella.png \
images/ur_angle.png \
images/watch.png \
images/xterm.png
# Extra SGML files that are included by DOC_MAIN_SGML_FILE
content_files =

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@ -16,7 +16,7 @@ standard and pixmap cursors.
<!-- ##### STRUCT GdkCursor ##### -->
<para>
A #GdkCursor structure represents a cursor.
</para>
@type:
@ -28,6 +28,88 @@ The standard cursors available.
</para>
@GDK_X_CURSOR: <inlinegraphic format="png" fileref="X_cursor.png"></inlinegraphic>
@GDK_ARROW: <inlinegraphic format="png" fileref="arrow.png"></inlinegraphic>
@GDK_BASED_ARROW_DOWN: <inlinegraphic format="png" fileref="based_arrow_down.png"></inlinegraphic>
@GDK_BASED_ARROW_UP: <inlinegraphic format="png" fileref="based_arrow_up.png"></inlinegraphic>
@GDK_BOAT: <inlinegraphic format="png" fileref="boat.png"></inlinegraphic>
@GDK_BOGOSITY: <inlinegraphic format="png" fileref="bogosity.png"></inlinegraphic>
@GDK_BOTTOM_LEFT_CORNER: <inlinegraphic format="png" fileref="bottom_left_corner.png"></inlinegraphic>
@GDK_BOTTOM_RIGHT_CORNER: <inlinegraphic format="png" fileref="bottom_right_corner.png"></inlinegraphic>
@GDK_BOTTOM_SIDE: <inlinegraphic format="png" fileref="bottom_side.png"></inlinegraphic>
@GDK_BOTTOM_TEE: <inlinegraphic format="png" fileref="bottom_tee.png"></inlinegraphic>
@GDK_BOX_SPIRAL: <inlinegraphic format="png" fileref="box_spiral.png"></inlinegraphic>
@GDK_CENTER_PTR: <inlinegraphic format="png" fileref="center_ptr.png"></inlinegraphic>
@GDK_CIRCLE: <inlinegraphic format="png" fileref="circle.png"></inlinegraphic>
@GDK_CLOCK: <inlinegraphic format="png" fileref="clock.png"></inlinegraphic>
@GDK_COFFEE_MUG: <inlinegraphic format="png" fileref="coffee_mug.png"></inlinegraphic>
@GDK_CROSS: <inlinegraphic format="png" fileref="cross.png"></inlinegraphic>
@GDK_CROSS_REVERSE: <inlinegraphic format="png" fileref="cross_reverse.png"></inlinegraphic>
@GDK_CROSSHAIR: <inlinegraphic format="png" fileref="crosshair.png"></inlinegraphic>
@GDK_DIAMOND_CROSS: <inlinegraphic format="png" fileref="diamond_cross.png"></inlinegraphic>
@GDK_DOT: <inlinegraphic format="png" fileref="dot.png"></inlinegraphic>
@GDK_DOTBOX: <inlinegraphic format="png" fileref="dotbox.png"></inlinegraphic>
@GDK_DOUBLE_ARROW: <inlinegraphic format="png" fileref="double_arrow.png"></inlinegraphic>
@GDK_DRAFT_LARGE: <inlinegraphic format="png" fileref="draft_large.png"></inlinegraphic>
@GDK_DRAFT_SMALL: <inlinegraphic format="png" fileref="draft_small.png"></inlinegraphic>
@GDK_DRAPED_BOX: <inlinegraphic format="png" fileref="draped_box.png"></inlinegraphic>
@GDK_EXCHANGE: <inlinegraphic format="png" fileref="exchange.png"></inlinegraphic>
@GDK_FLEUR: <inlinegraphic format="png" fileref="fleur.png"></inlinegraphic>
@GDK_GOBBLER: <inlinegraphic format="png" fileref="gobbler.png"></inlinegraphic>
@GDK_GUMBY: <inlinegraphic format="png" fileref="gumby.png"></inlinegraphic>
@GDK_HAND1: <inlinegraphic format="png" fileref="hand1.png"></inlinegraphic>
@GDK_HAND2: <inlinegraphic format="png" fileref="hand2.png"></inlinegraphic>
@GDK_HEART: <inlinegraphic format="png" fileref="heart.png"></inlinegraphic>
@GDK_ICON: <inlinegraphic format="png" fileref="icon.png"></inlinegraphic>
@GDK_IRON_CROSS: <inlinegraphic format="png" fileref="iron_cross.png"></inlinegraphic>
@GDK_LEFT_PTR: <inlinegraphic format="png" fileref="left_ptr.png"></inlinegraphic>
@GDK_LEFT_SIDE: <inlinegraphic format="png" fileref="left_side.png"></inlinegraphic>
@GDK_LEFT_TEE: <inlinegraphic format="png" fileref="left_tee.png"></inlinegraphic>
@GDK_LEFTBUTTON: <inlinegraphic format="png" fileref="leftbutton.png"></inlinegraphic>
@GDK_LL_ANGLE: <inlinegraphic format="png" fileref="ll_angle.png"></inlinegraphic>
@GDK_LR_ANGLE: <inlinegraphic format="png" fileref="lr_angle.png"></inlinegraphic>
@GDK_MAN: <inlinegraphic format="png" fileref="man.png"></inlinegraphic>
@GDK_MIDDLEBUTTON: <inlinegraphic format="png" fileref="middlebutton.png"></inlinegraphic>
@GDK_MOUSE: <inlinegraphic format="png" fileref="mouse.png"></inlinegraphic>
@GDK_PENCIL: <inlinegraphic format="png" fileref="pencil.png"></inlinegraphic>
@GDK_PIRATE: <inlinegraphic format="png" fileref="pirate.png"></inlinegraphic>
@GDK_PLUS: <inlinegraphic format="png" fileref="plus.png"></inlinegraphic>
@GDK_QUESTION_ARROW: <inlinegraphic format="png" fileref="question_arrow.png"></inlinegraphic>
@GDK_RIGHT_PTR: <inlinegraphic format="png" fileref="right_ptr.png"></inlinegraphic>
@GDK_RIGHT_SIDE: <inlinegraphic format="png" fileref="right_side.png"></inlinegraphic>
@GDK_RIGHT_TEE: <inlinegraphic format="png" fileref="right_tee.png"></inlinegraphic></inlinegraphic>
@GDK_RIGHTBUTTON: <inlinegraphic format="png" fileref="rightbutton.png"></inlinegraphic>
@GDK_RTL_LOGO: <inlinegraphic format="png" fileref="rtl_logo.png"></inlinegraphic>
@GDK_SAILBOAT: <inlinegraphic format="png" fileref="sailboat.png"></inlinegraphic>
@GDK_SB_DOWN_ARROW: <inlinegraphic format="png" fileref="sb_down_arrow.png"></inlinegraphic>
@GDK_SB_H_DOUBLE_ARROW: <inlinegraphic format="png" fileref="sb_h_double_arrow.png"></inlinegraphic>
@GDK_SB_LEFT_ARROW: <inlinegraphic format="png" fileref="sb_left_arrow.png"></inlinegraphic>
@GDK_SB_RIGHT_ARROW: <inlinegraphic format="png" fileref="sb_right_arrow.png"></inlinegraphic>
@GDK_SB_UP_ARROW: <inlinegraphic format="png" fileref="sb_up_arrow.png"></inlinegraphic>
@GDK_SB_V_DOUBLE_ARROW: <inlinegraphic format="png" fileref="sb_v_double_arrow.png"></inlinegraphic>
@GDK_SHUTTLE: <inlinegraphic format="png" fileref="shuttle.png"></inlinegraphic>
@GDK_SIZING: <inlinegraphic format="png" fileref="sizing.png"></inlinegraphic>
@GDK_SPIDER: <inlinegraphic format="png" fileref="spider.png"></inlinegraphic>
@GDK_SPRAYCAN: <inlinegraphic format="png" fileref="spraycan.png"></inlinegraphic>
@GDK_STAR: <inlinegraphic format="png" fileref="star.png"></inlinegraphic>
@GDK_TARGET: <inlinegraphic format="png" fileref="target.png"></inlinegraphic>
@GDK_TCROSS: <inlinegraphic format="png" fileref="tcross.png"></inlinegraphic>
@GDK_TOP_LEFT_ARROW: <inlinegraphic format="png" fileref="top_left_arrow.png"></inlinegraphic>
@GDK_TOP_LEFT_CORNER: <inlinegraphic format="png" fileref="top_left_corner.png"></inlinegraphic>
@GDK_TOP_RIGHT_CORNER: <inlinegraphic format="png" fileref="top_right_corner.png"></inlinegraphic>
@GDK_TOP_SIDE: <inlinegraphic format="png" fileref="top_side.png"></inlinegraphic>
@GDK_TOP_TEE: <inlinegraphic format="png" fileref="top_tee.png"></inlinegraphic>
@GDK_TREK: <inlinegraphic format="png" fileref="trek.png"></inlinegraphic>
@GDK_UL_ANGLE: <inlinegraphic format="png" fileref="ul_angle.png"></inlinegraphic>
@GDK_UMBRELLA: <inlinegraphic format="png" fileref="umbrella.png"></inlinegraphic>
@GDK_UR_ANGLE: <inlinegraphic format="png" fileref="ur_angle.png"></inlinegraphic>
@GDK_WATCH: <inlinegraphic format="png" fileref="watch.png"></inlinegraphic>
@GDK_XTERM: <inlinegraphic format="png" fileref="xterm.png"></inlinegraphic>
@GDK_LAST_CURSOR:
@GDK_CURSOR_IS_PIXMAP: type of cursors constructed with
gdk_cursor_new_from_pixmap().
<!-- ##### FUNCTION gdk_cursor_new ##### -->
<para>

View File

@ -334,7 +334,12 @@ Generated during DND operations.
<!-- ##### STRUCT GdkEventProximity ##### -->
<para>
FIXME: Lookup XProximityNotifyEvent.
Proximity events are generated when using GDK's wrapper for the
XInput extension. The XInput extension is an add-on for standard X
that allows you to use nonstandard devices such as graphics tablets.
A proximity event indicates that the stylus has moved in or out of
contact with the tablet, or perhaps that the user's finger has moved
in or out of contact with a touch screen.
</para>
@type: the type of the event (%GDK_PROXIMITY_IN or %GDK_PROXIMITY_OUT).