small doc tweaks, specifically some "just do XYZ" advice next to the

2001-12-16  Havoc Pennington  <hp@pobox.com>

	* gdk-pixbuf/tmpl/scaling.sgml: small doc tweaks, specifically
	some "just do XYZ" advice next to the InterpMode technojargon.

2001-12-16  Havoc Pennington  <hp@pobox.com>

	* gdk-pixbuf-scale.c: docs enhancements
This commit is contained in:
Havoc Pennington 2001-12-16 21:09:30 +00:00 committed by Havoc Pennington
parent a83f8f3cf1
commit a7d0944194
4 changed files with 57 additions and 24 deletions

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@ -1,3 +1,8 @@
2001-12-16 Havoc Pennington <hp@pobox.com>
* gdk-pixbuf/tmpl/scaling.sgml: small doc tweaks, specifically
some "just do XYZ" advice next to the InterpMode technojargon.
2001-12-16 Matthias Clasen <matthiasc@poet.de>
* gdk/tmpl/windows.sgml: Add something about GdkModifierType.

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@ -20,7 +20,7 @@ Scaling pixbufs and scaling and compositing pixbufs
convenience functions are provided, gdk_pixbuf_scale_simple() and
gdk_pixbuf_composite_color_simple() which create a new pixbuf of a
given size, scale an original image to fit, and then return the
new pixmap.
new pixbuf.
</para>
<para>
@ -74,7 +74,10 @@ expose_cb (GtkWidget *widget, GdkEventExpose *event, gpointer data)
<!-- ##### ENUM GdkInterpType ##### -->
<para>
This enumeration describes the different interpolation modes that
can be used with the scaling functions.
can be used with the scaling functions. @GDK_INTERP_NEAREST is
the fastest scaling method, but has horrible quality when
scaling down. @GDK_INTERP_BILINEAR is the best choice if you
aren't sure what to choose, it has a good speed/quality balance.
<note>
<para>
@ -85,18 +88,20 @@ expose_cb (GtkWidget *widget, GdkEventExpose *event, gpointer data)
</para>
@GDK_INTERP_NEAREST: Nearest neighbor sampling; this is the fastest
and lowest quality mode.
and lowest quality mode. Quality is normally unacceptable when scaling
down, but may be OK when scaling up.
@GDK_INTERP_TILES: This is an accurate simulation of the PostScript
image operator without any interpolation enabled. Each pixel is
rendered as a tiny parallelogram of solid color, the edges of which
are implemented with antialiasing. It resembles nearest neighbor for
enlargement, and bilinear for reduction.
@GDK_INTERP_BILINEAR: Bilinear interpolation. For enlargement, it is
@GDK_INTERP_BILINEAR: Best quality/speed balance; use this mode by
default. Bilinear interpolation. For enlargement, it is
equivalent to point-sampling the ideal bilinear-interpolated image.
For reduction, it is equivalent to laying down small tiles and
integrating over the coverage area.
@GDK_INTERP_HYPER: This is the slowest and highest quality
reconstruction function. It is derived from the hyperbolic filters in
reconstruction function. It is derived from the hyperbolic filters in
Wolberg's "Digital Image Warping", and is formally defined as the
hyperbolic-filter sampling the ideal hyperbolic-filter interpolated
image (the filter is designed to be idempotent for 1:1 pixel mapping).

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@ -1,3 +1,7 @@
2001-12-16 Havoc Pennington <hp@pobox.com>
* gdk-pixbuf-scale.c: docs enhancements
2001-12-14 Sebastian Wilhelmi <wilhelmi@ira.uka.de>
* io-xpm.c: Use g_ascii_strcasecmp() instead of g_strcasecmp().

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@ -41,11 +41,15 @@
* @scale_y: the scale factor in the Y direction
* @interp_type: the interpolation type for the transformation.
*
* Transforms the source image @src by scaling by @scale_x and
* @scale_y then translating by @offset_x and @offset_y, then renders
* the rectangle (@dest_x, @dest_y, @dest_width, @dest_height) of the
* resulting image onto the destination image replacing the
* previous contents.
* Creates a transformation of the source image @src by scaling by
* @scale_x and @scale_y then translating by @offset_x and @offset_y,
* then renders the rectangle (@dest_x, @dest_y, @dest_width,
* @dest_height) of the resulting image onto the destination image
* replacing the previous contents.
*
* Try to use gdk_pixbuf_scale_simple() first, this function is
* the industrial-strength power tool you can fall back to if
* gdk_pixbuf_scale_simple() isn't powerful enough.
**/
void
gdk_pixbuf_scale (const GdkPixbuf *src,
@ -92,9 +96,9 @@ gdk_pixbuf_scale (const GdkPixbuf *src,
* @interp_type: the interpolation type for the transformation.
* @overall_alpha: overall alpha for source image (0..255)
*
* Transforms the source image @src by scaling by @scale_x and
* @scale_y then translating by @offset_x and @offset_y, then
* composites the rectangle (@dest_x, @dest_y, @dest_width,
* Creates a transformation of the source image @src by scaling by
* @scale_x and @scale_y then translating by @offset_x and @offset_y,
* then composites the rectangle (@dest_x, @dest_y, @dest_width,
* @dest_height) of the resulting image onto the destination image.
**/
void
@ -148,11 +152,16 @@ gdk_pixbuf_composite (const GdkPixbuf *src,
* @color1: the color of check at upper left
* @color2: the color of the other check
*
* Transforms the source image @src by scaling by @scale_x and @scale_y then
* translating by @offset_x and @offset_y, then composites the rectangle
* (@dest_x ,@dest_y, @dest_width, @dest_height) of the resulting image with
* a checkboard of the colors @color1 and @color2 and renders it onto the
* destination image.
* Creates a transformation of the source image @src by scaling by
* @scale_x and @scale_y then translating by @offset_x and @offset_y,
* then composites the rectangle (@dest_x ,@dest_y, @dest_width,
* @dest_height) of the resulting image with a checkboard of the
* colors @color1 and @color2 and renders it onto the destination
* image.
*
* See gdk_pixbuf_composite_color_simple() for a simpler variant of this
* function suitable for many tasks.
*
**/
void
gdk_pixbuf_composite_color (const GdkPixbuf *src,
@ -198,9 +207,19 @@ gdk_pixbuf_composite_color (const GdkPixbuf *src,
* @dest_width: the width of destination image
* @dest_height: the height of destination image
* @interp_type: the interpolation type for the transformation.
*
* Scale the #GdkPixbuf @src to @dest_width x @dest_height and render
* the result into a new #GdkPixbuf.
*
* Create a new #GdkPixbuf containing a copy of @src scaled to
* @dest_width x @dest_height. Leaves @src unaffected. @interp_type
* should be #GDK_INTERP_NEAREST if you want maximum speed (but when
* scaling down #GDK_INTERP_NEAREST is usually unusably ugly). The
* default @interp_type should be #GDK_INTERP_BILINEAR which offers
* reasonable quality and speed.
*
* You can scale a sub-portion of @src by creating a sub-pixbuf
* pointing into @src; see gdk_pixbuf_new_subpixbuf().
*
* For more complicated scaling/compositing see gdk_pixbuf_scale()
* and gdk_pixbuf_composite().
*
* Return value: the new #GdkPixbuf, or NULL if not enough memory could be
* allocated for it.
@ -240,9 +259,9 @@ gdk_pixbuf_scale_simple (const GdkPixbuf *src,
* @color1: the color of check at upper left
* @color2: the color of the other check
*
* Scale the #GdkPixbuf @src to @dest_width x @dest_height composite
* the result with a checkboard of colors @color1 and @color2 and
* render the result into a new #GdkPixbuf.
* Creates a new #GdkPixbuf by scaling @src to @dest_width x
* @dest_height and compositing the result with a checkboard of colors
* @color1 and @color2.
*
* Return value: the new #GdkPixbuf, or NULL if not enough memory could be
* allocated for it.