small doc tweaks, specifically some "just do XYZ" advice next to the

2001-12-16  Havoc Pennington  <hp@pobox.com>

	* gdk-pixbuf/tmpl/scaling.sgml: small doc tweaks, specifically
	some "just do XYZ" advice next to the InterpMode technojargon.

2001-12-16  Havoc Pennington  <hp@pobox.com>

	* gdk-pixbuf-scale.c: docs enhancements
This commit is contained in:
Havoc Pennington 2001-12-16 21:09:30 +00:00 committed by Havoc Pennington
parent a83f8f3cf1
commit a7d0944194
4 changed files with 57 additions and 24 deletions

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@ -1,3 +1,8 @@
2001-12-16 Havoc Pennington <hp@pobox.com>
* gdk-pixbuf/tmpl/scaling.sgml: small doc tweaks, specifically
some "just do XYZ" advice next to the InterpMode technojargon.
2001-12-16 Matthias Clasen <matthiasc@poet.de>
* gdk/tmpl/windows.sgml: Add something about GdkModifierType.

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@ -20,7 +20,7 @@ Scaling pixbufs and scaling and compositing pixbufs
convenience functions are provided, gdk_pixbuf_scale_simple() and
gdk_pixbuf_composite_color_simple() which create a new pixbuf of a
given size, scale an original image to fit, and then return the
new pixmap.
new pixbuf.
</para>
<para>
@ -74,7 +74,10 @@ expose_cb (GtkWidget *widget, GdkEventExpose *event, gpointer data)
<!-- ##### ENUM GdkInterpType ##### -->
<para>
This enumeration describes the different interpolation modes that
can be used with the scaling functions.
can be used with the scaling functions. @GDK_INTERP_NEAREST is
the fastest scaling method, but has horrible quality when
scaling down. @GDK_INTERP_BILINEAR is the best choice if you
aren't sure what to choose, it has a good speed/quality balance.
<note>
<para>
@ -85,13 +88,15 @@ expose_cb (GtkWidget *widget, GdkEventExpose *event, gpointer data)
</para>
@GDK_INTERP_NEAREST: Nearest neighbor sampling; this is the fastest
and lowest quality mode.
and lowest quality mode. Quality is normally unacceptable when scaling
down, but may be OK when scaling up.
@GDK_INTERP_TILES: This is an accurate simulation of the PostScript
image operator without any interpolation enabled. Each pixel is
rendered as a tiny parallelogram of solid color, the edges of which
are implemented with antialiasing. It resembles nearest neighbor for
enlargement, and bilinear for reduction.
@GDK_INTERP_BILINEAR: Bilinear interpolation. For enlargement, it is
@GDK_INTERP_BILINEAR: Best quality/speed balance; use this mode by
default. Bilinear interpolation. For enlargement, it is
equivalent to point-sampling the ideal bilinear-interpolated image.
For reduction, it is equivalent to laying down small tiles and
integrating over the coverage area.

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@ -1,3 +1,7 @@
2001-12-16 Havoc Pennington <hp@pobox.com>
* gdk-pixbuf-scale.c: docs enhancements
2001-12-14 Sebastian Wilhelmi <wilhelmi@ira.uka.de>
* io-xpm.c: Use g_ascii_strcasecmp() instead of g_strcasecmp().

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@ -41,11 +41,15 @@
* @scale_y: the scale factor in the Y direction
* @interp_type: the interpolation type for the transformation.
*
* Transforms the source image @src by scaling by @scale_x and
* @scale_y then translating by @offset_x and @offset_y, then renders
* the rectangle (@dest_x, @dest_y, @dest_width, @dest_height) of the
* resulting image onto the destination image replacing the
* previous contents.
* Creates a transformation of the source image @src by scaling by
* @scale_x and @scale_y then translating by @offset_x and @offset_y,
* then renders the rectangle (@dest_x, @dest_y, @dest_width,
* @dest_height) of the resulting image onto the destination image
* replacing the previous contents.
*
* Try to use gdk_pixbuf_scale_simple() first, this function is
* the industrial-strength power tool you can fall back to if
* gdk_pixbuf_scale_simple() isn't powerful enough.
**/
void
gdk_pixbuf_scale (const GdkPixbuf *src,
@ -92,9 +96,9 @@ gdk_pixbuf_scale (const GdkPixbuf *src,
* @interp_type: the interpolation type for the transformation.
* @overall_alpha: overall alpha for source image (0..255)
*
* Transforms the source image @src by scaling by @scale_x and
* @scale_y then translating by @offset_x and @offset_y, then
* composites the rectangle (@dest_x, @dest_y, @dest_width,
* Creates a transformation of the source image @src by scaling by
* @scale_x and @scale_y then translating by @offset_x and @offset_y,
* then composites the rectangle (@dest_x, @dest_y, @dest_width,
* @dest_height) of the resulting image onto the destination image.
**/
void
@ -148,11 +152,16 @@ gdk_pixbuf_composite (const GdkPixbuf *src,
* @color1: the color of check at upper left
* @color2: the color of the other check
*
* Transforms the source image @src by scaling by @scale_x and @scale_y then
* translating by @offset_x and @offset_y, then composites the rectangle
* (@dest_x ,@dest_y, @dest_width, @dest_height) of the resulting image with
* a checkboard of the colors @color1 and @color2 and renders it onto the
* destination image.
* Creates a transformation of the source image @src by scaling by
* @scale_x and @scale_y then translating by @offset_x and @offset_y,
* then composites the rectangle (@dest_x ,@dest_y, @dest_width,
* @dest_height) of the resulting image with a checkboard of the
* colors @color1 and @color2 and renders it onto the destination
* image.
*
* See gdk_pixbuf_composite_color_simple() for a simpler variant of this
* function suitable for many tasks.
*
**/
void
gdk_pixbuf_composite_color (const GdkPixbuf *src,
@ -199,8 +208,18 @@ gdk_pixbuf_composite_color (const GdkPixbuf *src,
* @dest_height: the height of destination image
* @interp_type: the interpolation type for the transformation.
*
* Scale the #GdkPixbuf @src to @dest_width x @dest_height and render
* the result into a new #GdkPixbuf.
* Create a new #GdkPixbuf containing a copy of @src scaled to
* @dest_width x @dest_height. Leaves @src unaffected. @interp_type
* should be #GDK_INTERP_NEAREST if you want maximum speed (but when
* scaling down #GDK_INTERP_NEAREST is usually unusably ugly). The
* default @interp_type should be #GDK_INTERP_BILINEAR which offers
* reasonable quality and speed.
*
* You can scale a sub-portion of @src by creating a sub-pixbuf
* pointing into @src; see gdk_pixbuf_new_subpixbuf().
*
* For more complicated scaling/compositing see gdk_pixbuf_scale()
* and gdk_pixbuf_composite().
*
* Return value: the new #GdkPixbuf, or NULL if not enough memory could be
* allocated for it.
@ -240,9 +259,9 @@ gdk_pixbuf_scale_simple (const GdkPixbuf *src,
* @color1: the color of check at upper left
* @color2: the color of the other check
*
* Scale the #GdkPixbuf @src to @dest_width x @dest_height composite
* the result with a checkboard of colors @color1 and @color2 and
* render the result into a new #GdkPixbuf.
* Creates a new #GdkPixbuf by scaling @src to @dest_width x
* @dest_height and compositing the result with a checkboard of colors
* @color1 and @color2.
*
* Return value: the new #GdkPixbuf, or NULL if not enough memory could be
* allocated for it.