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small doc tweaks, specifically some "just do XYZ" advice next to the
2001-12-16 Havoc Pennington <hp@pobox.com> * gdk-pixbuf/tmpl/scaling.sgml: small doc tweaks, specifically some "just do XYZ" advice next to the InterpMode technojargon. 2001-12-16 Havoc Pennington <hp@pobox.com> * gdk-pixbuf-scale.c: docs enhancements
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@ -1,3 +1,8 @@
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2001-12-16 Havoc Pennington <hp@pobox.com>
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* gdk-pixbuf/tmpl/scaling.sgml: small doc tweaks, specifically
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some "just do XYZ" advice next to the InterpMode technojargon.
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2001-12-16 Matthias Clasen <matthiasc@poet.de>
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* gdk/tmpl/windows.sgml: Add something about GdkModifierType.
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@ -20,7 +20,7 @@ Scaling pixbufs and scaling and compositing pixbufs
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convenience functions are provided, gdk_pixbuf_scale_simple() and
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gdk_pixbuf_composite_color_simple() which create a new pixbuf of a
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given size, scale an original image to fit, and then return the
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new pixmap.
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new pixbuf.
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</para>
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<para>
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@ -74,7 +74,10 @@ expose_cb (GtkWidget *widget, GdkEventExpose *event, gpointer data)
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<!-- ##### ENUM GdkInterpType ##### -->
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<para>
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This enumeration describes the different interpolation modes that
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can be used with the scaling functions.
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can be used with the scaling functions. @GDK_INTERP_NEAREST is
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the fastest scaling method, but has horrible quality when
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scaling down. @GDK_INTERP_BILINEAR is the best choice if you
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aren't sure what to choose, it has a good speed/quality balance.
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<note>
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<para>
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@ -85,13 +88,15 @@ expose_cb (GtkWidget *widget, GdkEventExpose *event, gpointer data)
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</para>
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@GDK_INTERP_NEAREST: Nearest neighbor sampling; this is the fastest
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and lowest quality mode.
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and lowest quality mode. Quality is normally unacceptable when scaling
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down, but may be OK when scaling up.
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@GDK_INTERP_TILES: This is an accurate simulation of the PostScript
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image operator without any interpolation enabled. Each pixel is
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rendered as a tiny parallelogram of solid color, the edges of which
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are implemented with antialiasing. It resembles nearest neighbor for
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enlargement, and bilinear for reduction.
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@GDK_INTERP_BILINEAR: Bilinear interpolation. For enlargement, it is
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@GDK_INTERP_BILINEAR: Best quality/speed balance; use this mode by
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default. Bilinear interpolation. For enlargement, it is
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equivalent to point-sampling the ideal bilinear-interpolated image.
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For reduction, it is equivalent to laying down small tiles and
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integrating over the coverage area.
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@ -1,3 +1,7 @@
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2001-12-16 Havoc Pennington <hp@pobox.com>
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* gdk-pixbuf-scale.c: docs enhancements
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2001-12-14 Sebastian Wilhelmi <wilhelmi@ira.uka.de>
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* io-xpm.c: Use g_ascii_strcasecmp() instead of g_strcasecmp().
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@ -41,11 +41,15 @@
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* @scale_y: the scale factor in the Y direction
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* @interp_type: the interpolation type for the transformation.
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*
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* Transforms the source image @src by scaling by @scale_x and
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* @scale_y then translating by @offset_x and @offset_y, then renders
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* the rectangle (@dest_x, @dest_y, @dest_width, @dest_height) of the
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* resulting image onto the destination image replacing the
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* previous contents.
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* Creates a transformation of the source image @src by scaling by
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* @scale_x and @scale_y then translating by @offset_x and @offset_y,
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* then renders the rectangle (@dest_x, @dest_y, @dest_width,
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* @dest_height) of the resulting image onto the destination image
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* replacing the previous contents.
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*
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* Try to use gdk_pixbuf_scale_simple() first, this function is
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* the industrial-strength power tool you can fall back to if
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* gdk_pixbuf_scale_simple() isn't powerful enough.
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**/
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void
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gdk_pixbuf_scale (const GdkPixbuf *src,
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@ -92,9 +96,9 @@ gdk_pixbuf_scale (const GdkPixbuf *src,
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* @interp_type: the interpolation type for the transformation.
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* @overall_alpha: overall alpha for source image (0..255)
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*
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* Transforms the source image @src by scaling by @scale_x and
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* @scale_y then translating by @offset_x and @offset_y, then
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* composites the rectangle (@dest_x, @dest_y, @dest_width,
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* Creates a transformation of the source image @src by scaling by
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* @scale_x and @scale_y then translating by @offset_x and @offset_y,
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* then composites the rectangle (@dest_x, @dest_y, @dest_width,
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* @dest_height) of the resulting image onto the destination image.
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**/
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void
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@ -148,11 +152,16 @@ gdk_pixbuf_composite (const GdkPixbuf *src,
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* @color1: the color of check at upper left
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* @color2: the color of the other check
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*
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* Transforms the source image @src by scaling by @scale_x and @scale_y then
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* translating by @offset_x and @offset_y, then composites the rectangle
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* (@dest_x ,@dest_y, @dest_width, @dest_height) of the resulting image with
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* a checkboard of the colors @color1 and @color2 and renders it onto the
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* destination image.
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* Creates a transformation of the source image @src by scaling by
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* @scale_x and @scale_y then translating by @offset_x and @offset_y,
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* then composites the rectangle (@dest_x ,@dest_y, @dest_width,
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* @dest_height) of the resulting image with a checkboard of the
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* colors @color1 and @color2 and renders it onto the destination
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* image.
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*
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* See gdk_pixbuf_composite_color_simple() for a simpler variant of this
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* function suitable for many tasks.
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*
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**/
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void
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gdk_pixbuf_composite_color (const GdkPixbuf *src,
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@ -199,8 +208,18 @@ gdk_pixbuf_composite_color (const GdkPixbuf *src,
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* @dest_height: the height of destination image
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* @interp_type: the interpolation type for the transformation.
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*
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* Scale the #GdkPixbuf @src to @dest_width x @dest_height and render
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* the result into a new #GdkPixbuf.
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* Create a new #GdkPixbuf containing a copy of @src scaled to
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* @dest_width x @dest_height. Leaves @src unaffected. @interp_type
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* should be #GDK_INTERP_NEAREST if you want maximum speed (but when
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* scaling down #GDK_INTERP_NEAREST is usually unusably ugly). The
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* default @interp_type should be #GDK_INTERP_BILINEAR which offers
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* reasonable quality and speed.
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*
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* You can scale a sub-portion of @src by creating a sub-pixbuf
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* pointing into @src; see gdk_pixbuf_new_subpixbuf().
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*
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* For more complicated scaling/compositing see gdk_pixbuf_scale()
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* and gdk_pixbuf_composite().
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*
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* Return value: the new #GdkPixbuf, or NULL if not enough memory could be
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* allocated for it.
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@ -240,9 +259,9 @@ gdk_pixbuf_scale_simple (const GdkPixbuf *src,
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* @color1: the color of check at upper left
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* @color2: the color of the other check
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*
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* Scale the #GdkPixbuf @src to @dest_width x @dest_height composite
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* the result with a checkboard of colors @color1 and @color2 and
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* render the result into a new #GdkPixbuf.
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* Creates a new #GdkPixbuf by scaling @src to @dest_width x
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* @dest_height and compositing the result with a checkboard of colors
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* @color1 and @color2.
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*
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* Return value: the new #GdkPixbuf, or NULL if not enough memory could be
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* allocated for it.
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