gpu: Split out a function

I want to use it in more places.
This commit is contained in:
Benjamin Otte 2023-11-07 03:50:38 +01:00
parent b7414dfbdd
commit a8bb0a0ee1

View File

@ -478,6 +478,40 @@ gsk_gpu_node_processor_clip_node_bounds (GskGpuNodeProcessor *self,
return TRUE;
}
static void
gsk_gpu_node_processor_image_op (GskGpuNodeProcessor *self,
GskGpuImage *image,
const graphene_rect_t *rect,
const graphene_rect_t *tex_rect)
{
guint32 descriptor;
g_assert (self->pending_globals == 0);
descriptor = gsk_gpu_node_processor_add_image (self, image, GSK_GPU_SAMPLER_DEFAULT);
if (gsk_gpu_image_get_flags (image) & GSK_GPU_IMAGE_STRAIGHT_ALPHA)
{
gsk_gpu_straight_alpha_op (self->frame,
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, rect),
self->desc,
descriptor,
rect,
&self->offset,
tex_rect);
}
else
{
gsk_gpu_texture_op (self->frame,
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, rect),
self->desc,
descriptor,
rect,
&self->offset,
tex_rect);
}
}
/*
* gsk_gpu_get_node_as_image:
* @frame: frame to render in
@ -613,7 +647,6 @@ gsk_gpu_node_processor_ensure_image (GskGpuNodeProcessor *self,
{
GskGpuNodeProcessor other;
graphene_rect_t rect = GRAPHENE_RECT_INIT (0, 0, width, height);
guint32 descriptor = gsk_gpu_node_processor_add_image (self, image, GSK_GPU_SAMPLER_DEFAULT);
gsk_gpu_node_processor_init (&other,
self->frame,
@ -629,26 +662,10 @@ gsk_gpu_node_processor_ensure_image (GskGpuNodeProcessor *self,
gsk_gpu_node_processor_sync_globals (&other, 0);
if (flags & GSK_GPU_IMAGE_STRAIGHT_ALPHA)
{
gsk_gpu_straight_alpha_op (other.frame,
gsk_gpu_clip_get_shader_clip (&other.clip, &other.offset, &rect),
self->desc,
descriptor,
&rect,
&other.offset,
&rect);
}
else
{
gsk_gpu_texture_op (other.frame,
gsk_gpu_clip_get_shader_clip (&other.clip, &other.offset, &rect),
self->desc,
descriptor,
&rect,
&other.offset,
&rect);
}
gsk_gpu_node_processor_image_op (&other,
image,
&rect,
&rect);
gsk_gpu_render_pass_end_op (other.frame,
copy,
@ -1282,7 +1299,6 @@ gsk_gpu_node_processor_add_texture_node (GskGpuNodeProcessor *self,
GskGpuImage *image;
GdkTexture *texture;
gint64 timestamp;
guint32 descriptor;
device = gsk_gpu_frame_get_device (self->frame);
texture = gsk_texture_node_get_texture (node);
@ -1302,28 +1318,11 @@ gsk_gpu_node_processor_add_texture_node (GskGpuNodeProcessor *self,
return;
}
}
descriptor = gsk_gpu_node_processor_add_image (self, image, GSK_GPU_SAMPLER_DEFAULT);
if (gsk_gpu_image_get_flags (image) & GSK_GPU_IMAGE_STRAIGHT_ALPHA)
{
gsk_gpu_straight_alpha_op (self->frame,
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &node->bounds),
self->desc,
descriptor,
&node->bounds,
&self->offset,
&node->bounds);
}
else
{
gsk_gpu_texture_op (self->frame,
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &node->bounds),
self->desc,
descriptor,
&node->bounds,
&self->offset,
&node->bounds);
}
gsk_gpu_node_processor_image_op (self,
image,
&node->bounds,
&node->bounds);
g_object_unref (image);
}