A list divided into 1.0 and post-1.0 is now started.

-Shawn
This commit is contained in:
Shawn Amundson 1997-12-16 17:50:29 +00:00
parent d55ed5449d
commit a97e3501c8

57
TODO
View File

@ -1,21 +1,60 @@
Now
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3. Fix focus activation of list items. Does list item activation have to be
TODO BEFORE GTK 1.0
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BUGS
----
* Fix focus activation of list items. Does list item activation have to be
completely reorganized?
4. Lists should scroll to center the recently selected item if it isn't
* Lists should scroll to center the recently selected item if it isn't
visible.
* Notbook: there are a few cosmetic problems left
The Future
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* Verticle scrollbar: the expose event looks hosed and is causing
quite a bit of flickering
-Documentation
* Entry: the entire text line is getting re-drawn with every keystroke
and every mouse selection. it's causing flickering, this needs to be
fixed
-Tree widget
NEW FEATURES
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* gdk_expose_compress: ala-Xt, this would really help for opaque moves and
such
-Text widget (needs to be finished)
WIDGETS
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* Tree widget (we have a new copy to look at)
* Column-list (Jay Painter)
* Combobox (one around somewhere?)
* Text widget (needs to be finished)
* Entry should have a password mode (and it should show stars
for user feedback)
DND
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It seems to be having problems again. The way DND data types are set in
GtkWidget really needs to be fixed. This is pretty high on my priority
list, and I'll get to it as soon as the column list widget is done. The
correct way dnd data needs to be set is to have a additional keyed data
type with GtkWidget, which is applied to the widget's window upon realize.
There also needs to be a way to set dnd-data on widget windows which are
not the main window (for widgets that create more than one window).
-Jay Painter
OTHER
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* Documentation
PLANNED FOR GTK AFTER 1.0
-------------------------
(add your thoughts here)
============================================================================
Other stuff todo, as of yet not categorized into the above:
-Widget redrawing when the window resizes sometimes messes up.