node editor: Show some default node data

Show case the icon and the render node format this way.
This commit is contained in:
Timm Bäder 2021-01-28 16:40:11 +01:00
parent 8ebcef97ff
commit aba14e6a43

View File

@ -910,6 +910,26 @@ node_editor_window_init (NodeEditorWindow *self)
self->text_buffer = gtk_text_buffer_new (self->tag_table);
g_signal_connect (self->text_buffer, "changed", G_CALLBACK (text_changed), self);
gtk_text_view_set_buffer (GTK_TEXT_VIEW (self->text_view), self->text_buffer);
/* Default */
gtk_text_buffer_set_text (self->text_buffer,
"shadow {\n"
" child: texture {\n"
" bounds: 0 0 128 128;\n"
" texture: url(\"resource:///org/gtk/gtk4/node-editor/icons/apps/org.gtk.gtk4.NodeEditor.Devel.svg\");\n"
" }\n"
" shadows: rgba(0,0,0,0.5) 0 1 12;\n"
"}\n"
"\n"
"transform {\n"
" child: text {\n"
" color: rgb(46,52,54);\n"
" font: \"Cantarell Bold 11\";\n"
" glyphs: \"GTK Node Editor\";\n"
" offset: 8 14.418;\n"
" }\n"
" transform: translate(0, 140);\n"
"}", -1);
}
NodeEditorWindow *