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Stop calling _gdk_screen_close
It does nothing useful, and is going away.
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@ -801,8 +801,6 @@ gdk_win32_display_dispose (GObject *object)
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{
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GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (object);
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_gdk_screen_close (display_win32->screen);
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if (display_win32->hwnd != NULL)
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{
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DestroyWindow (display_win32->hwnd);
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@ -2033,8 +2033,6 @@ gdk_x11_display_dispose (GObject *object)
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{
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GdkX11Display *display_x11 = GDK_X11_DISPLAY (object);
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_gdk_screen_close (display_x11->screen);
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if (display_x11->event_source)
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{
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g_source_destroy (display_x11->event_source);
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