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builder: Mirror GdkPixbuf abilities for GdkTexture
In particular, allow specifying a filename for a GDK_TYPE_TEXTURE property. This makes it easy to transition properties from Pixbuf type to Texture type without having to touch resource files.
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@ -530,6 +530,7 @@ gtk_builder_get_parameters (GtkBuilder *builder,
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if (G_IS_PARAM_SPEC_OBJECT (prop->pspec) &&
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(G_PARAM_SPEC_VALUE_TYPE (prop->pspec) != GDK_TYPE_PIXBUF) &&
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(G_PARAM_SPEC_VALUE_TYPE (prop->pspec) != GDK_TYPE_TEXTURE) &&
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(G_PARAM_SPEC_VALUE_TYPE (prop->pspec) != G_TYPE_FILE))
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{
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GObject *object = g_hash_table_lookup (builder->priv->objects,
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@ -2084,7 +2085,8 @@ gtk_builder_value_from_string_type (GtkBuilder *builder,
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break;
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case G_TYPE_OBJECT:
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case G_TYPE_INTERFACE:
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if (G_VALUE_HOLDS (value, GDK_TYPE_PIXBUF))
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if (G_VALUE_HOLDS (value, GDK_TYPE_PIXBUF) ||
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G_VALUE_HOLDS (value, GDK_TYPE_TEXTURE))
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{
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gchar *filename;
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GError *tmp_error = NULL;
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@ -2135,8 +2137,17 @@ gtk_builder_value_from_string_type (GtkBuilder *builder,
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}
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if (pixbuf)
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{
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if (G_VALUE_HOLDS (value, GDK_TYPE_TEXTURE))
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{
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GdkTexture *texture = gdk_texture_new_for_pixbuf (pixbuf);
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g_value_set_object (value, texture);
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g_object_unref (texture);
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}
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else
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{
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g_value_set_object (value, pixbuf);
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}
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g_object_unref (G_OBJECT (pixbuf));
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}
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