builder: Mirror GdkPixbuf abilities for GdkTexture

In particular, allow specifying a filename for a GDK_TYPE_TEXTURE
property. This makes it easy to transition properties from Pixbuf type
to Texture type without having to touch resource files.
This commit is contained in:
Benjamin Otte 2017-11-04 19:09:17 +01:00
parent 2d959553e9
commit b12a53406d

View File

@ -530,6 +530,7 @@ gtk_builder_get_parameters (GtkBuilder *builder,
if (G_IS_PARAM_SPEC_OBJECT (prop->pspec) &&
(G_PARAM_SPEC_VALUE_TYPE (prop->pspec) != GDK_TYPE_PIXBUF) &&
(G_PARAM_SPEC_VALUE_TYPE (prop->pspec) != GDK_TYPE_TEXTURE) &&
(G_PARAM_SPEC_VALUE_TYPE (prop->pspec) != G_TYPE_FILE))
{
GObject *object = g_hash_table_lookup (builder->priv->objects,
@ -2084,7 +2085,8 @@ gtk_builder_value_from_string_type (GtkBuilder *builder,
break;
case G_TYPE_OBJECT:
case G_TYPE_INTERFACE:
if (G_VALUE_HOLDS (value, GDK_TYPE_PIXBUF))
if (G_VALUE_HOLDS (value, GDK_TYPE_PIXBUF) ||
G_VALUE_HOLDS (value, GDK_TYPE_TEXTURE))
{
gchar *filename;
GError *tmp_error = NULL;
@ -2135,8 +2137,17 @@ gtk_builder_value_from_string_type (GtkBuilder *builder,
}
if (pixbuf)
{
if (G_VALUE_HOLDS (value, GDK_TYPE_TEXTURE))
{
GdkTexture *texture = gdk_texture_new_for_pixbuf (pixbuf);
g_value_set_object (value, texture);
g_object_unref (texture);
}
else
{
g_value_set_object (value, pixbuf);
}
g_object_unref (G_OBJECT (pixbuf));
}