vulkan: Port inset and outset shadow to new ops

This commit is contained in:
Benjamin Otte 2023-07-02 05:09:24 +02:00
parent 594595d9cd
commit b2296a1918
11 changed files with 346 additions and 213 deletions

View File

@ -110,7 +110,6 @@ if have_vulkan
'vulkan/gskvulkanblendmodeop.c',
'vulkan/gskvulkanblurpipeline.c',
'vulkan/gskvulkanborderpipeline.c',
'vulkan/gskvulkanboxshadowpipeline.c',
'vulkan/gskvulkanbuffer.c',
'vulkan/gskvulkanclip.c',
'vulkan/gskvulkancolormatrixop.c',
@ -120,10 +119,12 @@ if have_vulkan
'vulkan/gskvulkancrossfadeop.c',
'vulkan/gskvulkanglyphcache.c',
'vulkan/gskvulkanimage.c',
'vulkan/gskvulkaninsetshadowop.c',
'vulkan/gskvulkanlineargradientpipeline.c',
'vulkan/gskvulkanmemory.c',
'vulkan/gskvulkanoffscreenop.c',
'vulkan/gskvulkanop.c',
'vulkan/gskvulkanoutsetshadowop.c',
'vulkan/gskvulkanpipeline.c',
'vulkan/gskvulkanpushconstants.c',
'vulkan/gskvulkanrender.c',

View File

@ -1,89 +0,0 @@
#include "config.h"
#include "gskvulkanboxshadowpipelineprivate.h"
#include "vulkan/resources/inset-shadow.vert.h"
#include "gskroundedrectprivate.h"
struct _GskVulkanBoxShadowPipeline
{
GObject parent_instance;
};
G_DEFINE_TYPE (GskVulkanBoxShadowPipeline, gsk_vulkan_box_shadow_pipeline, GSK_TYPE_VULKAN_PIPELINE)
static const VkPipelineVertexInputStateCreateInfo *
gsk_vulkan_box_shadow_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
{
return &gsk_vulkan_inset_shadow_info;
}
static void
gsk_vulkan_box_shadow_pipeline_finalize (GObject *gobject)
{
//GskVulkanBoxShadowPipeline *self = GSK_VULKAN_BOX_SHADOW_PIPELINE (gobject);
G_OBJECT_CLASS (gsk_vulkan_box_shadow_pipeline_parent_class)->finalize (gobject);
}
static void
gsk_vulkan_box_shadow_pipeline_class_init (GskVulkanBoxShadowPipelineClass *klass)
{
GskVulkanPipelineClass *pipeline_class = GSK_VULKAN_PIPELINE_CLASS (klass);
G_OBJECT_CLASS (klass)->finalize = gsk_vulkan_box_shadow_pipeline_finalize;
pipeline_class->get_input_state_create_info = gsk_vulkan_box_shadow_pipeline_get_input_state_create_info;
}
static void
gsk_vulkan_box_shadow_pipeline_init (GskVulkanBoxShadowPipeline *self)
{
}
GskVulkanPipeline *
gsk_vulkan_box_shadow_pipeline_new (GdkVulkanContext *context,
VkPipelineLayout layout,
const char *shader_name,
VkRenderPass render_pass)
{
return gsk_vulkan_pipeline_new (GSK_TYPE_VULKAN_BOX_SHADOW_PIPELINE, context, layout, shader_name, render_pass);
}
void
gsk_vulkan_box_shadow_pipeline_collect_vertex_data (GskVulkanBoxShadowPipeline *pipeline,
guchar *data,
const graphene_point_t *offset,
const GskRoundedRect *outline,
const GdkRGBA *color,
float dx,
float dy,
float spread,
float blur_radius)
{
GskVulkanInsetShadowInstance *instance = (GskVulkanInsetShadowInstance *) data;
gsk_rounded_rect_to_float (outline, offset, instance->outline);
instance->color[0] = color->red;
instance->color[1] = color->green;
instance->color[2] = color->blue;
instance->color[3] = color->alpha;
instance->offset[0] = dx;
instance->offset[1] = dy;
instance->spread = spread;
instance->blur_radius = blur_radius;
}
gsize
gsk_vulkan_box_shadow_pipeline_draw (GskVulkanBoxShadowPipeline *pipeline,
VkCommandBuffer command_buffer,
gsize offset,
gsize n_commands)
{
vkCmdDraw (command_buffer,
6 * 8, n_commands,
0, offset);
return n_commands;
}

View File

@ -1,37 +0,0 @@
#pragma once
#include <graphene.h>
#include "gskvulkanpipelineprivate.h"
#include "gskroundedrect.h"
G_BEGIN_DECLS
typedef struct _GskVulkanBoxShadowPipelineLayout GskVulkanBoxShadowPipelineLayout;
#define GSK_TYPE_VULKAN_BOX_SHADOW_PIPELINE (gsk_vulkan_box_shadow_pipeline_get_type ())
G_DECLARE_FINAL_TYPE (GskVulkanBoxShadowPipeline, gsk_vulkan_box_shadow_pipeline, GSK, VULKAN_BOX_SHADOW_PIPELINE, GskVulkanPipeline)
GskVulkanPipeline * gsk_vulkan_box_shadow_pipeline_new (GdkVulkanContext *context,
VkPipelineLayout layout,
const char *shader_name,
VkRenderPass render_pass);
void gsk_vulkan_box_shadow_pipeline_collect_vertex_data (GskVulkanBoxShadowPipeline *pipeline,
guchar *data,
const graphene_point_t *offset,
const GskRoundedRect *outline,
const GdkRGBA *color,
float dx,
float dy,
float spread,
float blur_radius);
gsize gsk_vulkan_box_shadow_pipeline_draw (GskVulkanBoxShadowPipeline *pipeline,
VkCommandBuffer command_buffer,
gsize offset,
gsize n_commands);
G_END_DECLS

View File

@ -0,0 +1,135 @@
#include "config.h"
#include "gskvulkaninsetshadowopprivate.h"
#include "vulkan/resources/inset-shadow.vert.h"
#include "gsk/gskroundedrectprivate.h"
typedef struct _GskVulkanInsetShadowOp GskVulkanInsetShadowOp;
struct _GskVulkanInsetShadowOp
{
GskVulkanOp op;
GskRoundedRect outline;
GdkRGBA color;
graphene_point_t offset;
float spread;
float blur_radius;
gsize vertex_offset;
};
static void
gsk_vulkan_inset_shadow_op_finish (GskVulkanOp *op)
{
}
static void
gsk_vulkan_inset_shadow_op_upload (GskVulkanOp *op,
GskVulkanRenderPass *pass,
GskVulkanRender *render,
GskVulkanUploader *uploader,
const graphene_rect_t *clip,
const graphene_vec2_t *scale)
{
}
static inline gsize
round_up (gsize number, gsize divisor)
{
return (number + divisor - 1) / divisor * divisor;
}
static gsize
gsk_vulkan_inset_shadow_op_count_vertex_data (GskVulkanOp *op,
gsize n_bytes)
{
GskVulkanInsetShadowOp *self = (GskVulkanInsetShadowOp *) op;
gsize vertex_stride;
vertex_stride = gsk_vulkan_inset_shadow_info.pVertexBindingDescriptions[0].stride;
n_bytes = round_up (n_bytes, vertex_stride);
self->vertex_offset = n_bytes;
n_bytes += vertex_stride;
return n_bytes;
}
static void
gsk_vulkan_inset_shadow_op_collect_vertex_data (GskVulkanOp *op,
GskVulkanRenderPass *pass,
GskVulkanRender *render,
guchar *data)
{
GskVulkanInsetShadowOp *self = (GskVulkanInsetShadowOp *) op;
GskVulkanInsetShadowInstance *instance = (GskVulkanInsetShadowInstance *) (data + self->vertex_offset);
gsk_rounded_rect_to_float (&self->outline, graphene_point_zero (), instance->outline);
gsk_vulkan_rgba_to_float (&self->color, instance->color);
gsk_vulkan_point_to_float (&self->offset, instance->offset);
instance->spread = self->spread;
instance->blur_radius = self->blur_radius;
}
static void
gsk_vulkan_inset_shadow_op_reserve_descriptor_sets (GskVulkanOp *op,
GskVulkanRender *render)
{
}
static VkPipeline
gsk_vulkan_inset_shadow_op_get_pipeline (GskVulkanOp *op)
{
return VK_NULL_HANDLE;
}
static void
gsk_vulkan_inset_shadow_op_command (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkCommandBuffer command_buffer)
{
GskVulkanInsetShadowOp *self = (GskVulkanInsetShadowOp *) op;
vkCmdDraw (command_buffer,
6, 1,
0, self->vertex_offset / gsk_vulkan_inset_shadow_info.pVertexBindingDescriptions[0].stride);
}
static const GskVulkanOpClass GSK_VULKAN_INSET_SHADOW_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanInsetShadowOp),
"inset-shadow",
&gsk_vulkan_inset_shadow_info,
gsk_vulkan_inset_shadow_op_finish,
gsk_vulkan_inset_shadow_op_upload,
gsk_vulkan_inset_shadow_op_count_vertex_data,
gsk_vulkan_inset_shadow_op_collect_vertex_data,
gsk_vulkan_inset_shadow_op_reserve_descriptor_sets,
gsk_vulkan_inset_shadow_op_get_pipeline,
gsk_vulkan_inset_shadow_op_command
};
void
gsk_vulkan_inset_shadow_op (GskVulkanRenderPass *render_pass,
const char *clip_type,
const GskRoundedRect *outline,
const graphene_point_t *offset,
const GdkRGBA *color,
const graphene_point_t *shadow_offset,
float spread,
float blur_radius)
{
GskVulkanInsetShadowOp *self;
self = (GskVulkanInsetShadowOp *) gsk_vulkan_op_alloc (render_pass, &GSK_VULKAN_INSET_SHADOW_OP_CLASS);
((GskVulkanOp *) self)->clip_type = g_intern_string (clip_type);
self->outline = *outline;
gsk_rounded_rect_offset (&self->outline, offset->x, offset->y);
self->color = *color;
self->offset = *shadow_offset;
self->spread = spread;
self->blur_radius = blur_radius;
}

View File

@ -0,0 +1,18 @@
#pragma once
#include "gskvulkanopprivate.h"
G_BEGIN_DECLS
void gsk_vulkan_inset_shadow_op (GskVulkanRenderPass *render_pass,
const char *clip_type,
const GskRoundedRect *outline,
const graphene_point_t *offset,
const GdkRGBA *color,
const graphene_point_t *shadow_offset,
float spread,
float blur_radius);
G_END_DECLS

View File

@ -95,5 +95,23 @@ gsk_vulkan_rect_to_float (const graphene_rect_t *rect,
values[3] = rect->size.height;
}
static inline void
gsk_vulkan_rgba_to_float (const GdkRGBA *rgba,
float values[4])
{
values[0] = rgba->red;
values[1] = rgba->green;
values[2] = rgba->blue;
values[3] = rgba->alpha;
}
static inline void
gsk_vulkan_point_to_float (const graphene_point_t *point,
float values[2])
{
values[0] = point->x;
values[1] = point->y;
}
G_END_DECLS

View File

@ -0,0 +1,135 @@
#include "config.h"
#include "gskvulkanoutsetshadowopprivate.h"
#include "vulkan/resources/outset-shadow.vert.h"
#include "gsk/gskroundedrectprivate.h"
typedef struct _GskVulkanOutsetShadowOp GskVulkanOutsetShadowOp;
struct _GskVulkanOutsetShadowOp
{
GskVulkanOp op;
GskRoundedRect outline;
GdkRGBA color;
graphene_point_t offset;
float spread;
float blur_radius;
gsize vertex_offset;
};
static void
gsk_vulkan_outset_shadow_op_finish (GskVulkanOp *op)
{
}
static void
gsk_vulkan_outset_shadow_op_upload (GskVulkanOp *op,
GskVulkanRenderPass *pass,
GskVulkanRender *render,
GskVulkanUploader *uploader,
const graphene_rect_t *clip,
const graphene_vec2_t *scale)
{
}
static inline gsize
round_up (gsize number, gsize divisor)
{
return (number + divisor - 1) / divisor * divisor;
}
static gsize
gsk_vulkan_outset_shadow_op_count_vertex_data (GskVulkanOp *op,
gsize n_bytes)
{
GskVulkanOutsetShadowOp *self = (GskVulkanOutsetShadowOp *) op;
gsize vertex_stride;
vertex_stride = gsk_vulkan_outset_shadow_info.pVertexBindingDescriptions[0].stride;
n_bytes = round_up (n_bytes, vertex_stride);
self->vertex_offset = n_bytes;
n_bytes += vertex_stride;
return n_bytes;
}
static void
gsk_vulkan_outset_shadow_op_collect_vertex_data (GskVulkanOp *op,
GskVulkanRenderPass *pass,
GskVulkanRender *render,
guchar *data)
{
GskVulkanOutsetShadowOp *self = (GskVulkanOutsetShadowOp *) op;
GskVulkanOutsetShadowInstance *instance = (GskVulkanOutsetShadowInstance *) (data + self->vertex_offset);
gsk_rounded_rect_to_float (&self->outline, graphene_point_zero (), instance->outline);
gsk_vulkan_rgba_to_float (&self->color, instance->color);
gsk_vulkan_point_to_float (&self->offset, instance->offset);
instance->spread = self->spread;
instance->blur_radius = self->blur_radius;
}
static void
gsk_vulkan_outset_shadow_op_reserve_descriptor_sets (GskVulkanOp *op,
GskVulkanRender *render)
{
}
static VkPipeline
gsk_vulkan_outset_shadow_op_get_pipeline (GskVulkanOp *op)
{
return VK_NULL_HANDLE;
}
static void
gsk_vulkan_outset_shadow_op_command (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkCommandBuffer command_buffer)
{
GskVulkanOutsetShadowOp *self = (GskVulkanOutsetShadowOp *) op;
vkCmdDraw (command_buffer,
6, 1,
0, self->vertex_offset / gsk_vulkan_outset_shadow_info.pVertexBindingDescriptions[0].stride);
}
static const GskVulkanOpClass GSK_VULKAN_OUTSET_SHADOW_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanOutsetShadowOp),
"outset-shadow",
&gsk_vulkan_outset_shadow_info,
gsk_vulkan_outset_shadow_op_finish,
gsk_vulkan_outset_shadow_op_upload,
gsk_vulkan_outset_shadow_op_count_vertex_data,
gsk_vulkan_outset_shadow_op_collect_vertex_data,
gsk_vulkan_outset_shadow_op_reserve_descriptor_sets,
gsk_vulkan_outset_shadow_op_get_pipeline,
gsk_vulkan_outset_shadow_op_command
};
void
gsk_vulkan_outset_shadow_op (GskVulkanRenderPass *render_pass,
const char *clip_type,
const GskRoundedRect *outline,
const graphene_point_t *offset,
const GdkRGBA *color,
const graphene_point_t *shadow_offset,
float spread,
float blur_radius)
{
GskVulkanOutsetShadowOp *self;
self = (GskVulkanOutsetShadowOp *) gsk_vulkan_op_alloc (render_pass, &GSK_VULKAN_OUTSET_SHADOW_OP_CLASS);
((GskVulkanOp *) self)->clip_type = g_intern_string (clip_type);
self->outline = *outline;
gsk_rounded_rect_offset (&self->outline, offset->x, offset->y);
self->color = *color;
self->offset = *shadow_offset;
self->spread = spread;
self->blur_radius = blur_radius;
}

View File

@ -0,0 +1,18 @@
#pragma once
#include "gskvulkanopprivate.h"
G_BEGIN_DECLS
void gsk_vulkan_outset_shadow_op (GskVulkanRenderPass *render_pass,
const char *clip_type,
const GskRoundedRect *outline,
const graphene_point_t *offset,
const GdkRGBA *color,
const graphene_point_t *shadow_offset,
float spread,
float blur_radius);
G_END_DECLS

View File

@ -12,7 +12,6 @@
#include "gskvulkanblurpipelineprivate.h"
#include "gskvulkanborderpipelineprivate.h"
#include "gskvulkanboxshadowpipelineprivate.h"
#include "gskvulkancolortextpipelineprivate.h"
#include "gskvulkanlineargradientpipelineprivate.h"
#include "gskvulkantextpipelineprivate.h"
@ -506,12 +505,6 @@ gsk_vulkan_render_get_pipeline (GskVulkanRender *self,
{ "border", 0, gsk_vulkan_border_pipeline_new },
{ "border-clip", 0, gsk_vulkan_border_pipeline_new },
{ "border-clip-rounded", 0, gsk_vulkan_border_pipeline_new },
{ "inset-shadow", 0, gsk_vulkan_box_shadow_pipeline_new },
{ "inset-shadow-clip", 0, gsk_vulkan_box_shadow_pipeline_new },
{ "inset-shadow-clip-rounded", 0, gsk_vulkan_box_shadow_pipeline_new },
{ "outset-shadow", 0, gsk_vulkan_box_shadow_pipeline_new },
{ "outset-shadow-clip", 0, gsk_vulkan_box_shadow_pipeline_new },
{ "outset-shadow-clip-rounded", 0, gsk_vulkan_box_shadow_pipeline_new },
{ "blur", 1, gsk_vulkan_blur_pipeline_new },
{ "blur-clip", 1, gsk_vulkan_blur_pipeline_new },
{ "blur-clip-rounded", 1, gsk_vulkan_blur_pipeline_new },

View File

@ -12,18 +12,19 @@
#include "gskvulkanblendmodeopprivate.h"
#include "gskvulkanblurpipelineprivate.h"
#include "gskvulkanborderpipelineprivate.h"
#include "gskvulkanboxshadowpipelineprivate.h"
#include "gskvulkanclipprivate.h"
#include "gskvulkancolormatrixopprivate.h"
#include "gskvulkancoloropprivate.h"
#include "gskvulkancolortextpipelineprivate.h"
#include "gskvulkancrossfadeopprivate.h"
#include "gskvulkaninsetshadowopprivate.h"
#include "gskvulkanlineargradientpipelineprivate.h"
#include "gskvulkanopprivate.h"
#include "gskvulkanrendererprivate.h"
#include "gskvulkantextpipelineprivate.h"
#include "gskvulkanimageprivate.h"
#include "gskvulkanoffscreenopprivate.h"
#include "gskvulkanoutsetshadowopprivate.h"
#include "gskvulkanpushconstantsprivate.h"
#include "gskvulkanscissoropprivate.h"
#include "gskvulkantextureopprivate.h"
@ -55,8 +56,6 @@ typedef enum {
GSK_VULKAN_OP_LINEAR_GRADIENT,
GSK_VULKAN_OP_BLUR,
GSK_VULKAN_OP_BORDER,
GSK_VULKAN_OP_INSET_SHADOW,
GSK_VULKAN_OP_OUTSET_SHADOW,
/* GskVulkanOpText */
GSK_VULKAN_OP_TEXT,
GSK_VULKAN_OP_COLOR_TEXT,
@ -661,24 +660,18 @@ gsk_vulkan_render_pass_add_inset_shadow_node (GskVulkanRenderPass *self,
const GskVulkanParseState *state,
GskRenderNode *node)
{
GskVulkanPipelineType pipeline_type;
GskVulkanOpRender op = {
.type = GSK_VULKAN_OP_INSET_SHADOW,
.node = node,
.offset = state->offset,
};
if (gsk_inset_shadow_node_get_blur_radius (node) > 0)
FALLBACK ("Blur support not implemented for inset shadows");
else if (gsk_vulkan_clip_contains_rect (&state->clip, &state->offset, &node->bounds))
pipeline_type = GSK_VULKAN_PIPELINE_INSET_SHADOW;
else if (state->clip.type == GSK_VULKAN_CLIP_RECT)
pipeline_type = GSK_VULKAN_PIPELINE_INSET_SHADOW_CLIP;
else
pipeline_type = GSK_VULKAN_PIPELINE_INSET_SHADOW_CLIP_ROUNDED;
op.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
gsk_vulkan_render_pass_add_op (self, (GskVulkanOp *) &op);
gsk_vulkan_inset_shadow_op (self,
gsk_vulkan_clip_get_clip_type (&state->clip, &state->offset, &node->bounds),
gsk_inset_shadow_node_get_outline (node),
&state->offset,
gsk_inset_shadow_node_get_color (node),
&GRAPHENE_POINT_INIT (gsk_inset_shadow_node_get_dx (node),
gsk_inset_shadow_node_get_dy (node)),
gsk_inset_shadow_node_get_spread (node),
gsk_inset_shadow_node_get_blur_radius (node));
return TRUE;
}
@ -689,24 +682,18 @@ gsk_vulkan_render_pass_add_outset_shadow_node (GskVulkanRenderPass *self,
const GskVulkanParseState *state,
GskRenderNode *node)
{
GskVulkanPipelineType pipeline_type;
GskVulkanOpRender op = {
.type = GSK_VULKAN_OP_OUTSET_SHADOW,
.node = node,
.offset = state->offset,
};
if (gsk_outset_shadow_node_get_blur_radius (node) > 0)
FALLBACK ("Blur support not implemented for outset shadows");
else if (gsk_vulkan_clip_contains_rect (&state->clip, &state->offset, &node->bounds))
pipeline_type = GSK_VULKAN_PIPELINE_OUTSET_SHADOW;
else if (state->clip.type == GSK_VULKAN_CLIP_RECT)
pipeline_type = GSK_VULKAN_PIPELINE_OUTSET_SHADOW_CLIP;
else
pipeline_type = GSK_VULKAN_PIPELINE_OUTSET_SHADOW_CLIP_ROUNDED;
op.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
gsk_vulkan_render_pass_add_op (self, (GskVulkanOp *) &op);
gsk_vulkan_outset_shadow_op (self,
gsk_vulkan_clip_get_clip_type (&state->clip, &state->offset, &node->bounds),
gsk_outset_shadow_node_get_outline (node),
&state->offset,
gsk_outset_shadow_node_get_color (node),
&GRAPHENE_POINT_INIT (gsk_outset_shadow_node_get_dx (node),
gsk_outset_shadow_node_get_dy (node)),
gsk_outset_shadow_node_get_spread (node),
gsk_outset_shadow_node_get_blur_radius (node));
return TRUE;
}
@ -1703,8 +1690,6 @@ gsk_vulkan_render_op_upload (GskVulkanOp *op_,
case GSK_VULKAN_OP_PUSH_VERTEX_CONSTANTS:
case GSK_VULKAN_OP_LINEAR_GRADIENT:
case GSK_VULKAN_OP_BORDER:
case GSK_VULKAN_OP_INSET_SHADOW:
case GSK_VULKAN_OP_OUTSET_SHADOW:
break;
}
}
@ -1739,8 +1724,6 @@ gsk_vulkan_render_op_count_vertex_data (GskVulkanOp *op_,
case GSK_VULKAN_OP_LINEAR_GRADIENT:
case GSK_VULKAN_OP_BLUR:
case GSK_VULKAN_OP_BORDER:
case GSK_VULKAN_OP_INSET_SHADOW:
case GSK_VULKAN_OP_OUTSET_SHADOW:
vertex_stride = gsk_vulkan_pipeline_get_vertex_stride (op->render.pipeline);
n_bytes = round_up (n_bytes, vertex_stride);
op->render.vertex_offset = n_bytes;
@ -1859,30 +1842,6 @@ gsk_vulkan_render_op_collect_vertex_data (GskVulkanOp *op_,
gsk_border_node_get_colors (op->render.node));
break;
case GSK_VULKAN_OP_INSET_SHADOW:
gsk_vulkan_box_shadow_pipeline_collect_vertex_data (GSK_VULKAN_BOX_SHADOW_PIPELINE (op->render.pipeline),
data + op->render.vertex_offset,
&op->render.offset,
gsk_inset_shadow_node_get_outline (op->render.node),
gsk_inset_shadow_node_get_color (op->render.node),
gsk_inset_shadow_node_get_dx (op->render.node),
gsk_inset_shadow_node_get_dy (op->render.node),
gsk_inset_shadow_node_get_spread (op->render.node),
gsk_inset_shadow_node_get_blur_radius (op->render.node));
break;
case GSK_VULKAN_OP_OUTSET_SHADOW:
gsk_vulkan_box_shadow_pipeline_collect_vertex_data (GSK_VULKAN_BOX_SHADOW_PIPELINE (op->render.pipeline),
data + op->render.vertex_offset,
&op->render.offset,
gsk_outset_shadow_node_get_outline (op->render.node),
gsk_outset_shadow_node_get_color (op->render.node),
gsk_outset_shadow_node_get_dx (op->render.node),
gsk_outset_shadow_node_get_dy (op->render.node),
gsk_outset_shadow_node_get_spread (op->render.node),
gsk_outset_shadow_node_get_blur_radius (op->render.node));
break;
default:
g_assert_not_reached ();
case GSK_VULKAN_OP_PUSH_VERTEX_CONSTANTS:
@ -1986,8 +1945,6 @@ gsk_vulkan_render_op_reserve_descriptor_sets (GskVulkanOp *op_,
g_assert_not_reached ();
case GSK_VULKAN_OP_BORDER:
case GSK_VULKAN_OP_INSET_SHADOW:
case GSK_VULKAN_OP_OUTSET_SHADOW:
case GSK_VULKAN_OP_PUSH_VERTEX_CONSTANTS:
break;
}
@ -2054,8 +2011,6 @@ gsk_vulkan_render_op_get_pipeline (GskVulkanOp *op_)
case GSK_VULKAN_OP_LINEAR_GRADIENT:
case GSK_VULKAN_OP_BLUR:
case GSK_VULKAN_OP_BORDER:
case GSK_VULKAN_OP_INSET_SHADOW:
case GSK_VULKAN_OP_OUTSET_SHADOW:
return gsk_vulkan_pipeline_get_pipeline (op->render.pipeline);
case GSK_VULKAN_OP_TEXT:
@ -2118,14 +2073,6 @@ gsk_vulkan_render_op_command (GskVulkanOp *op_,
1);
break;
case GSK_VULKAN_OP_INSET_SHADOW:
case GSK_VULKAN_OP_OUTSET_SHADOW:
gsk_vulkan_box_shadow_pipeline_draw (GSK_VULKAN_BOX_SHADOW_PIPELINE (op->render.pipeline),
command_buffer,
op->render.vertex_offset / gsk_vulkan_pipeline_get_vertex_stride (op->render.pipeline),
1);
break;
case GSK_VULKAN_OP_PUSH_VERTEX_CONSTANTS:
gsk_vulkan_push_constants_push (command_buffer,
pipeline_layout,

View File

@ -17,12 +17,6 @@ typedef enum {
GSK_VULKAN_PIPELINE_BORDER,
GSK_VULKAN_PIPELINE_BORDER_CLIP,
GSK_VULKAN_PIPELINE_BORDER_CLIP_ROUNDED,
GSK_VULKAN_PIPELINE_INSET_SHADOW,
GSK_VULKAN_PIPELINE_INSET_SHADOW_CLIP,
GSK_VULKAN_PIPELINE_INSET_SHADOW_CLIP_ROUNDED,
GSK_VULKAN_PIPELINE_OUTSET_SHADOW,
GSK_VULKAN_PIPELINE_OUTSET_SHADOW_CLIP,
GSK_VULKAN_PIPELINE_OUTSET_SHADOW_CLIP_ROUNDED,
GSK_VULKAN_PIPELINE_BLUR,
GSK_VULKAN_PIPELINE_BLUR_CLIP,
GSK_VULKAN_PIPELINE_BLUR_CLIP_ROUNDED,