gdksurface-win32.c: Fix up popup placement

If we are undergoing a surface move, just apply the next_layout anyways,
even if we are not moving a toplevel surface.

Update the way how we obtain the x and y coordinates of a surface, if it
is a toplevel, apply the x and y coordinates from the results from we
obtained the underlying Win32 HWND, as we did before.  But if it is a
popup, use gdk_win32_surface_get_geometry() to obtain the correct x and
y coordinates to place our popup surface.

Also correct how we compute the shadow dimensions, and the final popup
rectangle as we attempt to layout the popup surface, since GDK-Win32
keeps track of the shadow dimensions in system (unscaled) units, not GDK
units.

Fixes issue #3793.
This commit is contained in:
Chun-wei Fan 2021-06-16 12:24:47 +08:00
parent 85b595bd14
commit ba7ec29dc0

View File

@ -1229,6 +1229,7 @@ gdk_win32_surface_layout_popup (GdkSurface *surface,
&shadow_right, &shadow_right,
&shadow_top, &shadow_top,
&shadow_bottom); &shadow_bottom);
gdk_win32_surface_set_shadow_width (surface, gdk_win32_surface_set_shadow_width (surface,
shadow_left, shadow_left,
shadow_right, shadow_right,
@ -1238,10 +1239,10 @@ gdk_win32_surface_layout_popup (GdkSurface *surface,
gdk_surface_layout_popup_helper (surface, gdk_surface_layout_popup_helper (surface,
width, width,
height, height,
impl->shadow.left, shadow_left,
impl->shadow.right, shadow_right,
impl->shadow.top, shadow_top,
impl->shadow.bottom, shadow_bottom,
monitor, monitor,
&bounds, &bounds,
layout, layout,
@ -1261,9 +1262,7 @@ gdk_win32_surface_layout_popup (GdkSurface *surface,
final_rect.height); final_rect.height);
} }
else else
{ gdk_win32_surface_move (surface, x, y);
gdk_win32_surface_move (surface, x, y);
}
} }
static void static void
@ -4417,9 +4416,9 @@ gdk_win32_surface_set_shadow_width (GdkSurface *window,
if (impl->zero_shadow) if (impl->zero_shadow)
return; return;
impl->shadow.left = left; impl->shadow.left = left * impl->surface_scale;;
impl->shadow.right = right * impl->surface_scale; impl->shadow.right = right * impl->surface_scale;
impl->shadow.top = top; impl->shadow.top = top * impl->surface_scale;;
impl->shadow.bottom = bottom * impl->surface_scale; impl->shadow.bottom = bottom * impl->surface_scale;
impl->shadow_x = left + right; impl->shadow_x = left + right;
impl->shadow_y = top + bottom; impl->shadow_y = top + bottom;
@ -4555,7 +4554,7 @@ _gdk_win32_surface_request_layout (GdkSurface *surface)
int scale = impl->surface_scale; int scale = impl->surface_scale;
RECT rect; RECT rect;
if (GDK_IS_TOPLEVEL (surface) && impl->drag_move_resize_context.native_move_resize_pending) if (impl->drag_move_resize_context.native_move_resize_pending)
{ {
surface->width = impl->next_layout.configured_width; surface->width = impl->next_layout.configured_width;
surface->height = impl->next_layout.configured_height; surface->height = impl->next_layout.configured_height;
@ -4566,8 +4565,18 @@ _gdk_win32_surface_request_layout (GdkSurface *surface)
impl->next_layout.configured_width = (rect.right - rect.left + scale - 1) / scale; impl->next_layout.configured_width = (rect.right - rect.left + scale - 1) / scale;
impl->next_layout.configured_height = (rect.bottom - rect.top + scale - 1) / scale; impl->next_layout.configured_height = (rect.bottom - rect.top + scale - 1) / scale;
surface->x = rect.left / scale;
surface->y = rect.top / scale; if (GDK_IS_TOPLEVEL (surface))
{
surface->x = rect.left / scale;
surface->y = rect.top / scale;
}
else if (GDK_IS_POPUP (surface))
{
gdk_win32_surface_get_geometry (surface,
&surface->x, &surface->y,
NULL, NULL);
}
} }
} }