gdk: Remove all code that only existed because of use_gl

Now that we don't use GL anymore, this code is unnecessary.
This commit is contained in:
Benjamin Otte 2016-11-22 20:03:14 +01:00
parent 77d336de17
commit bddfd7bb41
5 changed files with 66 additions and 522 deletions

View File

@ -340,18 +340,11 @@ gdk_cairo_draw_from_gl (cairo_t *cr,
GdkGLContext *paint_context;
cairo_surface_t *image;
cairo_matrix_t matrix;
int dx, dy, window_scale;
gboolean trivial_transform;
cairo_surface_t *group_target;
GdkWindow *direct_window, *impl_window;
guint framebuffer;
int alpha_size = 0;
cairo_region_t *clip_region;
GdkGLContextPaintData *paint_data;
impl_window = window->impl_window;
window_scale = gdk_window_get_scale_factor (impl_window);
int major, minor, version;
paint_context = gdk_window_get_paint_gl_context (window, NULL);
if (paint_context == NULL)
@ -388,324 +381,71 @@ gdk_cairo_draw_from_gl (cairo_t *cr,
return;
}
group_target = cairo_get_group_target (cr);
direct_window = cairo_surface_get_user_data (group_target, &direct_key);
cairo_get_matrix (cr, &matrix);
dx = matrix.x0;
dy = matrix.y0;
gdk_gl_context_get_version (paint_context, &major, &minor);
version = major * 100 + minor;
/* Trivial == integer-only translation */
trivial_transform =
(double)dx == matrix.x0 && (double)dy == matrix.y0 &&
matrix.xx == 1.0 && matrix.xy == 0.0 &&
matrix.yx == 0.0 && matrix.yy == 1.0;
/* TODO: Use glTexSubImage2D() and do a row-by-row copy to replace
* the GL_UNPACK_ROW_LENGTH support
*/
if (gdk_gl_context_get_use_es (paint_context) &&
!(version >= 300 || gdk_gl_context_has_unpack_subimage (paint_context)))
goto out;
/* For direct paint of non-alpha renderbuffer, we can
just do a bitblit */
if ((_gdk_gl_flags & GDK_GL_SOFTWARE_DRAW_GL) == 0 &&
source_type == GL_RENDERBUFFER &&
alpha_size == 0 &&
direct_window != NULL &&
direct_window->current_paint.use_gl &&
trivial_transform &&
clip_region != NULL)
/* TODO: avoid reading back non-required data due to dest clip */
image = cairo_surface_create_similar_image (cairo_get_target (cr),
(alpha_size == 0) ? CAIRO_FORMAT_RGB24 : CAIRO_FORMAT_ARGB32,
width, height);
cairo_surface_set_device_scale (image, buffer_scale, buffer_scale);
framebuffer = paint_data->tmp_framebuffer;
glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, framebuffer);
if (source_type == GL_RENDERBUFFER)
{
int unscaled_window_height;
int i;
/* Create a framebuffer with the source renderbuffer and
make it the current target for reads */
framebuffer = paint_data->tmp_framebuffer;
glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, framebuffer);
glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
GL_RENDERBUFFER_EXT, source);
glBindFramebufferEXT (GL_DRAW_FRAMEBUFFER_EXT, 0);
/* Translate to impl coords */
cairo_region_translate (clip_region, dx, dy);
glEnable (GL_SCISSOR_TEST);
gdk_window_get_unscaled_size (impl_window, NULL, &unscaled_window_height);
/* We can use glDrawBuffer on OpenGL only; on GLES 2.0 we are already
* double buffered so we don't need it...
*/
if (!gdk_gl_context_get_use_es (paint_context))
glDrawBuffer (GL_BACK);
else
{
int maj, min;
gdk_gl_context_get_version (paint_context, &maj, &min);
/* ... but on GLES 3.0 we can use the vectorized glDrawBuffers
* call.
*/
if ((maj * 100 + min) >= 300)
{
static const GLenum buffers[] = { GL_BACK };
glDrawBuffers (G_N_ELEMENTS (buffers), buffers);
}
}
#define FLIP_Y(_y) (unscaled_window_height - (_y))
for (i = 0; i < cairo_region_num_rectangles (clip_region); i++)
{
cairo_rectangle_int_t clip_rect, dest;
cairo_region_get_rectangle (clip_region, i, &clip_rect);
clip_rect.x *= window_scale;
clip_rect.y *= window_scale;
clip_rect.width *= window_scale;
clip_rect.height *= window_scale;
glScissor (clip_rect.x, FLIP_Y (clip_rect.y + clip_rect.height),
clip_rect.width, clip_rect.height);
dest.x = dx * window_scale;
dest.y = dy * window_scale;
dest.width = width * window_scale / buffer_scale;
dest.height = height * window_scale / buffer_scale;
if (gdk_rectangle_intersect (&clip_rect, &dest, &dest))
{
int clipped_src_x = x + (dest.x - dx * window_scale);
int clipped_src_y = y + (height - dest.height - (dest.y - dy * window_scale));
glBlitFramebufferEXT(clipped_src_x, clipped_src_y,
(clipped_src_x + dest.width), (clipped_src_y + dest.height),
dest.x, FLIP_Y(dest.y + dest.height),
dest.x + dest.width, FLIP_Y(dest.y),
GL_COLOR_BUFFER_BIT, GL_NEAREST);
if (impl_window->current_paint.flushed_region)
{
cairo_rectangle_int_t flushed_rect;
flushed_rect.x = dest.x / window_scale;
flushed_rect.y = dest.y / window_scale;
flushed_rect.width = (dest.x + dest.width + window_scale - 1) / window_scale - flushed_rect.x;
flushed_rect.height = (dest.y + dest.height + window_scale - 1) / window_scale - flushed_rect.y;
cairo_region_union_rectangle (impl_window->current_paint.flushed_region,
&flushed_rect);
cairo_region_subtract_rectangle (impl_window->current_paint.need_blend_region,
&flushed_rect);
}
}
}
glDisable (GL_SCISSOR_TEST);
glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, 0);
#undef FLIP_Y
}
/* For direct paint of alpha or non-alpha textures we can use texturing */
else if ((_gdk_gl_flags & GDK_GL_SOFTWARE_DRAW_GL) == 0 &&
source_type == GL_TEXTURE &&
direct_window != NULL &&
direct_window->current_paint.use_gl &&
trivial_transform &&
clip_region != NULL)
{
int unscaled_window_height;
GLint texture_width;
GLint texture_height;
int i, n_rects, n_quads;
GdkTexturedQuad *quads;
cairo_rectangle_int_t clip_rect;
/* Translate to impl coords */
cairo_region_translate (clip_region, dx, dy);
if (alpha_size != 0)
{
cairo_region_t *opaque_region, *blend_region;
opaque_region = cairo_region_copy (clip_region);
cairo_region_subtract (opaque_region, impl_window->current_paint.flushed_region);
cairo_region_subtract (opaque_region, impl_window->current_paint.need_blend_region);
if (!cairo_region_is_empty (opaque_region))
gdk_gl_texture_from_surface (impl_window->current_paint.surface,
opaque_region);
blend_region = cairo_region_copy (clip_region);
cairo_region_intersect (blend_region, impl_window->current_paint.need_blend_region);
glEnable (GL_BLEND);
if (!cairo_region_is_empty (blend_region))
gdk_gl_texture_from_surface (impl_window->current_paint.surface,
blend_region);
cairo_region_destroy (opaque_region);
cairo_region_destroy (blend_region);
}
glBindTexture (GL_TEXTURE_2D, source);
if (gdk_gl_context_get_use_es (paint_context))
{
texture_width = width;
texture_height = height;
}
else
{
glGetTexLevelParameteriv (GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &texture_width);
glGetTexLevelParameteriv (GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &texture_height);
}
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glEnable (GL_SCISSOR_TEST);
gdk_window_get_unscaled_size (impl_window, NULL, &unscaled_window_height);
#define FLIP_Y(_y) (unscaled_window_height - (_y))
cairo_region_get_extents (clip_region, &clip_rect);
glScissor (clip_rect.x * window_scale, FLIP_Y ((clip_rect.y + clip_rect.height) * window_scale),
clip_rect.width * window_scale, clip_rect.height * window_scale);
n_quads = 0;
n_rects = cairo_region_num_rectangles (clip_region);
quads = g_new (GdkTexturedQuad, n_rects);
for (i = 0; i < n_rects; i++)
{
cairo_rectangle_int_t dest;
cairo_region_get_rectangle (clip_region, i, &clip_rect);
clip_rect.x *= window_scale;
clip_rect.y *= window_scale;
clip_rect.width *= window_scale;
clip_rect.height *= window_scale;
dest.x = dx * window_scale;
dest.y = dy * window_scale;
dest.width = width * window_scale / buffer_scale;
dest.height = height * window_scale / buffer_scale;
if (gdk_rectangle_intersect (&clip_rect, &dest, &dest))
{
int clipped_src_x = x + (dest.x - dx * window_scale);
int clipped_src_y = y + (height - dest.height - (dest.y - dy * window_scale));
GdkTexturedQuad quad = {
dest.x, FLIP_Y(dest.y),
dest.x + dest.width, FLIP_Y(dest.y + dest.height),
clipped_src_x / (float)texture_width, (clipped_src_y + dest.height) / (float)texture_height,
(clipped_src_x + dest.width) / (float)texture_width, clipped_src_y / (float)texture_height,
};
quads[n_quads++] = quad;
if (impl_window->current_paint.flushed_region)
{
cairo_rectangle_int_t flushed_rect;
flushed_rect.x = dest.x / window_scale;
flushed_rect.y = dest.y / window_scale;
flushed_rect.width = (dest.x + dest.width + window_scale - 1) / window_scale - flushed_rect.x;
flushed_rect.height = (dest.y + dest.height + window_scale - 1) / window_scale - flushed_rect.y;
cairo_region_union_rectangle (impl_window->current_paint.flushed_region,
&flushed_rect);
cairo_region_subtract_rectangle (impl_window->current_paint.need_blend_region,
&flushed_rect);
}
}
}
if (n_quads > 0)
gdk_gl_texture_quads (paint_context, GL_TEXTURE_2D, n_quads, quads, FALSE);
g_free (quads);
if (alpha_size != 0)
glDisable (GL_BLEND);
#undef FLIP_Y
}
else
{
/* Software fallback */
int major, minor, version;
gdk_gl_context_get_version (paint_context, &major, &minor);
version = major * 100 + minor;
/* TODO: Use glTexSubImage2D() and do a row-by-row copy to replace
* the GL_UNPACK_ROW_LENGTH support
*/
if (gdk_gl_context_get_use_es (paint_context) &&
!(version >= 300 || gdk_gl_context_has_unpack_subimage (paint_context)))
goto out;
/* TODO: avoid reading back non-required data due to dest clip */
image = cairo_surface_create_similar_image (cairo_get_target (cr),
(alpha_size == 0) ? CAIRO_FORMAT_RGB24 : CAIRO_FORMAT_ARGB32,
width, height);
cairo_surface_set_device_scale (image, buffer_scale, buffer_scale);
framebuffer = paint_data->tmp_framebuffer;
glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, framebuffer);
if (source_type == GL_RENDERBUFFER)
{
/* Create a framebuffer with the source renderbuffer and
make it the current target for reads */
glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
GL_RENDERBUFFER_EXT, source);
}
else
{
glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
GL_TEXTURE_2D, source, 0);
}
glPixelStorei (GL_PACK_ALIGNMENT, 4);
glPixelStorei (GL_PACK_ROW_LENGTH, cairo_image_surface_get_stride (image) / 4);
/* The implicit format conversion is going to make this path slower */
if (!gdk_gl_context_get_use_es (paint_context))
glReadPixels (x, y, width, height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
cairo_image_surface_get_data (image));
else
glReadPixels (x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE,
cairo_image_surface_get_data (image));
glPixelStorei (GL_PACK_ROW_LENGTH, 0);
glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, 0);
cairo_surface_mark_dirty (image);
/* Invert due to opengl having different origin */
cairo_scale (cr, 1, -1);
cairo_translate (cr, 0, -height / buffer_scale);
cairo_set_source_surface (cr, image, 0, 0);
cairo_set_operator (cr, CAIRO_OPERATOR_OVER);
cairo_paint (cr);
cairo_surface_destroy (image);
glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
GL_TEXTURE_2D, source, 0);
}
glPixelStorei (GL_PACK_ALIGNMENT, 4);
glPixelStorei (GL_PACK_ROW_LENGTH, cairo_image_surface_get_stride (image) / 4);
/* The implicit format conversion is going to make this path slower */
if (!gdk_gl_context_get_use_es (paint_context))
glReadPixels (x, y, width, height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
cairo_image_surface_get_data (image));
else
glReadPixels (x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE,
cairo_image_surface_get_data (image));
glPixelStorei (GL_PACK_ROW_LENGTH, 0);
glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, 0);
cairo_surface_mark_dirty (image);
/* Invert due to opengl having different origin */
cairo_scale (cr, 1, -1);
cairo_translate (cr, 0, -height / buffer_scale);
cairo_set_source_surface (cr, image, 0, 0);
cairo_set_operator (cr, CAIRO_OPERATOR_OVER);
cairo_paint (cr);
cairo_surface_destroy (image);
out:
if (clip_region)
cairo_region_destroy (clip_region);
}
/* This is always called with the paint context current */
@ -726,6 +466,7 @@ gdk_gl_texture_from_surface (cairo_surface_t *surface,
float umax, vmax;
gboolean use_texture_rectangle;
guint target;
paint_context = gdk_gl_context_get_current ();
if ((_gdk_gl_flags & GDK_GL_SOFTWARE_DRAW_SURFACE) == 0 &&
paint_context &&

View File

@ -187,74 +187,6 @@ struct _GdkWindow
GList children_list_node;
GList *native_children;
/* The paint logic here is a bit complex because of our intermingling of
* cairo and GL. Let's first go over the cairo-alone case:
*
* 1) gdk_window_begin_paint_region() is called with an update region. If
* the backend wants it, we redirect drawing to a temporary surface
* sized the same as the update region and set `surface_needs_composite`
* to TRUE. Otherwise, we paint directly onto the real server-side window.
*
* 2) Things paint with cairo using GdkDrawingContext
*
* 3) When everything is painted, the user calls gdk_window_end_paint().
* If there was a temporary surface, this is composited back onto the
* real backing surface in the appropriate places.
*
* This is similar to double buffering, except we only have partial surfaces
* of undefined contents, and instead of swapping between two buffers, we
* create a new temporary buffer every time.
*
* When we add GL to the mix, we have this instead:
*
* 1) gdk_window_begin_paint_region() is called with an update region like
* before. We always redirect cairo drawing to a temporary surface when
* GL is enabled.
*
* 2) Things paint with cairo using GdkDrawingContext. Whenever
* something paints, it calls gdk_window_mark_paint_from_clip() to mark
* which regions it has painted in software. We'll learn what this does
* soon.
*
* 3) Something paints with GL and uses gdk_cairo_draw_from_gl() to
* composite back into the scene. We paint this onto the backing
* store for the window *immediately* by using GL, rather than
* painting to the temporary surface, and keep track of the area that
* we've painted in `flushed_region`.
*
* 4) Something paints using software again. It calls
* gdk_window_mark_paint_from_clip(), which subtracts the region it
* has painted from `flushed_region` and adds the region to
* `needs_blended_region`.
*
* 5) Something paints using GL again, using gdk_cairo_draw_from_gl().
* It paints directly to the backing store, removes the region it
* painted from `needs_blended_region`, and adds to `flushed_region`.
*
* 6) gdk_window_end_paint() is called. It composites the temporary surface
* back to the window, using GL, except it doesn't bother copying
* `flushed_region`, and when it paints `needs_blended_region`, it also
* turns on GL blending.
*
* That means that at any point in time, we have three regions:
*
* * `region` - This is the original invalidated region and is never
* touched.
*
* * `flushed_region` - This is the portion of `region` that has GL
* contents that have been painted directly to the window, and
* doesn't have any cairo drawing painted over it.
*
* * `needs_blended_region` - This is the portion of `region` that
* GL contents that have part cairo drawing painted over it.
* gdk_window_end_paint() will draw this region using blending.
*
* `flushed_region` and `needs_blended_region` never intersect, and the
* rest of `region` that isn't covered by either is the "opaque region",
* which is any area of cairo drawing that didn't ever intersect with GL.
* We can paint these from GL without turning on blending.
**/
struct {
/* The temporary surface that we're painting to. This will be composited
* back into the window when we call end_paint. This is our poor-man's
@ -262,11 +194,8 @@ struct _GdkWindow
cairo_surface_t *surface;
cairo_region_t *region;
cairo_region_t *flushed_region;
cairo_region_t *need_blend_region;
gboolean surface_needs_composite;
gboolean use_gl;
} current_paint;
GdkGLContext *gl_paint_context;

View File

@ -1874,12 +1874,6 @@ gdk_window_free_current_paint (GdkWindow *window)
cairo_region_destroy (window->current_paint.region);
window->current_paint.region = NULL;
cairo_region_destroy (window->current_paint.flushed_region);
window->current_paint.flushed_region = NULL;
cairo_region_destroy (window->current_paint.need_blend_region);
window->current_paint.need_blend_region = NULL;
window->current_paint.surface_needs_composite = FALSE;
}
@ -2719,13 +2713,9 @@ gdk_window_begin_paint_internal (GdkWindow *window,
cairo_region_intersect (window->current_paint.region, window->clip_region);
cairo_region_get_extents (window->current_paint.region, &clip_box);
window->current_paint.flushed_region = cairo_region_create ();
window->current_paint.need_blend_region = cairo_region_create ();
surface_content = gdk_window_get_content (window);
window->current_paint.use_gl = FALSE;
#if 0
if (window->current_paint.use_gl)
{
GdkGLContext *context;
@ -2757,6 +2747,7 @@ gdk_window_begin_paint_internal (GdkWindow *window,
glViewport (0, 0, ww, wh);
}
}
#endif
if (needs_surface)
{
@ -2806,11 +2797,10 @@ gdk_window_end_paint_internal (GdkWindow *window)
{
cairo_surface_t *surface;
#if 0
if (window->current_paint.use_gl)
{
cairo_region_t *opaque_region = cairo_region_copy (window->current_paint.region);
cairo_region_subtract (opaque_region, window->current_paint.flushed_region);
cairo_region_subtract (opaque_region, window->current_paint.need_blend_region);
gdk_gl_context_make_current (window->gl_paint_context);
@ -2831,23 +2821,21 @@ gdk_window_end_paint_internal (GdkWindow *window)
window->current_paint.region,
window->active_update_area);
}
else
{
surface = gdk_window_ref_impl_surface (window);
cr = cairo_create (surface);
#endif
surface = gdk_window_ref_impl_surface (window);
cr = cairo_create (surface);
cairo_set_source_surface (cr, window->current_paint.surface, 0, 0);
gdk_cairo_region (cr, window->current_paint.region);
cairo_clip (cr);
cairo_set_source_surface (cr, window->current_paint.surface, 0, 0);
gdk_cairo_region (cr, window->current_paint.region);
cairo_clip (cr);
cairo_set_operator (cr, CAIRO_OPERATOR_SOURCE);
cairo_paint (cr);
cairo_set_operator (cr, CAIRO_OPERATOR_SOURCE);
cairo_paint (cr);
cairo_destroy (cr);
cairo_destroy (cr);
cairo_surface_flush (surface);
cairo_surface_destroy (surface);
}
cairo_surface_flush (surface);
cairo_surface_destroy (surface);
}
gdk_window_free_current_paint (window);
@ -3007,76 +2995,6 @@ gdk_window_get_drawing_context (GdkWindow *window)
return window->drawing_context;
}
/**
* gdk_window_mark_paint_from_clip:
* @window: a #GdkWindow
* @cr: a #cairo_t
*
* If you call this during a paint (e.g. between gdk_window_begin_paint_region()
* and gdk_window_end_paint() then GDK will mark the current clip region of the
* window as being drawn. This is required when mixing GL rendering via
* gdk_cairo_draw_from_gl() and cairo rendering, as otherwise GDK has no way
* of knowing when something paints over the GL-drawn regions.
*
* This is typically called automatically by GTK+ and you don't need
* to care about this.
*
* Since: 3.16
**/
void
gdk_window_mark_paint_from_clip (GdkWindow *window,
cairo_t *cr)
{
cairo_region_t *clip_region;
GdkWindow *impl_window = window->impl_window;
if (impl_window->current_paint.surface == NULL ||
cairo_get_target (cr) != impl_window->current_paint.surface)
return;
if (cairo_region_is_empty (impl_window->current_paint.flushed_region))
return;
/* This here seems a bit weird, but basically, we're taking the current
clip and applying also the flushed region, and the result is that the
new clip is the intersection of these. This is the area where the newly
drawn region overlaps a previosly flushed area, which is an area of the
double buffer surface that need to be blended OVER the back buffer rather
than SRCed. */
cairo_save (cr);
/* We set the identity matrix here so we get and apply regions in native
window coordinates. */
cairo_identity_matrix (cr);
gdk_cairo_region (cr, impl_window->current_paint.flushed_region);
cairo_clip (cr);
clip_region = gdk_cairo_region_from_clip (cr);
if (clip_region == NULL)
{
/* Failed to represent clip as region, mark all as requiring
blend */
cairo_region_union (impl_window->current_paint.need_blend_region,
impl_window->current_paint.flushed_region);
cairo_region_destroy (impl_window->current_paint.flushed_region);
impl_window->current_paint.flushed_region = cairo_region_create ();
}
else
{
cairo_region_subtract (impl_window->current_paint.flushed_region, clip_region);
cairo_region_union (impl_window->current_paint.need_blend_region, clip_region);
}
cairo_region_destroy (clip_region);
/* Clear the area on the double buffer surface to transparent so we
can start drawing from scratch the area "above" the flushed
region */
cairo_set_source_rgba (cr, 0, 0, 0, 0);
cairo_set_operator (cr, CAIRO_OPERATOR_SOURCE);
cairo_paint (cr);
cairo_restore (cr);
}
/**
* gdk_window_get_clip_region:
* @window: a #GdkWindow

View File

@ -882,6 +882,7 @@ gdk_window_impl_wayland_begin_paint (GdkWindow *window)
static void
gdk_window_impl_wayland_end_paint (GdkWindow *window)
{
#if 0
GdkWindowImplWayland *impl = GDK_WINDOW_IMPL_WAYLAND (window->impl);
cairo_rectangle_int_t rect;
int i, n;
@ -920,6 +921,7 @@ gdk_window_impl_wayland_end_paint (GdkWindow *window)
impl->pending_commit = TRUE;
}
#endif
gdk_wayland_window_sync_margin (window);
gdk_wayland_window_sync_opaque_region (window);

View File

@ -6252,24 +6252,6 @@ gtk_widget_real_mnemonic_activate (GtkWidget *widget,
return TRUE;
}
static const cairo_user_data_key_t mark_for_draw_key;
static gboolean
gtk_cairo_is_marked_for_draw (cairo_t *cr)
{
return cairo_get_user_data (cr, &mark_for_draw_key) != NULL;
}
static void
gtk_cairo_set_marked_for_draw (cairo_t *cr,
gboolean marked)
{
if (marked)
cairo_set_user_data (cr, &mark_for_draw_key, GINT_TO_POINTER (1), NULL);
else
cairo_set_user_data (cr, &mark_for_draw_key, NULL, NULL);
}
static GskRenderer *
gtk_widget_get_renderer (GtkWidget *widget)
{
@ -6333,23 +6315,6 @@ gtk_widget_draw_internal (GtkWidget *widget,
gboolean push_group;
RenderMode mode;
/* If this was a cairo_t passed via gtk_widget_draw() then we don't
* require a window; otherwise we check for the window associated
* to the drawing context and mark it using the clip region of the
* Cairo context.
*/
if (!gtk_cairo_is_marked_for_draw (cr))
{
GdkDrawingContext *context = gdk_cairo_get_drawing_context (cr);
if (context != NULL)
{
event_window = gdk_drawing_context_get_window (context);
if (event_window != NULL)
gdk_window_mark_paint_from_clip (event_window, cr);
}
}
push_group =
widget->priv->alpha != 255 && !_gtk_widget_is_toplevel (widget);
@ -6500,8 +6465,6 @@ void
gtk_widget_draw (GtkWidget *widget,
cairo_t *cr)
{
gboolean was_marked;
g_return_if_fail (GTK_IS_WIDGET (widget));
g_return_if_fail (!widget->priv->alloc_needed);
g_return_if_fail (!widget->priv->alloc_needed_on_child);
@ -6509,17 +6472,8 @@ gtk_widget_draw (GtkWidget *widget,
cairo_save (cr);
was_marked = gtk_cairo_is_marked_for_draw (cr);
/* We mark the window so that gtk_cairo_should_draw_window()
* will always return TRUE, and all GdkWindows get drawn
*/
gtk_cairo_set_marked_for_draw (cr, TRUE);
gtk_widget_draw_internal (widget, cr, TRUE);
gtk_cairo_set_marked_for_draw (cr, was_marked);
cairo_restore (cr);
}