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gsk: Add gsk_border_node_get_uniform_color
Maintain this bit of information separately, it will be useful in the next commit.
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@ -1137,7 +1137,8 @@ struct _GskBorderNode
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{
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GskRenderNode render_node;
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bool uniform: 1;
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bool uniform_width: 1;
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bool uniform_color: 1;
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GskRoundedRect outline;
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float border_width[4];
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GdkRGBA border_color[4];
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@ -1286,16 +1287,18 @@ gsk_border_node_diff (GskRenderNode *node1,
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{
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GskBorderNode *self1 = (GskBorderNode *) node1;
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GskBorderNode *self2 = (GskBorderNode *) node2;
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gboolean uniform1 = self1->uniform_width && self1->uniform_color;
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gboolean uniform2 = self2->uniform_width && self2->uniform_color;
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if (self1->uniform &&
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self2->uniform &&
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if (uniform1 &&
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uniform2 &&
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self1->border_width[0] == self2->border_width[0] &&
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gsk_rounded_rect_equal (&self1->outline, &self2->outline) &&
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gdk_rgba_equal (&self1->border_color[0], &self2->border_color[0]))
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return;
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/* Different uniformity -> diff impossible */
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if (self1->uniform ^ self2->uniform)
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if (uniform1 ^ uniform1)
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{
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gsk_render_node_diff_impossible (node1, node2, region);
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return;
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@ -1401,14 +1404,17 @@ gsk_border_node_new (const GskRoundedRect *outline,
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if (border_width[0] == border_width[1] &&
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border_width[0] == border_width[2] &&
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border_width[0] == border_width[3] &&
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gdk_rgba_equal (&border_color[0], &border_color[1]) &&
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border_width[0] == border_width[3])
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self->uniform_width = TRUE;
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else
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self->uniform_width = FALSE;
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if (gdk_rgba_equal (&border_color[0], &border_color[1]) &&
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gdk_rgba_equal (&border_color[0], &border_color[2]) &&
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gdk_rgba_equal (&border_color[0], &border_color[3]))
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self->uniform = TRUE;
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self->uniform_color = TRUE;
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else
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self->uniform = FALSE;
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self->uniform_color = FALSE;
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graphene_rect_init_from_rect (&node->bounds, &self->outline.bounds);
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@ -1419,7 +1425,15 @@ gsk_border_node_new (const GskRoundedRect *outline,
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bool
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gsk_border_node_get_uniform (const GskRenderNode *self)
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{
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return ((const GskBorderNode *)self)->uniform;
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const GskBorderNode *node = (const GskBorderNode *)self;
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return node->uniform_width && node->uniform_color;
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}
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bool
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gsk_border_node_get_uniform_color (const GskRenderNode *self)
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{
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const GskBorderNode *node = (const GskBorderNode *)self;
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return node->uniform_color;
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}
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/*** GSK_TEXTURE_NODE ***/
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@ -95,6 +95,7 @@ void gsk_render_node_diff_impossible (GskRenderNode
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cairo_region_t *region);
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bool gsk_border_node_get_uniform (const GskRenderNode *self);
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bool gsk_border_node_get_uniform_color (const GskRenderNode *self);
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void gsk_text_node_serialize_glyphs (GskRenderNode *self,
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GString *str);
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