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x11: Rely on passive keyboard grabs with XI2 for DnD
The active keyboard grab can be spared then. This way the passive key grabs allow other key combinations (eg. alt-tab) that are not mandatory to grab here.
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@ -2656,6 +2656,7 @@ drag_context_grab (GdkDragContext *context)
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{
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GdkX11DragContext *x11_context = GDK_X11_DRAG_CONTEXT (context);
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GdkDevice *device = gdk_drag_context_get_device (context);
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GdkSeatCapabilities capabilities;
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GdkWindow *root;
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GdkSeat *seat;
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gint keycode, i;
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@ -2666,8 +2667,15 @@ drag_context_grab (GdkDragContext *context)
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root = gdk_screen_get_root_window (gdk_window_get_screen (x11_context->ipc_window));
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seat = gdk_device_get_seat (gdk_drag_context_get_device (context));
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#ifdef XINPUT_2
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if (GDK_IS_X11_DEVICE_XI2 (device))
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capabilities = GDK_SEAT_CAPABILITY_ALL_POINTING;
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else
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#endif
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capabilities = GDK_SEAT_CAPABILITY_ALL;
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if (gdk_seat_grab (seat, x11_context->ipc_window,
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GDK_SEAT_CAPABILITY_ALL, FALSE,
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capabilities, FALSE,
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x11_context->cursor, NULL, NULL, NULL) != GDK_GRAB_SUCCESS)
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return FALSE;
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