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gl driver: Only support one fbo per texture
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352590cf9f
commit
c9656e2864
@ -9,23 +9,23 @@
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#include <gdk/gdk.h>
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#include <epoxy/gl.h>
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typedef struct {
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GLuint fbo_id;
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GLuint depth_stencil_id;
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} Fbo;
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typedef struct {
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GLuint texture_id;
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int width;
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int height;
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GLuint min_filter;
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GLuint mag_filter;
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GArray *fbos;
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Fbo fbo;
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GdkTexture *user;
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guint in_use : 1;
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guint permanent : 1;
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} Texture;
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typedef struct {
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GLuint fbo_id;
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GLuint depth_stencil_id;
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} Fbo;
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struct _GskGLDriver
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{
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GObject parent_instance;
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@ -68,6 +68,15 @@ texture_new (void)
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return g_slice_new0 (Texture);
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}
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static inline void
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fbo_clear (const Fbo *f)
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{
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if (f->depth_stencil_id != 0)
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glDeleteRenderbuffers (1, &f->depth_stencil_id);
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glDeleteFramebuffers (1, &f->fbo_id);
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}
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static void
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texture_free (gpointer data)
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{
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@ -76,21 +85,13 @@ texture_free (gpointer data)
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if (t->user)
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gdk_texture_clear_render_data (t->user);
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g_clear_pointer (&t->fbos, g_array_unref);
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if (t->fbo.fbo_id != 0)
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fbo_clear (&t->fbo);
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glDeleteTextures (1, &t->texture_id);
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g_slice_free (Texture, t);
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}
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static void
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fbo_clear (gpointer data)
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{
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Fbo *f = data;
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if (f->depth_stencil_id != 0)
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glDeleteRenderbuffers (1, &f->depth_stencil_id);
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glDeleteFramebuffers (1, &f->fbo_id);
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}
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static void
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gsk_gl_driver_finalize (GObject *gobject)
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@ -262,7 +263,6 @@ gsk_gl_driver_collect_textures (GskGLDriver *driver)
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GHashTableIter iter;
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gpointer value_p = NULL;
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int old_size;
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/*return;*/
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g_return_val_if_fail (GSK_IS_GL_DRIVER (driver), 0);
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g_return_val_if_fail (!driver->in_frame, 0);
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@ -280,7 +280,12 @@ gsk_gl_driver_collect_textures (GskGLDriver *driver)
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if (t->in_use)
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{
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t->in_use = FALSE;
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g_clear_pointer (&t->fbos, g_array_unref);
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if (t->fbo.fbo_id != 0)
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{
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fbo_clear (&t->fbo);
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t->fbo.fbo_id = 0;
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}
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}
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else
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g_hash_table_iter_remove (&iter);
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@ -321,10 +326,10 @@ gsk_gl_driver_get_fbo (GskGLDriver *driver,
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{
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Texture *t = gsk_gl_driver_get_texture (driver, texture_id);
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if (t->fbos == NULL)
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if (t->fbo.fbo_id == 0)
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return &driver->default_fbo;
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return &g_array_index (t->fbos, Fbo, 0);
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return &t->fbo;
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}
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static Texture *
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@ -478,7 +483,6 @@ gsk_gl_driver_create_render_target (GskGLDriver *driver,
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{
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GLuint fbo_id, depth_stencil_buffer_id;
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Texture *t;
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Fbo f;
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g_return_val_if_fail (GSK_IS_GL_DRIVER (driver), -1);
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g_return_val_if_fail (driver->in_frame, -1);
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@ -487,11 +491,8 @@ gsk_gl_driver_create_render_target (GskGLDriver *driver,
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if (t == NULL)
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return -1;
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if (t->fbos == NULL)
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{
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t->fbos = g_array_new (FALSE, FALSE, sizeof (Fbo));
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g_array_set_clear_func (t->fbos, fbo_clear);
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}
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if (t->fbo.fbo_id != 0)
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fbo_clear (&t->fbo);
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glGenFramebuffers (1, &fbo_id);
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glBindFramebuffer (GL_FRAMEBUFFER, fbo_id);
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@ -520,10 +521,8 @@ gsk_gl_driver_create_render_target (GskGLDriver *driver,
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GL_RENDERBUFFER, depth_stencil_buffer_id);
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}
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f.fbo_id = fbo_id;
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f.depth_stencil_id = depth_stencil_buffer_id;
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g_array_append_val (t->fbos, f);
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t->fbo.fbo_id = fbo_id;
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t->fbo.depth_stencil_id = depth_stencil_buffer_id;
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g_assert_cmpint (glCheckFramebufferStatus (GL_FRAMEBUFFER), ==, GL_FRAMEBUFFER_COMPLETE);
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glBindFramebuffer (GL_FRAMEBUFFER, driver->default_fbo.fbo_id);
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