broadway: Add border node

This commit is contained in:
Alexander Larsson 2017-11-21 23:01:00 +01:00
parent 5a8d204c83
commit cf03229a99
4 changed files with 127 additions and 3 deletions

View File

@ -12,6 +12,7 @@ typedef enum { /* Sync changes with broadway.js */
BROADWAY_NODE_TEXTURE,
BROADWAY_NODE_CONTAINER,
BROADWAY_NODE_COLOR,
BROADWAY_NODE_BORDER,
} BroadwayNodeType;
typedef enum {

View File

@ -293,6 +293,7 @@ function cmdLowerSurface(id)
function SwapNodes(node_data, div) {
this.node_data = node_data;
this.node_data_signed = new Int32Array(node_data);
this.data_pos = 0;
this.div = div;
this.div2 = document.createElement('div');
@ -324,6 +325,10 @@ SwapNodes.prototype.decode_uint32 = function() {
return this.node_data[this.data_pos++];
}
SwapNodes.prototype.decode_int32 = function() {
return this.node_data_signed[this.data_pos++];
}
SwapNodes.prototype.decode_color = function() {
var rgba = this.decode_uint32();
a = (rgba >> 24) & 0xff;
@ -337,6 +342,35 @@ SwapNodes.prototype.decode_color = function() {
return c
}
SwapNodes.prototype.decode_float = function() {
return this.decode_int32() / 256.0;
}
SwapNodes.prototype.decode_size = function() {
var s = new Object();
s.width = this.decode_float ();
s.height = this.decode_float ();
return s
}
SwapNodes.prototype.decode_rect = function() {
var r = new Object();
r.x = this.decode_float ();
r.y = this.decode_float ();
r.width = this.decode_float ();
r.height = this.decode_float ();
return r;
}
SwapNodes.prototype.decode_rounded_rect = function() {
var r = new Object();
r.bounds = this.decode_rect();
r.sizes = []
for (var i = 0; i < 4; i++)
r.sizes[i] = this.decode_size();
return r
}
SwapNodes.prototype.handle_node = function(parent)
{
var type = this.decode_uint32();
@ -372,8 +406,8 @@ SwapNodes.prototype.handle_node = function(parent)
var y = this.decode_uint32();
var width = this.decode_uint32();
var height = this.decode_uint32();
var div = document.createElement('div');
var c = this.decode_color ()
var div = document.createElement('div');
div.style["position"] = "absolute";
div.style["left"] = x + "px";
div.style["top"] = y + "px";
@ -383,6 +417,36 @@ SwapNodes.prototype.handle_node = function(parent)
parent.appendChild(div);
break;
case 3: // BORDER
var rrect = this.decode_rounded_rect();
var border_widths = []
for (var i = 0; i < 4; i++)
border_widths[i] = this.decode_float();
var border_colors = []
for (var i = 0; i < 4; i++)
border_colors[i] = this.decode_color();
var div = document.createElement('div');
div.style["position"] = "absolute";
div.style["left"] = (rrect.bounds.x + border_widths[3]) + "px";
div.style["top"] = (rrect.bounds.y + border_widths[0]) + "px";
div.style["width"] = (rrect.bounds.width - border_widths[1] - border_widths[3]) + "px";
div.style["height"] = (rrect.bounds.height - border_widths[0] - border_widths[2]) + "px";
div.style["border-style"] = "solid";
div.style["border-top-left-radius"] = rrect.sizes[0].width + "px " + rrect.sizes[0].height + "px"
div.style["border-top-right-radius"] = rrect.sizes[1].width + "px " + rrect.sizes[1].height + "px"
div.style["border-bottom-right-radius"] = rrect.sizes[2].width + "px " + rrect.sizes[2].height + "px"
div.style["border-bottom-left-radius"] = rrect.sizes[3].width + "px " + rrect.sizes[3].height + "px"
div.style["border-top-color"] = border_colors[0];
div.style["border-top-width"] = border_widths[0] + "px";
div.style["border-right-color"] = border_colors[1];
div.style["border-right-width"] = border_widths[1] + "px";
div.style["border-bottom-color"] = border_colors[2];
div.style["border-bottom-width"] = border_widths[2] + "px";
div.style["border-left-color"] = border_colors[3];
div.style["border-left-width"] = border_widths[3] + "px";
parent.appendChild(div);
break;
default:
alert("Unexpected node type " + type);
}

View File

@ -215,6 +215,13 @@ get_client_serial (BroadwayClient *client, guint32 daemon_serial)
return client_serial;
}
#define NODE_SIZE_COLOR 1
#define NODE_SIZE_FLOAT 1
#define NODE_SIZE_POINT 2
#define NODE_SIZE_SIZE 2
#define NODE_SIZE_RECT (NODE_SIZE_POINT + NODE_SIZE_SIZE)
#define NODE_SIZE_RRECT (NODE_SIZE_RECT + 4 * NODE_SIZE_SIZE)
static int
rewrite_node_textures (BroadwayClient *client,
int len, guint32 data[], int pos)
@ -227,7 +234,10 @@ rewrite_node_textures (BroadwayClient *client,
type = data[pos++];
switch (type) {
case BROADWAY_NODE_COLOR:
pos += 5;
pos += NODE_SIZE_RECT + NODE_SIZE_COLOR;
break;
case BROADWAY_NODE_BORDER:
pos += NODE_SIZE_RRECT + 4 * NODE_SIZE_FLOAT + 4 * NODE_SIZE_COLOR;
break;
case BROADWAY_NODE_TEXTURE:
data[pos+4] = GPOINTER_TO_INT (g_hash_table_lookup (client->textures,

View File

@ -107,6 +107,44 @@ add_rgba (GArray *nodes, const GdkRGBA *rgba)
g_array_append_val (nodes, c);
}
static void
add_float (GArray *nodes, float f)
{
gint32 i = (gint32) (f * 256.0f);
guint u = (guint32) i;
g_array_append_val (nodes, u);
}
static void
add_point (GArray *nodes, const graphene_point_t *point)
{
add_float (nodes, point->x);
add_float (nodes, point->y);
}
static void
add_size (GArray *nodes, const graphene_size_t *size)
{
add_float (nodes, size->width);
add_float (nodes, size->height);
}
static void
add_rect (GArray *nodes, const graphene_rect_t *rect)
{
add_point (nodes, &rect->origin);
add_size (nodes, &rect->size);
}
static void
add_rounded_rect (GArray *nodes, const GskRoundedRect *rrect)
{
int i;
add_rect (nodes, &rrect->bounds);
for (i = 0; i < 4; i++)
add_size (nodes, &rrect->corner[i]);
}
static void
gsk_broadway_renderer_add_node (GskRenderer *self,
GArray *nodes,
@ -139,7 +177,6 @@ gsk_broadway_renderer_add_node (GskRenderer *self,
case GSK_COLOR_NODE:
{
add_uint32 (nodes, BROADWAY_NODE_COLOR);
add_uint32 (nodes, x);
add_uint32 (nodes, y);
@ -149,6 +186,18 @@ gsk_broadway_renderer_add_node (GskRenderer *self,
}
return;
case GSK_BORDER_NODE:
{
int i;
add_uint32 (nodes, BROADWAY_NODE_BORDER);
add_rounded_rect (nodes, gsk_border_node_peek_outline (node));
for (i = 0; i < 4; i++)
add_float (nodes, gsk_border_node_peek_widths (node)[i]);
for (i = 0; i < 4; i++)
add_rgba (nodes, &gsk_border_node_peek_colors (node)[i]);
}
return;
default:
{
cairo_surface_t *surface;