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gsk: Include GL renderer in gsk.h
Same as the Vulkan renderer
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@ -32,6 +32,7 @@
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#include <gsk/gskglshader.h>
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#include <gsk/gskglshader.h>
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#include <gsk/gskcairorenderer.h>
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#include <gsk/gskcairorenderer.h>
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#include <gsk/gl/gskglrenderer.h>
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#include <gsk/gpu/gskvulkanrenderer.h>
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#include <gsk/gpu/gskvulkanrenderer.h>
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#include <gsk/gsktypes.h>
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#include <gsk/gsktypes.h>
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