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docs: Remove GdkPixmap template
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<!-- ##### SECTION Title ##### -->
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Bitmaps and Pixmaps
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<!-- ##### SECTION Short_Description ##### -->
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Offscreen drawables
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<!-- ##### SECTION Long_Description ##### -->
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<para>
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Pixmaps are offscreen drawables. They can be drawn upon with the
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standard drawing primitives, then copied to another drawable (such as
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a #GdkWindow). The depth of a pixmap
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is the number of bits per pixels. Bitmaps are simply pixmaps
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with a depth of 1. (That is, they are monochrome bitmaps - each
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pixel can be either on or off).
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</para>
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<!-- ##### SECTION See_Also ##### -->
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<para>
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</para>
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<!-- ##### SECTION Stability_Level ##### -->
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<!-- ##### SECTION Image ##### -->
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<!-- ##### STRUCT GdkPixmap ##### -->
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<para>
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An opaque structure representing an offscreen drawable.
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Pointers to structures of type #GdkPixmap, #GdkBitmap,
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and #GdkWindow, can often be used interchangeably.
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The type #GdkDrawable refers generically to any of
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these types.
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</para>
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<!-- ##### FUNCTION gdk_pixmap_new ##### -->
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<para>
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Create a new pixmap with a given size and depth.
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</para>
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@drawable: A #GdkDrawable, used to determine default values
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for the new pixmap. Can be %NULL if @depth is specified,
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@width: The width of the new pixmap in pixels.
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@height: The height of the new pixmap in pixels.
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@depth: The depth (number of bits per pixel) of the new pixmap.
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If -1, and @drawable is not %NULL, the depth of the new
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pixmap will be equal to that of @drawable.
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@Returns: the #GdkPixmap
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<!-- ##### TYPEDEF GdkBitmap ##### -->
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<para>
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An opaque structure representing an offscreen drawable of depth
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1. Pointers to structures of type #GdkPixmap, #GdkBitmap, and
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#GdkWindow, can often be used interchangeably. The type #GdkDrawable
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refers generically to any of these types.
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</para>
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