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Load jpegs without gdk-pixbuf
Use our own loader for jpeg files.
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@ -48,6 +48,7 @@
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#include <graphene.h>
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#include "loaders/gdkpngprivate.h"
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#include "loaders/gdktiffprivate.h"
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#include "loaders/gdkjpegprivate.h"
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G_DEFINE_QUARK (gdk-texture-error-quark, gdk_texture_error)
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@ -445,6 +446,11 @@ gdk_texture_new_from_bytes (GBytes *bytes,
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{
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return gdk_load_tiff (bytes, error);
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}
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else if (size > strlen (JPEG_SIGNATURE) &&
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memcmp (data, JPEG_SIGNATURE, strlen (JPEG_SIGNATURE)) == 0)
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{
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return gdk_load_jpeg (bytes, error);
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}
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else
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{
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GInputStream *stream;
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