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Merge branch 'avoid-batch-size-overflow' into 'master'
Revert "gsk: Respect max element vertices limitation" See merge request GNOME/gtk!3704
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commit
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@ -444,12 +444,9 @@ gsk_ngl_command_queue_new (GdkGLContext *context,
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else
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self->uniforms = gsk_ngl_uniform_state_new ();
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/* Determine max texture size and other limitations immediately
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* and restore context
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*/
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/* Determine max texture size immediately and restore context */
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gdk_gl_context_make_current (context);
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glGetIntegerv (GL_MAX_TEXTURE_SIZE, &self->max_texture_size);
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glGetIntegerv (GL_MAX_ELEMENTS_VERTICES, &self->max_elements_vertices);
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return g_steal_pointer (&self);
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}
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@ -620,7 +617,7 @@ gsk_ngl_command_queue_end_draw (GskNglCommandQueue *self)
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last_batch->any.viewport.height == batch->any.viewport.height &&
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last_batch->draw.framebuffer == batch->draw.framebuffer &&
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last_batch->draw.vbo_offset + last_batch->draw.vbo_count == batch->draw.vbo_offset &&
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last_batch->draw.vbo_count + batch->draw.vbo_count <= self->max_elements_vertices &&
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last_batch->draw.vbo_count + batch->draw.vbo_count < G_MAXINT16 &&
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snapshots_equal (self, last_batch, batch))
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{
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last_batch->draw.vbo_count += batch->draw.vbo_count;
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@ -231,12 +231,6 @@ struct _GskNglCommandQueue
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*/
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int max_texture_size;
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/* Discovered max element count. We must not create batches that contain
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* more vertices than this number.
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*/
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int max_elements_vertices;
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/* The index of the last batch in @batches, which may not be the element
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* at the end of the array, as batches can be reordered. This is used to
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* update the "next" index when adding a new batch.
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