mirror of
https://gitlab.gnome.org/GNOME/gtk.git
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Merge branch 'wip/otte/for-main' into 'main'
glrenderer: Don't try to use float framebuffers on GLES2 See merge request GNOME/gtk!5845
This commit is contained in:
commit
dd7c85adc3
@ -131,6 +131,8 @@ struct _Download
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static gboolean
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gdk_gl_texture_find_format (gboolean use_es,
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guint gl_major,
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guint gl_minor,
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GLint gl_format,
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GLint gl_type,
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GdkMemoryFormat *out_format)
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@ -141,7 +143,7 @@ gdk_gl_texture_find_format (gboolean use_es,
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{
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GLenum q_internal_format, q_format, q_type;
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if (!gdk_memory_format_gl_format (format, use_es, &q_internal_format, &q_format, &q_type))
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if (!gdk_memory_format_gl_format (format, use_es, gl_major, gl_minor, &q_internal_format, &q_format, &q_type))
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continue;
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if (q_format != gl_format || q_type != gl_type)
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@ -163,12 +165,14 @@ gdk_gl_texture_do_download (GdkGLTexture *self,
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gsize expected_stride;
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Download *download = download_;
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GLenum gl_internal_format, gl_format, gl_type;
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int major, minor;
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expected_stride = texture->width * gdk_memory_format_bytes_per_pixel (download->format);
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gdk_gl_context_get_version (context, &major, &minor);
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if (download->stride == expected_stride &&
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!gdk_gl_context_get_use_es (context) &&
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gdk_memory_format_gl_format (download->format, TRUE, &gl_internal_format, &gl_format, &gl_type))
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gdk_memory_format_gl_format (download->format, TRUE, major, minor, &gl_internal_format, &gl_format, &gl_type))
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{
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glGetTexImage (GL_TEXTURE_2D,
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0,
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@ -187,9 +191,10 @@ gdk_gl_texture_do_download (GdkGLTexture *self,
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glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, self->id, 0);
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if (gdk_gl_context_check_version (context, 4, 3, 3, 1))
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{
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gdk_gl_context_get_version (context, &major, &minor);
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glGetFramebufferParameteriv (GL_FRAMEBUFFER, GL_IMPLEMENTATION_COLOR_READ_FORMAT, &gl_read_format);
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glGetFramebufferParameteriv (GL_FRAMEBUFFER, GL_IMPLEMENTATION_COLOR_READ_TYPE, &gl_read_type);
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if (!gdk_gl_texture_find_format (gdk_gl_context_get_use_es (context), gl_read_format, gl_read_type, &actual_format))
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if (!gdk_gl_texture_find_format (gdk_gl_context_get_use_es (context), major, minor, gl_read_format, gl_read_type, &actual_format))
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actual_format = GDK_MEMORY_R8G8B8A8_PREMULTIPLIED; /* pray */
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}
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else
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@ -220,7 +220,12 @@ struct _GdkMemoryFormatDescription
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gsize bytes_per_pixel;
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gsize alignment;
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gboolean prefers_high_depth;
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gboolean supports_gles;
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struct {
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guint gl_major;
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guint gl_minor;
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guint gles_major;
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guint gles_minor;
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} min_gl_version;
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struct {
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guint internal_format;
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guint format;
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@ -245,7 +250,7 @@ static const GdkMemoryFormatDescription memory_formats[GDK_MEMORY_N_FORMATS] = {
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4,
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G_ALIGNOF (guchar),
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FALSE,
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FALSE,
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{ 0, 0, G_MAXUINT, G_MAXUINT },
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{ GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE },
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b8g8r8a8_premultiplied_to_float,
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b8g8r8a8_premultiplied_from_float,
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@ -255,7 +260,7 @@ static const GdkMemoryFormatDescription memory_formats[GDK_MEMORY_N_FORMATS] = {
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4,
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G_ALIGNOF (guchar),
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FALSE,
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FALSE,
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{ 0, 0, G_MAXUINT, G_MAXUINT },
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{ GL_RGBA8, GL_BGRA, GDK_GL_UNSIGNED_BYTE_FLIPPED },
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a8r8g8b8_premultiplied_to_float,
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a8r8g8b8_premultiplied_from_float,
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@ -265,7 +270,7 @@ static const GdkMemoryFormatDescription memory_formats[GDK_MEMORY_N_FORMATS] = {
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4,
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G_ALIGNOF (guchar),
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FALSE,
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TRUE,
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{ 0, 0, 0, 0 },
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{ GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE },
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r8g8b8a8_premultiplied_to_float,
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r8g8b8a8_premultiplied_from_float,
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@ -275,7 +280,7 @@ static const GdkMemoryFormatDescription memory_formats[GDK_MEMORY_N_FORMATS] = {
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4,
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G_ALIGNOF (guchar),
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FALSE,
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FALSE,
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{ 0, 0, G_MAXUINT, G_MAXUINT },
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{ GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE },
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b8g8r8a8_to_float,
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b8g8r8a8_from_float,
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@ -285,7 +290,7 @@ static const GdkMemoryFormatDescription memory_formats[GDK_MEMORY_N_FORMATS] = {
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4,
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G_ALIGNOF (guchar),
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FALSE,
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FALSE,
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{ 0, 0, G_MAXUINT, G_MAXUINT },
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{ GL_RGBA8, GL_RGBA, GDK_GL_UNSIGNED_BYTE_FLIPPED },
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a8r8g8b8_to_float,
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a8r8g8b8_from_float,
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@ -295,7 +300,7 @@ static const GdkMemoryFormatDescription memory_formats[GDK_MEMORY_N_FORMATS] = {
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4,
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G_ALIGNOF (guchar),
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FALSE,
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TRUE,
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{ 0, 0, 0, 0 },
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{ GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE },
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r8g8b8a8_to_float,
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r8g8b8a8_from_float,
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@ -305,7 +310,7 @@ static const GdkMemoryFormatDescription memory_formats[GDK_MEMORY_N_FORMATS] = {
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4,
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G_ALIGNOF (guchar),
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FALSE,
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FALSE,
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{ 0, 0, G_MAXUINT, G_MAXUINT },
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{ GL_RGBA8, GL_BGRA, GDK_GL_UNSIGNED_BYTE_FLIPPED },
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a8b8g8r8_to_float,
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a8b8g8r8_from_float,
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@ -315,7 +320,7 @@ static const GdkMemoryFormatDescription memory_formats[GDK_MEMORY_N_FORMATS] = {
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3,
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G_ALIGNOF (guchar),
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FALSE,
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TRUE,
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{ 0, 0, 0, 0 },
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{ GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE },
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r8g8b8_to_float,
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r8g8b8_from_float,
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@ -325,7 +330,7 @@ static const GdkMemoryFormatDescription memory_formats[GDK_MEMORY_N_FORMATS] = {
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3,
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G_ALIGNOF (guchar),
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FALSE,
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FALSE,
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{ 0, 0, G_MAXUINT, G_MAXUINT },
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{ GL_RGB8, GL_BGR, GL_UNSIGNED_BYTE },
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b8g8r8_to_float,
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b8g8r8_from_float,
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@ -335,7 +340,7 @@ static const GdkMemoryFormatDescription memory_formats[GDK_MEMORY_N_FORMATS] = {
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6,
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G_ALIGNOF (guint16),
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TRUE,
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TRUE,
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{ 0, 0, 3, 0 },
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{ GL_RGB16, GL_RGB, GL_UNSIGNED_SHORT },
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r16g16b16_to_float,
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r16g16b16_from_float,
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@ -345,7 +350,7 @@ static const GdkMemoryFormatDescription memory_formats[GDK_MEMORY_N_FORMATS] = {
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8,
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G_ALIGNOF (guint16),
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TRUE,
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TRUE,
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{ 0, 0, 3, 0 },
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{ GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT },
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r16g16b16a16_to_float,
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r16g16b16a16_from_float,
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@ -355,7 +360,7 @@ static const GdkMemoryFormatDescription memory_formats[GDK_MEMORY_N_FORMATS] = {
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8,
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G_ALIGNOF (guint16),
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TRUE,
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TRUE,
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{ 0, 0, 3, 0 },
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{ GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT },
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r16g16b16a16_to_float,
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r16g16b16a16_from_float,
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@ -365,7 +370,7 @@ static const GdkMemoryFormatDescription memory_formats[GDK_MEMORY_N_FORMATS] = {
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6,
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G_ALIGNOF (guint16),
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TRUE,
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TRUE,
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{ 0, 0, 3, 0 },
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{ GL_RGB16F, GL_RGB, GL_HALF_FLOAT },
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r16g16b16_float_to_float,
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r16g16b16_float_from_float,
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@ -375,7 +380,7 @@ static const GdkMemoryFormatDescription memory_formats[GDK_MEMORY_N_FORMATS] = {
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8,
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G_ALIGNOF (guint16),
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TRUE,
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TRUE,
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{ 0, 0, 3, 0 },
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{ GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT },
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r16g16b16a16_float_to_float,
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r16g16b16a16_float_from_float,
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@ -385,7 +390,7 @@ static const GdkMemoryFormatDescription memory_formats[GDK_MEMORY_N_FORMATS] = {
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8,
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G_ALIGNOF (guint16),
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TRUE,
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TRUE,
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{ 0, 0, 3, 0 },
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{ GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT },
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r16g16b16a16_float_to_float,
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r16g16b16a16_float_from_float,
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@ -395,7 +400,7 @@ static const GdkMemoryFormatDescription memory_formats[GDK_MEMORY_N_FORMATS] = {
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12,
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G_ALIGNOF (float),
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TRUE,
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TRUE,
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{ 0, 0, 3, 0 },
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{ GL_RGB32F, GL_RGB, GL_FLOAT },
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r32g32b32_float_to_float,
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r32g32b32_float_from_float,
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@ -405,7 +410,7 @@ static const GdkMemoryFormatDescription memory_formats[GDK_MEMORY_N_FORMATS] = {
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16,
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G_ALIGNOF (float),
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TRUE,
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TRUE,
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{ 0, 0, 3, 0 },
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{ GL_RGBA32F, GL_RGBA, GL_FLOAT },
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r32g32b32a32_float_to_float,
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r32g32b32a32_float_from_float,
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@ -415,7 +420,7 @@ static const GdkMemoryFormatDescription memory_formats[GDK_MEMORY_N_FORMATS] = {
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16,
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G_ALIGNOF (float),
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TRUE,
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TRUE,
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{ 0, 0, 3, 0 },
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{ GL_RGBA32F, GL_RGBA, GL_FLOAT },
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r32g32b32a32_float_to_float,
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r32g32b32a32_float_from_float,
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@ -463,6 +468,8 @@ gdk_memory_format_prefers_high_depth (GdkMemoryFormat format)
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gboolean
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gdk_memory_format_gl_format (GdkMemoryFormat format,
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gboolean gles,
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guint gl_major,
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guint gl_minor,
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guint *out_internal_format,
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guint *out_format,
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guint *out_type)
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@ -474,8 +481,20 @@ gdk_memory_format_gl_format (GdkMemoryFormat format,
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if (memory_formats[format].alpha == GDK_MEMORY_ALPHA_STRAIGHT)
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return FALSE;
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if (gles && !memory_formats[format].supports_gles)
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if (gles)
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{
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if (memory_formats[format].min_gl_version.gles_major > gl_major ||
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(memory_formats[format].min_gl_version.gles_major == gl_major &&
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memory_formats[format].min_gl_version.gles_minor > gl_minor))
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return FALSE;
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}
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else
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{
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if (memory_formats[format].min_gl_version.gl_major > gl_major ||
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(memory_formats[format].min_gl_version.gl_major == gl_major &&
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memory_formats[format].min_gl_version.gl_minor > gl_minor))
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return FALSE;
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}
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return TRUE;
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}
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@ -35,6 +35,8 @@ gsize gdk_memory_format_bytes_per_pixel (GdkMemoryFormat
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gboolean gdk_memory_format_prefers_high_depth(GdkMemoryFormat format) G_GNUC_CONST;
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gboolean gdk_memory_format_gl_format (GdkMemoryFormat format,
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gboolean gles,
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guint gl_major,
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guint gl_minor,
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guint *out_internal_format,
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guint *out_format,
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guint *out_type);
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@ -1429,29 +1429,45 @@ gsk_gl_command_queue_create_framebuffer (GskGLCommandQueue *self)
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static GdkMemoryFormat
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memory_format_gl_format (GdkMemoryFormat data_format,
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gboolean use_es,
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guint major,
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guint minor,
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guint *gl_internalformat,
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guint *gl_format,
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guint *gl_type)
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{
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if (!gdk_memory_format_gl_format (data_format,
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if (gdk_memory_format_gl_format (data_format,
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use_es,
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major,
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minor,
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gl_internalformat,
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gl_format,
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gl_type))
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{
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return data_format;
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if (gdk_memory_format_prefers_high_depth (data_format))
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{
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data_format = GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED;
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else
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if (gdk_memory_format_gl_format (data_format,
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use_es,
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major,
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minor,
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gl_internalformat,
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gl_format,
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gl_type))
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return data_format;
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}
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data_format = GDK_MEMORY_R8G8B8A8_PREMULTIPLIED;
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if (!gdk_memory_format_gl_format (data_format,
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use_es,
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major,
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minor,
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gl_internalformat,
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gl_format,
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gl_type))
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{
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g_assert_not_reached ();
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}
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}
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return data_format;
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}
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@ -1462,7 +1478,6 @@ gsk_gl_command_queue_do_upload_texture_chunk (GskGLCommandQueue *self,
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int x,
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int y)
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{
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GdkGLContext *context;
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const guchar *data;
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gsize stride;
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GBytes *bytes;
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@ -1474,15 +1489,18 @@ gsk_gl_command_queue_do_upload_texture_chunk (GskGLCommandQueue *self,
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GLenum gl_type;
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gsize bpp;
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gboolean use_es;
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int major, minor;
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context = gdk_gl_context_get_current ();
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use_es = gdk_gl_context_get_use_es (context);
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use_es = gdk_gl_context_get_use_es (self->context);
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gdk_gl_context_get_version (self->context, &major, &minor);
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data_format = gdk_texture_get_format (texture);
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width = gdk_texture_get_width (texture);
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height = gdk_texture_get_height (texture);
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data_format = memory_format_gl_format (data_format,
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use_es,
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major,
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minor,
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&gl_internalformat,
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&gl_format,
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&gl_type);
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@ -1504,7 +1522,7 @@ gsk_gl_command_queue_do_upload_texture_chunk (GskGLCommandQueue *self,
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glTexSubImage2D (GL_TEXTURE_2D, 0, x, y, width, height, gl_format, gl_type, data);
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}
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else if (stride % bpp == 0 &&
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(gdk_gl_context_check_version (context, 0, 0, 3, 0) || gdk_gl_context_has_unpack_subimage (context)))
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(gdk_gl_context_check_version (self->context, 0, 0, 3, 0) || gdk_gl_context_has_unpack_subimage (self->context)))
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{
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glPixelStorei (GL_UNPACK_ROW_LENGTH, stride / bpp);
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@ -1536,6 +1554,7 @@ gsk_gl_command_queue_upload_texture_chunks (GskGLCommandQueue *self,
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GLenum gl_type;
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gboolean use_es;
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int texture_id;
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int major, minor;
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g_assert (GSK_IS_GL_COMMAND_QUEUE (self));
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@ -1568,10 +1587,13 @@ gsk_gl_command_queue_upload_texture_chunks (GskGLCommandQueue *self,
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glBindTexture (GL_TEXTURE_2D, texture_id);
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/* Initialize the texture */
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use_es = gdk_gl_context_get_use_es (gdk_gl_context_get_current ());
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use_es = gdk_gl_context_get_use_es (self->context);
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gdk_gl_context_get_version (self->context, &major, &minor);
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data_format = gdk_texture_get_format (chunks[0].texture);
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memory_format_gl_format (data_format,
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use_es,
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major,
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minor,
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&gl_internalformat,
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&gl_format,
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&gl_type);
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|
@ -372,7 +372,11 @@ gsk_gl_renderer_render_texture (GskRenderer *renderer,
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return texture;
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}
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format = gsk_render_node_prefers_high_depth (root) ? GL_RGBA32F : GL_RGBA8;
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if (gsk_render_node_prefers_high_depth (root) &&
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gdk_gl_context_check_version (self->context, 3, 0, 3, 0))
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format = GL_RGBA32F;
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else
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format = GL_RGBA8;
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gdk_gl_context_make_current (self->context);
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||||
|
||||
|
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