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vulkan: Use the actual RenderOp type
... instead of the generic one. This is again preparation for future changes.
This commit is contained in:
parent
34e13556b4
commit
df0dd296e9
@ -296,13 +296,13 @@ gsk_vulkan_render_pass_append_scissor (GskVulkanRenderPass *self,
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GskRenderNode *node,
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const GskVulkanParseState *state)
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{
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GskVulkanOp op = {
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.scissor.type = GSK_VULKAN_OP_SCISSOR,
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.scissor.node = node,
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.scissor.rect = state->scissor
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GskVulkanOpScissor op = {
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.type = GSK_VULKAN_OP_SCISSOR,
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.node = node,
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.rect = state->scissor
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};
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gsk_vulkan_render_pass_add_op (self, &op);
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gsk_vulkan_render_pass_add_op (self, (GskVulkanOp *) &op);
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}
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static void
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@ -310,22 +310,22 @@ gsk_vulkan_render_pass_append_push_constants (GskVulkanRenderPass *self,
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GskRenderNode *node,
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const GskVulkanParseState *state)
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{
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GskVulkanOp op = {
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.constants.type = GSK_VULKAN_OP_PUSH_VERTEX_CONSTANTS,
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.constants.node = node,
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.constants.scale = state->scale,
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.constants.clip = state->clip.rect,
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GskVulkanOpPushConstants op = {
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.type = GSK_VULKAN_OP_PUSH_VERTEX_CONSTANTS,
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.node = node,
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.scale = state->scale,
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.clip = state->clip.rect,
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};
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if (state->modelview)
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{
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gsk_transform_to_matrix (state->modelview, &op.constants.mvp);
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graphene_matrix_multiply (&op.constants.mvp, &state->projection, &op.constants.mvp);
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gsk_transform_to_matrix (state->modelview, &op.mvp);
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graphene_matrix_multiply (&op.mvp, &state->projection, &op.mvp);
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}
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else
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graphene_matrix_init_from_matrix (&op.constants.mvp, &state->projection);
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graphene_matrix_init_from_matrix (&op.mvp, &state->projection);
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gsk_vulkan_render_pass_add_op (self, &op);
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gsk_vulkan_render_pass_add_op (self, (GskVulkanOp *) &op);
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}
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#define FALLBACK(...) G_STMT_START { \
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@ -355,9 +355,9 @@ gsk_vulkan_render_pass_add_fallback_node (GskVulkanRenderPass *self,
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const GskVulkanParseState *state,
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GskRenderNode *node)
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{
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GskVulkanOp op = {
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.render.node = node,
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.render.offset = state->offset,
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GskVulkanOpRender op = {
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.node = node,
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.offset = state->offset,
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};
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switch (state->clip.type)
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@ -367,11 +367,11 @@ gsk_vulkan_render_pass_add_fallback_node (GskVulkanRenderPass *self,
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break;
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case GSK_VULKAN_CLIP_RECT:
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op.type = GSK_VULKAN_OP_FALLBACK_CLIP;
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gsk_rounded_rect_init_copy (&op.render.clip, &state->clip.rect);
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gsk_rounded_rect_init_copy (&op.clip, &state->clip.rect);
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break;
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case GSK_VULKAN_CLIP_ROUNDED:
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op.type = GSK_VULKAN_OP_FALLBACK_ROUNDED_CLIP;
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gsk_rounded_rect_init_copy (&op.render.clip, &state->clip.rect);
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gsk_rounded_rect_init_copy (&op.clip, &state->clip.rect);
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break;
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case GSK_VULKAN_CLIP_ALL_CLIPPED:
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default:
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@ -379,8 +379,8 @@ gsk_vulkan_render_pass_add_fallback_node (GskVulkanRenderPass *self,
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return FALSE;
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}
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op.render.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, GSK_VULKAN_PIPELINE_TEXTURE);
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gsk_vulkan_render_pass_add_op (self, &op);
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op.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, GSK_VULKAN_PIPELINE_TEXTURE);
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gsk_vulkan_render_pass_add_op (self, (GskVulkanOp *) &op);
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return TRUE;
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}
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@ -429,10 +429,10 @@ gsk_vulkan_render_pass_add_color_node (GskVulkanRenderPass *self,
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const GskVulkanParseState *state,
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GskRenderNode *node)
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{
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GskVulkanOp op = {
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.render.type = GSK_VULKAN_OP_COLOR,
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.render.node = node,
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.render.offset = state->offset,
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GskVulkanOpRender op = {
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.type = GSK_VULKAN_OP_COLOR,
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.node = node,
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.offset = state->offset,
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};
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GskVulkanPipelineType pipeline_type;
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@ -443,8 +443,8 @@ gsk_vulkan_render_pass_add_color_node (GskVulkanRenderPass *self,
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else
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pipeline_type = GSK_VULKAN_PIPELINE_COLOR_CLIP_ROUNDED;
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op.render.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, &op);
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op.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, (GskVulkanOp *) &op);
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return TRUE;
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}
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@ -456,10 +456,10 @@ gsk_vulkan_render_pass_add_linear_gradient_node (GskVulkanRenderPass *self
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GskRenderNode *node)
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{
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GskVulkanPipelineType pipeline_type;
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GskVulkanOp op = {
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.render.type = GSK_VULKAN_OP_LINEAR_GRADIENT,
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.render.node = node,
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.render.offset = state->offset,
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GskVulkanOpRender op = {
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.type = GSK_VULKAN_OP_LINEAR_GRADIENT,
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.node = node,
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.offset = state->offset,
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};
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if (gsk_vulkan_clip_contains_rect (&state->clip, &state->offset, &node->bounds))
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@ -469,8 +469,8 @@ gsk_vulkan_render_pass_add_linear_gradient_node (GskVulkanRenderPass *self
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else
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pipeline_type = GSK_VULKAN_PIPELINE_LINEAR_GRADIENT_CLIP_ROUNDED;
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op.render.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, &op);
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op.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, (GskVulkanOp *) &op);
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return TRUE;
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}
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@ -482,10 +482,10 @@ gsk_vulkan_render_pass_add_border_node (GskVulkanRenderPass *self,
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GskRenderNode *node)
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{
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GskVulkanPipelineType pipeline_type;
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GskVulkanOp op = {
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.render.type = GSK_VULKAN_OP_BORDER,
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.render.node = node,
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.render.offset = state->offset,
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GskVulkanOpRender op = {
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.type = GSK_VULKAN_OP_BORDER,
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.node = node,
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.offset = state->offset,
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};
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if (gsk_vulkan_clip_contains_rect (&state->clip, &state->offset, &node->bounds))
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@ -495,8 +495,8 @@ gsk_vulkan_render_pass_add_border_node (GskVulkanRenderPass *self,
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else
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pipeline_type = GSK_VULKAN_PIPELINE_BORDER_CLIP_ROUNDED;
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op.render.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, &op);
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op.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, (GskVulkanOp *) &op);
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return TRUE;
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}
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@ -508,10 +508,10 @@ gsk_vulkan_render_pass_add_texture_node (GskVulkanRenderPass *self,
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GskRenderNode *node)
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{
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GskVulkanPipelineType pipeline_type;
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GskVulkanOp op = {
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.render.type = GSK_VULKAN_OP_TEXTURE,
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.render.node = node,
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.render.offset = state->offset,
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GskVulkanOpRender op = {
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.type = GSK_VULKAN_OP_TEXTURE,
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.node = node,
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.offset = state->offset,
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};
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if (gsk_vulkan_clip_contains_rect (&state->clip, &state->offset, &node->bounds))
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@ -521,8 +521,8 @@ gsk_vulkan_render_pass_add_texture_node (GskVulkanRenderPass *self,
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else
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pipeline_type = GSK_VULKAN_PIPELINE_TEXTURE_CLIP_ROUNDED;
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op.render.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, &op);
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op.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, (GskVulkanOp *) &op);
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return TRUE;
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}
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@ -534,10 +534,10 @@ gsk_vulkan_render_pass_add_texture_scale_node (GskVulkanRenderPass *self,
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GskRenderNode *node)
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{
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GskVulkanPipelineType pipeline_type;
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GskVulkanOp op = {
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.render.type = GSK_VULKAN_OP_TEXTURE_SCALE,
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.render.node = node,
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.render.offset = state->offset,
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GskVulkanOpRender op = {
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.type = GSK_VULKAN_OP_TEXTURE_SCALE,
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.node = node,
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.offset = state->offset,
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};
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if (gsk_vulkan_clip_contains_rect (&state->clip, &state->offset, &node->bounds))
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@ -547,8 +547,8 @@ gsk_vulkan_render_pass_add_texture_scale_node (GskVulkanRenderPass *self,
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else
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pipeline_type = GSK_VULKAN_PIPELINE_TEXTURE_CLIP_ROUNDED;
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op.render.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, &op);
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op.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, (GskVulkanOp *) &op);
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return TRUE;
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}
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@ -560,10 +560,10 @@ gsk_vulkan_render_pass_add_inset_shadow_node (GskVulkanRenderPass *self,
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GskRenderNode *node)
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{
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GskVulkanPipelineType pipeline_type;
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GskVulkanOp op = {
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.render.type = GSK_VULKAN_OP_INSET_SHADOW,
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.render.node = node,
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.render.offset = state->offset,
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GskVulkanOpRender op = {
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.type = GSK_VULKAN_OP_INSET_SHADOW,
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.node = node,
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.offset = state->offset,
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};
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if (gsk_inset_shadow_node_get_blur_radius (node) > 0)
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@ -575,8 +575,8 @@ gsk_vulkan_render_pass_add_inset_shadow_node (GskVulkanRenderPass *self,
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else
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pipeline_type = GSK_VULKAN_PIPELINE_INSET_SHADOW_CLIP_ROUNDED;
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op.render.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, &op);
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op.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, (GskVulkanOp *) &op);
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return TRUE;
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}
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@ -588,10 +588,10 @@ gsk_vulkan_render_pass_add_outset_shadow_node (GskVulkanRenderPass *self,
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GskRenderNode *node)
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{
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GskVulkanPipelineType pipeline_type;
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GskVulkanOp op = {
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.render.type = GSK_VULKAN_OP_OUTSET_SHADOW,
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.render.node = node,
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.render.offset = state->offset,
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GskVulkanOpRender op = {
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.type = GSK_VULKAN_OP_OUTSET_SHADOW,
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.node = node,
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.offset = state->offset,
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};
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if (gsk_outset_shadow_node_get_blur_radius (node) > 0)
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@ -603,8 +603,8 @@ gsk_vulkan_render_pass_add_outset_shadow_node (GskVulkanRenderPass *self,
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else
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pipeline_type = GSK_VULKAN_PIPELINE_OUTSET_SHADOW_CLIP_ROUNDED;
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op.render.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, &op);
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op.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, (GskVulkanOp *) &op);
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return TRUE;
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}
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@ -770,10 +770,10 @@ gsk_vulkan_render_pass_add_opacity_node (GskVulkanRenderPass *self,
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GskRenderNode *node)
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{
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GskVulkanPipelineType pipeline_type;
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GskVulkanOp op = {
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.render.type = GSK_VULKAN_OP_OPACITY,
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.render.node = node,
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.render.offset = state->offset,
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GskVulkanOpRender op = {
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.type = GSK_VULKAN_OP_OPACITY,
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.node = node,
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.offset = state->offset,
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};
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if (gsk_vulkan_clip_contains_rect (&state->clip, &state->offset, &node->bounds))
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@ -783,8 +783,8 @@ gsk_vulkan_render_pass_add_opacity_node (GskVulkanRenderPass *self,
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else
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pipeline_type = GSK_VULKAN_PIPELINE_COLOR_MATRIX_CLIP_ROUNDED;
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op.render.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, &op);
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op.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, (GskVulkanOp *) &op);
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return TRUE;
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}
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@ -796,10 +796,10 @@ gsk_vulkan_render_pass_add_color_matrix_node (GskVulkanRenderPass *self,
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GskRenderNode *node)
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{
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GskVulkanPipelineType pipeline_type;
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GskVulkanOp op = {
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.render.type = GSK_VULKAN_OP_COLOR_MATRIX,
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.render.node = node,
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.render.offset = state->offset,
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GskVulkanOpRender op = {
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.type = GSK_VULKAN_OP_COLOR_MATRIX,
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.node = node,
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.offset = state->offset,
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};
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if (gsk_vulkan_clip_contains_rect (&state->clip, &state->offset, &node->bounds))
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@ -809,8 +809,8 @@ gsk_vulkan_render_pass_add_color_matrix_node (GskVulkanRenderPass *self,
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else
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pipeline_type = GSK_VULKAN_PIPELINE_COLOR_MATRIX_CLIP_ROUNDED;
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op.render.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, &op);
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op.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, (GskVulkanOp *) &op);
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return TRUE;
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}
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@ -963,10 +963,10 @@ gsk_vulkan_render_pass_add_repeat_node (GskVulkanRenderPass *self,
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GskRenderNode *node)
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{
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GskVulkanPipelineType pipeline_type;
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GskVulkanOp op = {
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.render.type = GSK_VULKAN_OP_REPEAT,
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.render.node = node,
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.render.offset = state->offset,
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GskVulkanOpRender op = {
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.type = GSK_VULKAN_OP_REPEAT,
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.node = node,
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.offset = state->offset,
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};
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if (graphene_rect_get_area (gsk_repeat_node_get_child_bounds (node)) == 0)
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@ -979,8 +979,8 @@ gsk_vulkan_render_pass_add_repeat_node (GskVulkanRenderPass *self,
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else
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pipeline_type = GSK_VULKAN_PIPELINE_TEXTURE_CLIP_ROUNDED;
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op.render.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, &op);
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op.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, (GskVulkanOp *) &op);
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return TRUE;
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}
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@ -992,10 +992,10 @@ gsk_vulkan_render_pass_add_blend_node (GskVulkanRenderPass *self,
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GskRenderNode *node)
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{
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GskVulkanPipelineType pipeline_type;
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GskVulkanOp op = {
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.render.type = GSK_VULKAN_OP_BLEND_MODE,
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.render.node = node,
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.render.offset = state->offset,
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GskVulkanOpRender op = {
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.type = GSK_VULKAN_OP_BLEND_MODE,
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.node = node,
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.offset = state->offset,
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};
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if (gsk_vulkan_clip_contains_rect (&state->clip, &state->offset, &node->bounds))
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@ -1005,8 +1005,8 @@ gsk_vulkan_render_pass_add_blend_node (GskVulkanRenderPass *self,
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else
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pipeline_type = GSK_VULKAN_PIPELINE_BLEND_MODE_CLIP_ROUNDED;
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op.render.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
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gsk_vulkan_render_pass_add_op (self, &op);
|
||||
op.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
|
||||
gsk_vulkan_render_pass_add_op (self, (GskVulkanOp *) &op);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
@ -1017,10 +1017,10 @@ gsk_vulkan_render_pass_add_cross_fade_node (GskVulkanRenderPass *self,
|
||||
const GskVulkanParseState *state,
|
||||
GskRenderNode *node)
|
||||
{
|
||||
GskVulkanOp op = {
|
||||
.render.type = GSK_VULKAN_OP_CROSS_FADE,
|
||||
.render.node = node,
|
||||
.render.offset = state->offset,
|
||||
GskVulkanOpRender op = {
|
||||
.type = GSK_VULKAN_OP_CROSS_FADE,
|
||||
.node = node,
|
||||
.offset = state->offset,
|
||||
};
|
||||
GskVulkanPipelineType pipeline_type;
|
||||
|
||||
@ -1031,8 +1031,8 @@ gsk_vulkan_render_pass_add_cross_fade_node (GskVulkanRenderPass *self,
|
||||
else
|
||||
pipeline_type = GSK_VULKAN_PIPELINE_CROSS_FADE_CLIP_ROUNDED;
|
||||
|
||||
op.render.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
|
||||
gsk_vulkan_render_pass_add_op (self, &op);
|
||||
op.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
|
||||
gsk_vulkan_render_pass_add_op (self, (GskVulkanOp *) &op);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
@ -1043,9 +1043,9 @@ gsk_vulkan_render_pass_add_text_node (GskVulkanRenderPass *self,
|
||||
const GskVulkanParseState *state,
|
||||
GskRenderNode *node)
|
||||
{
|
||||
GskVulkanOp op = {
|
||||
.render.node = node,
|
||||
.render.offset = state->offset,
|
||||
GskVulkanOpText op = {
|
||||
.node = node,
|
||||
.offset = state->offset,
|
||||
};
|
||||
GskVulkanPipelineType pipeline_type;
|
||||
const PangoGlyphInfo *glyphs;
|
||||
@ -1082,11 +1082,11 @@ gsk_vulkan_render_pass_add_text_node (GskVulkanRenderPass *self,
|
||||
pipeline_type = GSK_VULKAN_PIPELINE_TEXT_CLIP_ROUNDED;
|
||||
op.type = GSK_VULKAN_OP_TEXT;
|
||||
}
|
||||
op.text.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
|
||||
op.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
|
||||
|
||||
op.text.start_glyph = 0;
|
||||
op.text.texture_index = G_MAXUINT;
|
||||
op.text.scale = MAX (graphene_vec2_get_x (&state->scale), graphene_vec2_get_y (&state->scale));
|
||||
op.start_glyph = 0;
|
||||
op.texture_index = G_MAXUINT;
|
||||
op.scale = MAX (graphene_vec2_get_x (&state->scale), graphene_vec2_get_y (&state->scale));
|
||||
|
||||
x_position = 0;
|
||||
for (i = 0, count = 0; i < num_glyphs; i++)
|
||||
@ -1098,18 +1098,18 @@ gsk_vulkan_render_pass_add_text_node (GskVulkanRenderPass *self,
|
||||
gi->glyph,
|
||||
x_position + gi->geometry.x_offset,
|
||||
gi->geometry.y_offset,
|
||||
op.text.scale);
|
||||
if (op.text.texture_index == G_MAXUINT)
|
||||
op.text.texture_index = texture_index;
|
||||
if (texture_index != op.text.texture_index)
|
||||
op.scale);
|
||||
if (op.texture_index == G_MAXUINT)
|
||||
op.texture_index = texture_index;
|
||||
if (texture_index != op.texture_index)
|
||||
{
|
||||
op.text.num_glyphs = count;
|
||||
op.num_glyphs = count;
|
||||
|
||||
gsk_vulkan_render_pass_add_op (self, &op);
|
||||
gsk_vulkan_render_pass_add_op (self, (GskVulkanOp *) &op);
|
||||
|
||||
count = 1;
|
||||
op.text.start_glyph = i;
|
||||
op.text.texture_index = texture_index;
|
||||
op.start_glyph = i;
|
||||
op.texture_index = texture_index;
|
||||
}
|
||||
else
|
||||
count++;
|
||||
@ -1117,10 +1117,10 @@ gsk_vulkan_render_pass_add_text_node (GskVulkanRenderPass *self,
|
||||
x_position += gi->geometry.width;
|
||||
}
|
||||
|
||||
if (op.text.texture_index != G_MAXUINT && count != 0)
|
||||
if (op.texture_index != G_MAXUINT && count != 0)
|
||||
{
|
||||
op.text.num_glyphs = count;
|
||||
gsk_vulkan_render_pass_add_op (self, &op);
|
||||
op.num_glyphs = count;
|
||||
gsk_vulkan_render_pass_add_op (self, (GskVulkanOp *) &op);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
@ -1133,10 +1133,10 @@ gsk_vulkan_render_pass_add_blur_node (GskVulkanRenderPass *self,
|
||||
GskRenderNode *node)
|
||||
{
|
||||
GskVulkanPipelineType pipeline_type;
|
||||
GskVulkanOp op = {
|
||||
.render.type = GSK_VULKAN_OP_BLUR,
|
||||
.render.node = node,
|
||||
.render.offset = state->offset,
|
||||
GskVulkanOpRender op = {
|
||||
.type = GSK_VULKAN_OP_BLUR,
|
||||
.node = node,
|
||||
.offset = state->offset,
|
||||
};
|
||||
|
||||
if (gsk_vulkan_clip_contains_rect (&state->clip, &state->offset, &node->bounds))
|
||||
@ -1146,8 +1146,8 @@ gsk_vulkan_render_pass_add_blur_node (GskVulkanRenderPass *self,
|
||||
else
|
||||
pipeline_type = GSK_VULKAN_PIPELINE_BLUR_CLIP_ROUNDED;
|
||||
|
||||
op.render.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
|
||||
gsk_vulkan_render_pass_add_op (self, &op);
|
||||
op.pipeline = gsk_vulkan_render_pass_get_pipeline (self, render, pipeline_type);
|
||||
gsk_vulkan_render_pass_add_op (self, (GskVulkanOp *) &op);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user