Drop the gl-texture-rect debug flag

This was not doing anything.
This commit is contained in:
Matthias Clasen 2022-09-21 21:05:25 -04:00
parent 1987398ec5
commit e08a9ea9ad
2 changed files with 0 additions and 2 deletions

View File

@ -119,7 +119,6 @@ static const GdkDebugKey gdk_debug_keys[] = {
{ "nograbs", GDK_DEBUG_NOGRABS, "Disable pointer and keyboard grabs (X11)", TRUE },
{ "portals", GDK_DEBUG_PORTALS, "Force the use of portals", TRUE },
{ "gl-disable", GDK_DEBUG_GL_DISABLE, "Disable OpenGL support", TRUE },
{ "gl-texture-rect", GDK_DEBUG_GL_TEXTURE_RECT, "Use OpenGL texture rectangle extension" },
{ "gl-legacy", GDK_DEBUG_GL_LEGACY, "Use a legacy OpenGL context" },
{ "gl-gles", GDK_DEBUG_GL_GLES, "Only allow OpenGL GLES API" },
{ "gl-debug", GDK_DEBUG_GL_DEBUG, "Insert debugging information in OpenGL" },

View File

@ -40,7 +40,6 @@ typedef enum {
GDK_DEBUG_NOGRABS = 1 << 11,
GDK_DEBUG_PORTALS = 1 << 12,
GDK_DEBUG_GL_DISABLE = 1 << 13,
GDK_DEBUG_GL_TEXTURE_RECT = 1 << 15,
GDK_DEBUG_GL_LEGACY = 1 << 16,
GDK_DEBUG_GL_GLES = 1 << 17,
GDK_DEBUG_GL_DEBUG = 1 << 18,