Replace uses of graphene_matrix_transform_

Replace our uses of graphene_matrix_transform_point,
_point3d and _bounds by our own versions that handle
projective transforms correctly.

This fixes render node bounds being incorrect for widgets
involving projective transforms (e.g. testrevealer swing
transformations), and also fixes picking on such widgets.
This commit is contained in:
Matthias Clasen 2020-09-01 08:54:01 -04:00
parent 99a7a2188a
commit e36b594867
2 changed files with 8 additions and 8 deletions

View File

@ -1822,7 +1822,7 @@ gsk_transform_transform_bounds (GskTransform *self,
graphene_matrix_t mat;
gsk_transform_to_matrix (self, &mat);
graphene_matrix_transform_bounds (&mat, rect, out_rect);
gsk_matrix_transform_bounds (&mat, rect, out_rect);
}
break;
}
@ -1878,7 +1878,7 @@ gsk_transform_transform_point (GskTransform *self,
graphene_matrix_t mat;
gsk_transform_to_matrix (self, &mat);
graphene_matrix_transform_point (&mat, point, out_point);
gsk_matrix_transform_point (&mat, point, out_point);
}
break;
}

View File

@ -4050,7 +4050,7 @@ gtk_widget_compute_point (GtkWidget *widget,
return FALSE;
}
graphene_matrix_transform_point (&transform, point, out_point);
gsk_matrix_transform_point (&transform, point, out_point);
return TRUE;
}
@ -9370,8 +9370,8 @@ gtk_widget_do_pick (GtkWidget *widget,
gsk_transform_unref (transform);
graphene_point3d_init (&p0, x, y, 0);
graphene_point3d_init (&p1, x, y, 1);
graphene_matrix_transform_point3d (&inv, &p0, &p0);
graphene_matrix_transform_point3d (&inv, &p1, &p1);
gsk_matrix_transform_point3d (&inv, &p0, &p0);
gsk_matrix_transform_point3d (&inv, &p1, &p1);
if (fabs (p0.z - p1.z) < 1.f / 4096)
continue;
@ -9547,9 +9547,9 @@ gtk_widget_compute_bounds (GtkWidget *widget,
}
gtk_css_boxes_init (&boxes, widget);
graphene_matrix_transform_bounds (&transform,
gtk_css_boxes_get_border_rect (&boxes),
out_bounds);
gsk_matrix_transform_bounds (&transform,
gtk_css_boxes_get_border_rect (&boxes),
out_bounds);
return TRUE;
}