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Remove some outdated information
Render nodes don't have transformations, currently. Only transform nodes do.
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@ -28,10 +28,7 @@
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* children nodes.
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*
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* Each node has an associated drawing surface, which has the size of
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* the rectangle set using gsk_render_node_set_bounds(). Nodes have an
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* associated transformation matrix, which is used to position and
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* transform the node on the scene graph; additionally, they also have
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* a child transformation matrix, which will be applied to each child.
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* the rectangle set using gsk_render_node_set_bounds().
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*
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* Render nodes are meant to be transient; once they have been associated
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* to a #GskRenderer it's safe to release any reference you have on them.
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