Remove some outdated information

Render nodes don't have transformations, currently.
Only transform nodes do.
This commit is contained in:
Matthias Clasen 2017-10-20 11:21:05 +02:00
parent 771be092da
commit e474e9e274

View File

@ -28,10 +28,7 @@
* children nodes.
*
* Each node has an associated drawing surface, which has the size of
* the rectangle set using gsk_render_node_set_bounds(). Nodes have an
* associated transformation matrix, which is used to position and
* transform the node on the scene graph; additionally, they also have
* a child transformation matrix, which will be applied to each child.
* the rectangle set using gsk_render_node_set_bounds().
*
* Render nodes are meant to be transient; once they have been associated
* to a #GskRenderer it's safe to release any reference you have on them.