diff --git a/gdk/x11/gdkwindow-x11.c b/gdk/x11/gdkwindow-x11.c index a5c4507cb6..fd6fbdfb2f 100644 --- a/gdk/x11/gdkwindow-x11.c +++ b/gdk/x11/gdkwindow-x11.c @@ -325,7 +325,8 @@ gdk_x11_window_predict_presentation_time (GdkWindow *window) } static void -gdk_x11_window_begin_frame (GdkWindow *window) +gdk_x11_window_begin_frame (GdkWindow *window, + gboolean force_frame) { GdkWindowImplX11 *impl; @@ -350,6 +351,13 @@ gdk_x11_window_begin_frame (GdkWindow *window) window_pre_damage (window); } + else if (force_frame) + { + /* When mapping the window, we really want to freeze the + rendering of the window by the compositor until we've + actually painted something into the window's buffer. */ + window_pre_damage (window); + } else { hook_surface_changed (window); @@ -945,7 +953,7 @@ setup_toplevel_window (GdkWindow *window, ensure_sync_counter (window); /* Start off in a frozen state - we'll finish this when we first paint */ - gdk_x11_window_begin_frame (window); + gdk_x11_window_begin_frame (window, TRUE); } static void @@ -953,7 +961,7 @@ on_frame_clock_before_paint (GdkFrameClock *clock, GdkWindow *window) { gdk_x11_window_predict_presentation_time (window); - gdk_x11_window_begin_frame (window); + gdk_x11_window_begin_frame (window, FALSE); } static void