vulkan: Cleanup: Initialize constants at the top

This commit is contained in:
Benjamin Otte 2023-05-23 05:32:35 +02:00
parent 67f2ad817e
commit e7201968d6

View File

@ -387,6 +387,7 @@ gsk_vulkan_render_pass_add_color_node (GskVulkanRenderPass *self,
GskRenderNode *node)
{
GskVulkanOp op = {
.render.type = GSK_VULKAN_OP_COLOR,
.render.node = node,
.render.offset = state->offset,
};
@ -401,7 +402,6 @@ gsk_vulkan_render_pass_add_color_node (GskVulkanRenderPass *self,
else
FALLBACK ("Color nodes can't deal with clip type %u", state->clip.type);
op.type = GSK_VULKAN_OP_COLOR;
op.render.pipeline = gsk_vulkan_render_get_pipeline (render, pipeline_type);
g_array_append_val (self->render_ops, op);
@ -416,6 +416,7 @@ gsk_vulkan_render_pass_add_repeating_linear_gradient_node (GskVulkanRenderPass
{
GskVulkanPipelineType pipeline_type;
GskVulkanOp op = {
.render.type = GSK_VULKAN_OP_LINEAR_GRADIENT,
.render.node = node,
.render.offset = state->offset,
};
@ -434,7 +435,6 @@ gsk_vulkan_render_pass_add_repeating_linear_gradient_node (GskVulkanRenderPass
else
FALLBACK ("Linear gradient nodes can't deal with clip type %u", state->clip.type);
op.type = GSK_VULKAN_OP_LINEAR_GRADIENT;
op.render.pipeline = gsk_vulkan_render_get_pipeline (render, pipeline_type);
g_array_append_val (self->render_ops, op);
@ -449,6 +449,7 @@ gsk_vulkan_render_pass_add_border_node (GskVulkanRenderPass *self,
{
GskVulkanPipelineType pipeline_type;
GskVulkanOp op = {
.render.type = GSK_VULKAN_OP_BORDER,
.render.node = node,
.render.offset = state->offset,
};
@ -462,7 +463,6 @@ gsk_vulkan_render_pass_add_border_node (GskVulkanRenderPass *self,
else
FALLBACK ("Border nodes can't deal with clip type %u", state->clip.type);
op.type = GSK_VULKAN_OP_BORDER;
op.render.pipeline = gsk_vulkan_render_get_pipeline (render, pipeline_type);
g_array_append_val (self->render_ops, op);
@ -477,6 +477,7 @@ gsk_vulkan_render_pass_add_texture_node (GskVulkanRenderPass *self,
{
GskVulkanPipelineType pipeline_type;
GskVulkanOp op = {
.render.type = GSK_VULKAN_OP_TEXTURE,
.render.node = node,
.render.offset = state->offset,
};
@ -490,7 +491,6 @@ gsk_vulkan_render_pass_add_texture_node (GskVulkanRenderPass *self,
else
FALLBACK ("Texture nodes can't deal with clip type %u", state->clip.type);
op.type = GSK_VULKAN_OP_TEXTURE;
op.render.pipeline = gsk_vulkan_render_get_pipeline (render, pipeline_type);
g_array_append_val (self->render_ops, op);
@ -533,6 +533,7 @@ gsk_vulkan_render_pass_add_inset_shadow_node (GskVulkanRenderPass *self,
{
GskVulkanPipelineType pipeline_type;
GskVulkanOp op = {
.render.type = GSK_VULKAN_OP_INSET_SHADOW,
.render.node = node,
.render.offset = state->offset,
};
@ -548,7 +549,6 @@ gsk_vulkan_render_pass_add_inset_shadow_node (GskVulkanRenderPass *self,
else
FALLBACK ("Inset shadow nodes can't deal with clip type %u", state->clip.type);
op.type = GSK_VULKAN_OP_INSET_SHADOW;
op.render.pipeline = gsk_vulkan_render_get_pipeline (render, pipeline_type);
g_array_append_val (self->render_ops, op);
@ -563,6 +563,7 @@ gsk_vulkan_render_pass_add_outset_shadow_node (GskVulkanRenderPass *self,
{
GskVulkanPipelineType pipeline_type;
GskVulkanOp op = {
.render.type = GSK_VULKAN_OP_OUTSET_SHADOW,
.render.node = node,
.render.offset = state->offset,
};
@ -578,7 +579,6 @@ gsk_vulkan_render_pass_add_outset_shadow_node (GskVulkanRenderPass *self,
else
FALLBACK ("Outset shadow nodes can't deal with clip type %u", state->clip.type);
op.type = GSK_VULKAN_OP_OUTSET_SHADOW;
op.render.pipeline = gsk_vulkan_render_get_pipeline (render, pipeline_type);
g_array_append_val (self->render_ops, op);
@ -747,6 +747,7 @@ gsk_vulkan_render_pass_add_opacity_node (GskVulkanRenderPass *self,
{
GskVulkanPipelineType pipeline_type;
GskVulkanOp op = {
.render.type = GSK_VULKAN_OP_OPACITY,
.render.node = node,
.render.offset = state->offset,
};
@ -760,7 +761,6 @@ gsk_vulkan_render_pass_add_opacity_node (GskVulkanRenderPass *self,
else
FALLBACK ("Opacity nodes can't deal with clip type %u", state->clip.type);
op.type = GSK_VULKAN_OP_OPACITY;
op.render.pipeline = gsk_vulkan_render_get_pipeline (render, pipeline_type);
g_array_append_val (self->render_ops, op);
@ -775,6 +775,7 @@ gsk_vulkan_render_pass_add_color_matrix_node (GskVulkanRenderPass *self,
{
GskVulkanPipelineType pipeline_type;
GskVulkanOp op = {
.render.type = GSK_VULKAN_OP_COLOR_MATRIX,
.render.node = node,
.render.offset = state->offset,
};
@ -788,7 +789,6 @@ gsk_vulkan_render_pass_add_color_matrix_node (GskVulkanRenderPass *self,
else
FALLBACK ("Color matrix nodes can't deal with clip type %u", state->clip.type);
op.type = GSK_VULKAN_OP_COLOR_MATRIX;
op.render.pipeline = gsk_vulkan_render_get_pipeline (render, pipeline_type);
g_array_append_val (self->render_ops, op);
@ -944,6 +944,7 @@ gsk_vulkan_render_pass_add_repeat_node (GskVulkanRenderPass *self,
{
GskVulkanPipelineType pipeline_type;
GskVulkanOp op = {
.render.type = GSK_VULKAN_OP_REPEAT,
.render.node = node,
.render.offset = state->offset,
};
@ -960,7 +961,6 @@ gsk_vulkan_render_pass_add_repeat_node (GskVulkanRenderPass *self,
else
FALLBACK ("Repeat nodes can't deal with clip type %u", state->clip.type);
op.type = GSK_VULKAN_OP_REPEAT;
op.render.pipeline = gsk_vulkan_render_get_pipeline (render, pipeline_type);
g_array_append_val (self->render_ops, op);
@ -975,6 +975,7 @@ gsk_vulkan_render_pass_add_blend_node (GskVulkanRenderPass *self,
{
GskVulkanPipelineType pipeline_type;
GskVulkanOp op = {
.render.type = GSK_VULKAN_OP_BLEND_MODE,
.render.node = node,
.render.offset = state->offset,
};
@ -988,7 +989,6 @@ gsk_vulkan_render_pass_add_blend_node (GskVulkanRenderPass *self,
else
FALLBACK ("Blend nodes can't deal with clip type %u", state->clip.type);
op.type = GSK_VULKAN_OP_BLEND_MODE;
op.render.pipeline = gsk_vulkan_render_get_pipeline (render, pipeline_type);
g_array_append_val (self->render_ops, op);
@ -1002,6 +1002,7 @@ gsk_vulkan_render_pass_add_cross_fade_node (GskVulkanRenderPass *self,
GskRenderNode *node)
{
GskVulkanOp op = {
.render.type = GSK_VULKAN_OP_CROSS_FADE,
.render.node = node,
.render.offset = state->offset,
};
@ -1016,7 +1017,6 @@ gsk_vulkan_render_pass_add_cross_fade_node (GskVulkanRenderPass *self,
else
FALLBACK ("Cross fade nodes can't deal with clip type %u", state->clip.type);
op.type = GSK_VULKAN_OP_CROSS_FADE;
op.render.pipeline = gsk_vulkan_render_get_pipeline (render, pipeline_type);
g_array_append_val (self->render_ops, op);
@ -1124,6 +1124,7 @@ gsk_vulkan_render_pass_add_blur_node (GskVulkanRenderPass *self,
{
GskVulkanPipelineType pipeline_type;
GskVulkanOp op = {
.render.type = GSK_VULKAN_OP_BLUR,
.render.node = node,
.render.offset = state->offset,
};
@ -1137,7 +1138,6 @@ gsk_vulkan_render_pass_add_blur_node (GskVulkanRenderPass *self,
else
FALLBACK ("Blur nodes can't deal with clip type %u", state->clip.type);
op.type = GSK_VULKAN_OP_BLUR;
op.render.pipeline = gsk_vulkan_render_get_pipeline (render, pipeline_type);
g_array_append_val (self->render_ops, op);