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vulkan: Don't cull vertices
We end up with the backside, when we scale(-1) and we still want it to be visible, just flipped.
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@ -108,7 +108,7 @@ gsk_vulkan_pipeline_new (GType pipeline_type,
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.depthClampEnable = VK_FALSE,
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.rasterizerDiscardEnable = VK_FALSE,
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.polygonMode = VK_POLYGON_MODE_FILL,
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.cullMode = VK_CULL_MODE_BACK_BIT,
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.cullMode = VK_CULL_MODE_NONE,
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.frontFace = VK_FRONT_FACE_CLOCKWISE,
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.lineWidth = 1.0f,
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},
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