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gdk: Improve memorytexture test output
On failures, don't immediately abort, just g_test_fail(). This allows running the test with -k to get full output. Also print something useful as the error message, namely the bytes that are different.
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@ -835,7 +835,22 @@ compare_textures (GdkTexture *texture1,
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{
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for (x = 0; x < width; x++)
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{
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g_assert_true (gdk_memory_format_pixel_equal (format, accurate_compare, data1 + bpp * x, data2 + bpp * x));
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if (!gdk_memory_format_pixel_equal (format, accurate_compare, data1 + bpp * x, data2 + bpp * x))
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{
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gsize i;
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GString *msg = g_string_new (NULL);
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g_string_append_printf (msg, "(%u %u): ", x, y);
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for (i = 0; i < bpp; i++)
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g_string_append_printf (msg, "%02X", data1[bpp * x + i]);
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g_string_append (msg, " != ");
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for (i = 0; i < bpp; i++)
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g_string_append_printf (msg, "%02X", data2[bpp * x + i]);
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g_test_message ("%s", msg->str);
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g_string_free (msg, TRUE);
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g_test_fail ();
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}
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}
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data1 += stride1;
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data2 += stride2;
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