gl renderer: Remove some unused api form the GLDriver

This commit is contained in:
Timm Bäder 2019-05-22 06:55:45 +02:00
parent e2fc00222e
commit f32756e705
2 changed files with 0 additions and 54 deletions

View File

@ -50,7 +50,6 @@ struct _GskGLDriver
GHashTable *pointer_textures;
const Texture *bound_source_texture;
const Fbo *bound_fbo;
int max_texture_size;
@ -189,7 +188,6 @@ gsk_gl_driver_begin_frame (GskGLDriver *self)
}
glBindFramebuffer (GL_FRAMEBUFFER, 0);
self->bound_fbo = &self->default_fbo;
glActiveTexture (GL_TEXTURE0);
glBindTexture (GL_TEXTURE_2D, 0);
@ -220,7 +218,6 @@ gsk_gl_driver_end_frame (GskGLDriver *self)
g_return_if_fail (self->in_frame);
self->bound_source_texture = NULL;
self->bound_fbo = NULL;
self->default_fbo.fbo_id = 0;
@ -332,18 +329,6 @@ gsk_gl_driver_get_texture (GskGLDriver *self,
return NULL;
}
static const Fbo *
gsk_gl_driver_get_fbo (GskGLDriver *self,
int texture_id)
{
Texture *t = gsk_gl_driver_get_texture (self, texture_id);
if (t->fbo.fbo_id == 0)
return &self->default_fbo;
return &t->fbo;
}
static Texture *
create_texture (GskGLDriver *self,
float fwidth,
@ -713,43 +698,6 @@ gsk_gl_driver_bind_source_texture (GskGLDriver *self,
}
}
gboolean
gsk_gl_driver_bind_render_target (GskGLDriver *self,
int texture_id)
{
int status;
const Fbo *f;
g_return_val_if_fail (GSK_IS_GL_DRIVER (self), FALSE);
g_return_val_if_fail (self->in_frame, FALSE);
if (texture_id == 0)
{
glBindFramebuffer (GL_FRAMEBUFFER, 0);
self->bound_fbo = &self->default_fbo;
goto out;
}
f = gsk_gl_driver_get_fbo (self, texture_id);
if (f != self->bound_fbo)
{
glBindFramebuffer (GL_FRAMEBUFFER, f->fbo_id);
self->bound_fbo = f;
}
out:
if (texture_id != 0)
{
status = glCheckFramebufferStatus (GL_FRAMEBUFFER);
g_assert_cmpint (status, ==, GL_FRAMEBUFFER_COMPLETE);
}
return TRUE;
}
void
gsk_gl_driver_destroy_texture (GskGLDriver *self,
int texture_id)

View File

@ -52,8 +52,6 @@ int gsk_gl_driver_create_render_target (GskGLDriver *driver
void gsk_gl_driver_bind_source_texture (GskGLDriver *driver,
int texture_id);
gboolean gsk_gl_driver_bind_render_target (GskGLDriver *driver,
int texture_id);
void gsk_gl_driver_init_texture_empty (GskGLDriver *driver,
int texture_id);