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device: Add a num-touches property
Some backends can provide this information for touch devices, and it can be useful to have, so add this property.
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@ -91,6 +91,7 @@ enum {
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PROP_VENDOR_ID,
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PROP_PRODUCT_ID,
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PROP_SEAT,
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PROP_NUM_TOUCHES,
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LAST_PROP
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};
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@ -287,6 +288,24 @@ gdk_device_class_init (GdkDeviceClass *klass)
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G_PARAM_READWRITE |
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G_PARAM_STATIC_STRINGS);
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/**
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* GdkDevice:num-touches:
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*
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* The maximal number of concurrent touches on a touch device.
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* Will be 0 if the device is not a touch device or if the number
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* of touches is unknown.
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*
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* Since: 3.20
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*/
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device_props[PROP_NUM_TOUCHES] =
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g_param_spec_uint ("num-touches",
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P_("Number of concurrent touches"),
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P_("Number of concurrent touches"),
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0, G_MAXUINT,
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0,
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G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY |
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G_PARAM_STATIC_STRINGS);
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g_object_class_install_properties (object_class, LAST_PROP, device_props);
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/**
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@ -400,6 +419,9 @@ gdk_device_set_property (GObject *object,
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case PROP_SEAT:
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device->seat = g_value_get_object (value);
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break;
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case PROP_NUM_TOUCHES:
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device->num_touches = g_value_get_uint (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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@ -452,6 +474,9 @@ gdk_device_get_property (GObject *object,
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case PROP_SEAT:
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g_value_set_object (value, device->seat);
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break;
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case PROP_NUM_TOUCHES:
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g_value_set_uint (value, device->num_touches);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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@ -57,6 +57,7 @@ struct _GdkDevice
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GList *slaves;
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GdkDeviceType type;
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GArray *axes;
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guint num_touches;
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gchar *vendor_id;
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gchar *product_id;
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