mirror of
https://gitlab.gnome.org/GNOME/gtk.git
synced 2024-11-08 17:50:10 +00:00
gpu: Make conic gradient op obey ccs
Straight copy of the linear gradient changes.
This commit is contained in:
parent
b59e4a929e
commit
f81e7b2112
@ -51,6 +51,7 @@ static const GskGpuShaderOpClass GSK_GPU_CONIC_GRADIENT_OP_CLASS = {
|
||||
void
|
||||
gsk_gpu_conic_gradient_op (GskGpuFrame *frame,
|
||||
GskGpuShaderClip clip,
|
||||
GskGpuColorStates color_states,
|
||||
const graphene_rect_t *rect,
|
||||
const graphene_point_t *center,
|
||||
float angle,
|
||||
@ -59,13 +60,15 @@ gsk_gpu_conic_gradient_op (GskGpuFrame *frame,
|
||||
gsize n_stops)
|
||||
{
|
||||
GskGpuConicgradientInstance *instance;
|
||||
GdkColorState *color_state = gsk_gpu_color_states_get_alt (color_states);
|
||||
|
||||
g_assert (n_stops > 1);
|
||||
g_assert (n_stops <= 7);
|
||||
g_assert (gsk_gpu_color_states_is_alt_premultiplied (color_states));
|
||||
|
||||
gsk_gpu_shader_op_alloc (frame,
|
||||
&GSK_GPU_CONIC_GRADIENT_OP_CLASS,
|
||||
DEFAULT_COLOR_STATES,
|
||||
color_states,
|
||||
(gsk_gpu_frame_should_optimize (frame, GSK_GPU_OPTIMIZE_GRADIENTS) ? VARIATION_SUPERSAMPLING : 0),
|
||||
clip,
|
||||
NULL,
|
||||
@ -74,18 +77,18 @@ gsk_gpu_conic_gradient_op (GskGpuFrame *frame,
|
||||
gsk_gpu_rect_to_float (rect, offset, instance->rect);
|
||||
gsk_gpu_point_to_float (center, offset, instance->center);
|
||||
instance->angle = angle;
|
||||
gsk_gpu_rgba_to_float (&stops[MIN (n_stops - 1, 6)].color, instance->color6);
|
||||
gdk_color_state_from_rgba (color_state, &stops[MIN (n_stops - 1, 6)].color, instance->color6);
|
||||
instance->offsets1[2] = stops[MIN (n_stops - 1, 6)].offset;
|
||||
gsk_gpu_rgba_to_float (&stops[MIN (n_stops - 1, 5)].color, instance->color5);
|
||||
gdk_color_state_from_rgba (color_state, &stops[MIN (n_stops - 1, 5)].color, instance->color5);
|
||||
instance->offsets1[1] = stops[MIN (n_stops - 1, 5)].offset;
|
||||
gsk_gpu_rgba_to_float (&stops[MIN (n_stops - 1, 4)].color, instance->color4);
|
||||
gdk_color_state_from_rgba (color_state, &stops[MIN (n_stops - 1, 4)].color, instance->color4);
|
||||
instance->offsets1[0] = stops[MIN (n_stops - 1, 4)].offset;
|
||||
gsk_gpu_rgba_to_float (&stops[MIN (n_stops - 1, 3)].color, instance->color3);
|
||||
gdk_color_state_from_rgba (color_state, &stops[MIN (n_stops - 1, 3)].color, instance->color3);
|
||||
instance->offsets0[3] = stops[MIN (n_stops - 1, 3)].offset;
|
||||
gsk_gpu_rgba_to_float (&stops[MIN (n_stops - 1, 2)].color, instance->color2);
|
||||
gdk_color_state_from_rgba (color_state, &stops[MIN (n_stops - 1, 2)].color, instance->color2);
|
||||
instance->offsets0[2] = stops[MIN (n_stops - 1, 2)].offset;
|
||||
gsk_gpu_rgba_to_float (&stops[1].color, instance->color1);
|
||||
gdk_color_state_from_rgba (color_state, &stops[1].color, instance->color1);
|
||||
instance->offsets0[1] = stops[1].offset;
|
||||
gsk_gpu_rgba_to_float (&stops[0].color, instance->color0);
|
||||
gdk_color_state_from_rgba (color_state, &stops[0].color, instance->color0);
|
||||
instance->offsets0[0] = stops[0].offset;
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ G_BEGIN_DECLS
|
||||
|
||||
void gsk_gpu_conic_gradient_op (GskGpuFrame *frame,
|
||||
GskGpuShaderClip clip,
|
||||
GskGpuColorStates color_states,
|
||||
const graphene_rect_t *rect,
|
||||
const graphene_point_t *center,
|
||||
float angle,
|
||||
|
@ -2209,6 +2209,7 @@ gsk_gpu_node_processor_conic_gradient_op (GskGpuNodeProcessor *self,
|
||||
{
|
||||
gsk_gpu_conic_gradient_op (self->frame,
|
||||
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &node->bounds),
|
||||
gsk_gpu_node_processor_color_states_explicit (self, GDK_COLOR_STATE_SRGB, TRUE),
|
||||
&node->bounds,
|
||||
gsk_conic_gradient_node_get_center (node),
|
||||
gsk_conic_gradient_node_get_angle (node),
|
||||
|
@ -45,13 +45,13 @@ run (out vec2 pos)
|
||||
_center = in_center;
|
||||
_angle = in_angle;
|
||||
|
||||
_color0 = in_color0;
|
||||
_color1 = in_color1;
|
||||
_color2 = in_color2;
|
||||
_color3 = in_color3;
|
||||
_color4 = in_color4;
|
||||
_color5 = in_color5;
|
||||
_color6 = in_color6;
|
||||
_color0 = color_premultiply (in_color0);
|
||||
_color1 = color_premultiply (in_color1);
|
||||
_color2 = color_premultiply (in_color2);
|
||||
_color3 = color_premultiply (in_color3);
|
||||
_color4 = color_premultiply (in_color4);
|
||||
_color5 = color_premultiply (in_color5);
|
||||
_color6 = color_premultiply (in_color6);
|
||||
_offsets0 = in_offsets0;
|
||||
_offsets1 = in_offsets1;
|
||||
}
|
||||
@ -110,7 +110,7 @@ get_gradient_color_at (vec2 pos)
|
||||
float offset = atan (pos.y, pos.x);
|
||||
offset = degrees (offset + _angle) / 360.0;
|
||||
offset = fract (offset);
|
||||
return color_premultiply (get_gradient_color (offset));
|
||||
return output_color_from_alt (get_gradient_color (offset));
|
||||
}
|
||||
|
||||
void
|
||||
@ -123,14 +123,15 @@ run (out vec4 color,
|
||||
if (VARIATION_SUPERSAMPLING)
|
||||
{
|
||||
vec2 dpos = 0.25 * fwidth (pos);
|
||||
color = alpha * 0.25 * (get_gradient_color_at (pos + vec2(- dpos.x, - dpos.y)) +
|
||||
get_gradient_color_at (pos + vec2(- dpos.x, dpos.y)) +
|
||||
get_gradient_color_at (pos + vec2( dpos.x, - dpos.y)) +
|
||||
get_gradient_color_at (pos + vec2( dpos.x, dpos.y)));
|
||||
color = output_color_alpha (get_gradient_color_at (pos + vec2(- dpos.x, - dpos.y)) +
|
||||
get_gradient_color_at (pos + vec2(- dpos.x, dpos.y)) +
|
||||
get_gradient_color_at (pos + vec2( dpos.x, - dpos.y)) +
|
||||
get_gradient_color_at (pos + vec2( dpos.x, dpos.y)),
|
||||
0.25 * alpha);
|
||||
}
|
||||
else
|
||||
{
|
||||
color = alpha * get_gradient_color_at (pos);
|
||||
color = output_color_alpha (get_gradient_color_at (pos), alpha);
|
||||
}
|
||||
position = _pos;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user