Commit Graph

85 Commits

Author SHA1 Message Date
Matthias Clasen
03fec389f4 docs: Add details for gsk_renderer_new_for_surface
Mention the GSK_RENDERER variable here.
2020-10-29 18:21:44 -04:00
Matthias Clasen
d595c6ab12 gsk: Complain if we fail to realize a renderer
The only likely place where this is going to happen
is if a renderer was explicitly requested with the
GSK_RENDERER environment variable, and in that case,
it is misleading to silently use a different renderer.
2020-09-07 11:18:45 -04:00
Matthias Clasen
2738d5bc93 gsk: Mention gl as valid value for GSK_RENDERER 2020-09-07 11:18:45 -04:00
Chun-wei Fan
d6955d4427 gskrenderer.c: Default to the GL renderer on Windows too
Since we have now made the Win32 GL contexts share the global context as
the other backends have, we are more ready to use the GL renderer by
default on Windows as well.

Note that currently we can only enable this when not running on
OpenGL/ES as the OpenGL/ES shaders are not ready at this point, and the
OpenGL/ES support that we have from libANGLE does not support full
desktop OpenGL operations.
2020-07-31 23:20:14 +08:00
Christian Hergert
9dbf99d91a macos: prototype new GDK backend for macOS
This is fairly substantial rewrite of the GDK backend for quartz and
renamed to macOS to allow for a greenfield implementation.

Many things have come across from the quartz implementation fairly
intact such as the eventloop integration design and discovery of
event windows from the NSEvent.

However much has been changed to fit in with the new GDK design and
how removal of child GdkWindow have been completely eliminated.
Furthermore, the new GdkPopup allows for regular NSWindow to be used
to provide popovers unlike the previous implementation.

The object design more closely follows the ideal for a GDK backend.

Views have been broken out into subclasses so that we can support
multiple GSK renderer paths such as GL and Cairo (and Metal in the
future). However mixed mode GL and Cairo will not be supported. Currently
only the Cairo renderer has been implemented.

A new frame clock implementation using CVDisplayLink provides more
accurate information about when to draw drawing the next frame. Some
testing will need to be done here to understand the power implications
of this.

This implementation has also gained edge snapping for CSD windows. Some
work was also done to ensure that CSD windows have opaque regions
registered with the display server.

     ** This is still very much a work-in-progress **

Some outstanding work that needs to be done:

 - Finish a GL context for macOS and alternate NSView for GL rendering
   (possibly using speciailized CALayer for OpenGL).
 - Input rework to ensure that we don't loose remapping of keys that was
   dropped from GDK during GTK 4 development.
 - Make sure input methods continue to work.
 - Drag-n-Drop is still very much a work in progress
 - High resolution input scrolling needs various work in GDK to land
   first before we can plumb that to NSEvent.
 - gtk/ has a number of things based on GDK_WINDOWING_QUARTZ that need
   to be updated to use the macOS backend.

But this is good enough to start playing with and breaking things which
is what I'd like to see.
2020-07-21 14:45:12 -07:00
Corentin Noël
076b2f11d2 docs: Fix several missing references in the documentation
This fixes several typos and missing references
2020-05-11 19:26:20 +02:00
Matthias Clasen
68e1c8d3e9 gsk: Don't unconditionally spew to stdout 2020-03-20 10:43:25 -04:00
Benjamin Otte
3f24ad741a gsk: Export gsk_vulkan_renderer_new() 2019-05-05 07:18:39 +02:00
Benjamin Otte
cc5f2f8995 gsk: Export gsk_broadway_renderer_new()
... when broadway is enabled.
2019-05-05 07:18:39 +02:00
Benjamin Otte
6594ccf716 gsk: Export gsk_gl_renderer_new() 2019-05-05 07:18:39 +02:00
Benjamin Otte
559ae8b326 gsk: Export Cairo renderer 2019-05-05 07:18:39 +02:00
Alexander Larsson
f1ba94843e broadway: Move gsk files to a subdirectory 2019-03-29 14:30:13 +01:00
Benjamin Otte
658588dfe7 renderer: Make gsk_renderer_is_realized() public
... and add a property for it.
2019-03-19 08:47:54 +01:00
Benjamin Otte
480d8aec06 renderer: Remove display property
Renderers don't need a display until they get realized. And once they
get realized, they can look up the display from the surface.
2019-03-19 08:47:54 +01:00
Timm Bäder
50f76eb8cc GskRenderer: Add missing nullable annotation 2018-07-08 21:50:59 +02:00
Benjamin Otte
69644993f6 gsk: Improve GSK_RENDERER behavior
1. Include the broadway renderer (so we can test it properly fails on
   Wayland or X11)
2. List all potential renderers, print useful information when Vulkan
   is not compiled in instea dof omitting it
3. Improve docs
2018-05-07 16:45:32 +02:00
Timm Bäder
0a0c909e14 GskRenderer: Plug a memory leak 2018-04-14 12:50:17 +02:00
Benjamin Otte
925cbeaadf renderer: Track the previous node
... and diff the previous node with the current one to determine the
clip region.

This doubles the work necessary to track clip regions, but the following
commits will clean that up.
2018-04-05 14:56:38 +02:00
Benjamin Otte
7c313c7b25 gsk: move begin/end_frame vfuncs into the renderers 2018-04-05 14:56:38 +02:00
Benjamin Otte
d0873c7dec gsk: Fold gsk_renderer_begin_draw_frame() into renderer
It doesn't need to be exported anymore.

As a side effect, the inspector no longer has any information about the
render region, so remove the code that was taking care of that.
2018-04-05 14:56:38 +02:00
Timm Bäder
0f28f0ee39 GskRenderer: Remove outdated documentation comment
All render node trees are immutable
2018-03-31 14:45:03 +02:00
Benjamin Otte
4fc072925c gsk: Remove gsk_renderer_create_cairo_surface()
It's not used anymore.
2018-03-29 05:02:15 +02:00
Benjamin Otte
69101a11b5 renderer: Get rid of unused member variable 2018-03-29 05:02:15 +02:00
Alexander Larsson
39851fbdbf Continue renaming window to surface
This renames a lot of arguments, local variables and functions.
2018-03-21 11:49:14 +01:00
Alexander Larsson
9a7e721181 GdkSurface: Rename various functions and variables
This is an automatic rename of various things related
to the window->surface rename.

Public symbols changed by this is:
 GDK_MODE_WINDOW
 gdk_device_get_window_at_position
 gdk_device_get_window_at_position_double
 gdk_device_get_last_event_window
 gdk_display_get_monitor_at_window
 gdk_drag_context_get_source_window
 gdk_drag_context_get_dest_window
 gdk_drag_context_get_drag_window
 gdk_draw_context_get_window
 gdk_drawing_context_get_window
 gdk_gl_context_get_window
 gdk_synthesize_window_state
 gdk_surface_get_window_type
 gdk_x11_display_set_window_scale
 gsk_renderer_new_for_window
 gsk_renderer_get_window
 gtk_text_view_buffer_to_window_coords
 gtk_tree_view_convert_widget_to_bin_window_coords
 gtk_tree_view_convert_tree_to_bin_window_coords

The commands that generated this are:

git sed -f g "GDK window" "GDK surface"
git sed -f g window_impl surface_impl
(cd gdk; git sed -f g impl_window impl_surface)
git sed -f g WINDOW_IMPL SURFACE_IMPL
git sed -f g GDK_MODE_WINDOW GDK_MODE_SURFACE
git sed -f g gdk_draw_context_get_window gdk_draw_context_get_surface
git sed -f g gdk_drawing_context_get_window gdk_drawing_context_get_surface
git sed -f g gdk_gl_context_get_window gdk_gl_context_get_surface
git sed -f g gsk_renderer_get_window gsk_renderer_get_surface
git sed -f g gsk_renderer_new_for_window gsk_renderer_new_for_surface

(cd gdk; git sed -f g window_type surface_type)
git sed -f g gdk_surface_get_window_type gdk_surface_get_surface_type

git sed -f g window_at_position surface_at_position
git sed -f g event_window event_surface
git sed -f g window_coord surface_coord
git sed -f g window_state surface_state
git sed -f g window_cursor surface_cursor
git sed -f g window_scale surface_scale
git sed -f g window_events surface_events
git sed -f g monitor_at_window monitor_at_surface
git sed -f g window_under_pointer surface_under_pointer
(cd gdk; git sed -f g for_window for_surface)
git sed -f g window_anchor surface_anchor
git sed -f g WINDOW_IS_TOPLEVEL SURFACE_IS_TOPLEVEL
git sed -f g native_window native_surface
git sed -f g source_window source_surface
git sed -f g dest_window dest_surface
git sed -f g drag_window drag_surface
git sed -f g input_window input_surface

git checkout NEWS* po-properties po docs/reference/gtk/migrating-3to4.xml
2018-03-20 12:05:26 +01:00
Alexander Larsson
391727bd0d GdkWindow -> GdkSurface initial type rename
This renames the GdkWindow class and related classes (impl, backend
subclasses) to surface. Additionally it renames related types:
GdkWindowAttr, GdkWindowPaint, GdkWindowWindowClass, GdkWindowType,
GdkWindowTypeHint, GdkWindowHints, GdkWindowState, GdkWindowEdge

This is an automatic conversion using the below commands:

git sed -f g GdkWindowWindowClass GdkSurfaceSurfaceClass

git sed -f g GdkWindow GdkSurface
git sed -f g "gdk_window\([ _\(\),;]\|$\)" "gdk_surface\1" # Avoid hitting gdk_windowing
git sed -f g "GDK_WINDOW\([ _\(]\|$\)" "GDK_SURFACE\1" # Avoid hitting GDK_WINDOWING
git sed "GDK_\([A-Z]*\)IS_WINDOW\([_ (]\|$\)" "GDK_\1IS_SURFACE\2"
git sed GDK_TYPE_WINDOW GDK_TYPE_SURFACE
git sed -f g GdkPointerWindowInfo GdkPointerSurfaceInfo

git sed -f g "BROADWAY_WINDOW" "BROADWAY_SURFACE"
git sed -f g "broadway_window" "broadway_surface"
git sed -f g "BroadwayWindow" "BroadwaySurface"
git sed -f g "WAYLAND_WINDOW" "WAYLAND_SURFACE"
git sed -f g "wayland_window" "wayland_surface"
git sed -f g "WaylandWindow" "WaylandSurface"
git sed -f g "X11_WINDOW" "X11_SURFACE"
git sed -f g "x11_window" "x11_surface"
git sed -f g "X11Window" "X11Surface"
git sed -f g "WIN32_WINDOW" "WIN32_SURFACE"
git sed -f g "win32_window" "win32_surface"
git sed -f g "Win32Window" "Win32Surface"
git sed -f g "QUARTZ_WINDOW" "QUARTZ_SURFACE"
git sed -f g "quartz_window" "quartz_surface"
git sed -f g "QuartzWindow" "QuartzSurface"

git checkout NEWS* po-properties
2018-03-20 11:40:08 +01:00
Matthias Clasen
4c150d8eb5 The big versioning cleanup
Remove all the old 2.x and 3.x version annotations.
GTK+ 4 is a new start, and from the perspective of a
GTK+ 4 developer all these APIs have been around since
the beginning.
2018-02-06 01:16:32 -05:00
Matthias Clasen
ba21a7764b gsk: Reorganize env vars
Get rid of GSK_RENDERING_MODE and add the flags to GSK_DEBUG,
following the same pattern we use in gdk now.
2018-01-14 17:05:04 -05:00
Matthias Clasen
c56419818f gsk: make logging per-renderer
Add a setter for per-renderer debug flags, and use
them where possible. Some places don't have easy access
to a renderer, so this is not complete.
Also, use g_message instead of g_print throughout.
2018-01-14 17:05:04 -05:00
Matthias Clasen
55585aec73 gsk: Clarify a debug message
We are printing a window type, not a display.
2018-01-14 17:05:04 -05:00
Matthias Clasen
3771c95c72 gsk: Move Vulkan sources to a subdirectory
Following what was already done for GL.
2018-01-06 09:36:55 -05:00
Timm Bäder
823369f275 gsk: Move all gskgl* files into gl/ 2017-12-21 19:12:30 +01:00
Timm Bäder
b488329104 GskRenderer: Remove viewport property 2017-12-21 18:25:52 +01:00
Alexander Larsson
23845a57a9 broadway: Add GskBroadwayRenderer
This is a custom renderer for broadway windows, although at the
moment it doesn't really do anything other than the old cairo
fallbacks.
2017-11-23 10:46:47 +01:00
Benjamin Otte
bd287ba3cf renderer: Assert having been unrealized in dispose
We cannot unrealize a renderer in the dispose function, because that
would cause this chain to happen:
  gsk_gl_renderer_dispose
  gsk_renderer_dispose
  gsk_renderer_unrealize
  gsk_gl_renderer_unrealize
So we would call into thje GL renderers unrealize when it has already
(partially) disposed itself and ause accesses to dead variables.
2017-11-04 15:22:25 +01:00
Benjamin Otte
ca3c23662c GskTexture => GdkTexture
We want this thing to replace GdkPixbuf, so it has to live in GDK.
2017-11-04 00:07:13 +01:00
Matthias Clasen
dc0570cc17 gsk: Drop the GskRenderer::scale-factor property
This is can always be obtained from the window that is already
associated with the renderer, no need to maintain a separate
property for it.
2017-10-28 11:49:39 -04:00
Matthias Clasen
b9b03cf570 gskrenderer: Make the window property not construct
We never set this, since it is assigned as a side-effect
of realizing the renderer. Make this a plain readonly property.
2017-10-06 19:29:42 -04:00
Benjamin Otte
43c212ac28 build: Enable -Wswitch-enum and -Wswitch-default
This patch makes that work using 1 of 2 options:

1. Add all missing enums to the switch statement
  or
2. Cast the switch argument to a uint to avoid having to do that (mostly
   for GdkEventType).

I even found a bug while doing that: clearing a GtkImage with a surface
did not notify thae surface property.

The reason for enabling this flag even though it is tedious at times is
that it is very useful when adding values to an enum, because it makes
GTK immediately warn about all the switch statements where this enum is
relevant.
And I expect changes to enums to be frequent during the GTK4 development
cycle.
2017-10-06 21:23:39 +02:00
Matthias Clasen
72d043d51f gsk: Change the profiler setup
Move away from the idea of intra-frame sampling, since we only
push samples once per frame, anyway. Instead, make the profiler
keep a rolling average of the last n frames.
2017-09-28 10:26:01 -04:00
Matthias Clasen
f6626a9e0e gsk: Documentation additions
Document newly added apis, and ensure that all public apis
are listed in the docs.
2017-09-24 22:26:39 -04:00
Daniel Boles
3d11edf1bc GSK: Fix a bunch of warnings from the GIR scanner
arising from conflicting argument names, missing annotations, etc.
2017-03-27 20:22:07 +01:00
Timm Bäder
6637b20b4c GdkRenderer: Fix a compiler warning 2017-03-19 15:44:15 +01:00
Tim-Philipp Müller
37b99ed671 vulkan: fix compilation 2017-03-18 12:23:39 +00:00
Alexander Larsson
1fe4b13871 Allow custom renderer for the inspector
If you set GTK_INSPECTOR_RENDERER to the same type of
values that GSK_RENDERER takes this can change the renderer
used for the inspector. This is useful if you're debugging
one renderer and don't want to affect the inspector.
2017-03-17 16:12:45 +01:00
Benjamin Otte
68b39a4727 gsk: Add GSK_RENDERING_MODE=full-redraw
Forces a full redraw every frame.
This is done generically, so it's supported on every renderer.

For widget-factory first page (with the spinner spinning and progressbar
pulsing), I get these numbers per frame:

action                  clipped         full redraw
snapshot                   0ms           7-10ms
cairo rendering            0ms          10-15ms
Vulkan rendering         3-5ms          18-20ms
Vulkan expected *          0ms            1-2ms
GL rendering            unsupported     55-62ms

* expected means disabling rendering of unsupported render nodes,
instead of doing fallback drawing. So it overestimates the performance,
because borders and box-shadows are disabled.
2016-12-27 00:48:00 +01:00
Benjamin Otte
6c56793147 gsk: Add gsk_texture_download() API
Now users can download pixels and make everything slooooooow.
2016-12-23 08:11:01 +01:00
Benjamin Otte
373e08d6d4 gsk: Add gsk_renderer_render_texture()
... and implement it for the Cairo renderer.

It's an API that instructs a renderer to render to a texture.
So far this is mostly meant to be used for testing, but I could imagine
it being useful for rendering DND icons.
2016-12-23 08:11:01 +01:00
Alexander Larsson
2d4b46f4f9 gsk: Drop gsk_render_node_make_immutable, nodes are always immutable 2016-12-21 14:01:34 +01:00
Benjamin Otte
e6d423e0e2 gsk: Remove gsk_renderer_create_fallback()
Use gsk_render_node_draw() instead.
2016-12-20 18:01:10 +01:00