Before, right click events were still let through into GDK. In this
case, also middle/right button events with x-coordinates in the range
[-3, 0] are processed, resulting in failures/crashes in the window
finding code because no GdkWindows are present in this range.
In the Quartz backend, there are two methods by which windows are
resized. The first method is fully handled by Quartz and does not appear
in the event stream the application resizes. The second method is when
we resize windows by ourselves. In OS X this happens when a GTK+ resize
grip is used. This resize grip is larger than the Quartz resize grip.
When the resize is started outside the "Quartz area", we have to handle
it by ourselves.
This patch fixes this manual window resizing by ignoring events while we
are in the process of resizing (such that the events actually arrive at
the sendEvent handler of GdkQuartzWindow where this resize is handled).
When the resize has finished we break all grabs such that GDK is not
stuck thinking the cursor is still in the resize window.
The F keys have no unicode mapping, and UCKeyTranslate() returns
a bogus 0x10 as mapping to unicode. Instead of checking for this
random and undocumented return value, simply assign all function
keys explicitly. This patch also splits the ill-named "known_keys"
array into "modifier_keys" and "function_keys" which is much
more obvious.
If the keyboard group shifting modifier is *also* a normal
accelerator modifier, we need to special case it when calling
gdk_keymap_translate_keyboard_state(), so we get the right
key symbol for accelerators (for example we want Option-O,
not Option-Ø displayed in menu items). This patch should only
affect quartz where the Alt key both shifts the group and can
be used as accel modifier, and not X11 or Win32 where AltGr
is not used for accelerators.
- fix quartz' gdk_keymap_translate_keyboard_state() to return
the right consumed_modifiers
- add _gtk_translate_keyboard_accel_state() which does the
special casing
- use it everywhere instead of gdk_keymap_translate_keyboard_state()
Wake up the run loop unconditionally (don't check if it is waiting) because
it might go into waiting state right after we checked for it. Fixes GIMP
startup (which has a lot of GIOChannel I/O but zero NSEvents) from several
minutes to a few seconds.
Don't try to remember the current keyboard modifier and mouse button
states from the last event, because that isn't always right, and don't
set event.state = 0 for generated events. Instead, add private functions
to get the current states, and implement them with API that retrieves
these states independently from an event.
Fixes e.g. crashs when dropping from finder.
Turn the "getting_events" boolean into a counter to handle poll_func()
being called recursively, and track the loop depth correctly by
changing its counter before bailing out in run_loop_observer_callback().
This way we reallocate our autorelease pool at the right time, and
don't kill memory that is still in use by outer run loops.
Also drain, not release the pool, just for some defensive forward
compatibility.
When an NSEvent does not have the window field set, we already assumed
the event was not for us and discarded it. But for NSMouseMoved events
we now make an exception, because such events generated after
using/clicking the main menu bar have the window field set to NULL while
the application window still has focus.
We used to experience a loss of motion events after using the menu bar,
this could be seen in buttons that stopped prelighting and first
clicks often being ignored unless you clicked somewhere else first.
These issues are fixed by this patch.
When compiled with older SDKs, the original change for this bug caused a
compiler warning about NSWindow not being able to handle a setStyleMask
message. This tricks the compiler into thinking that it can.
gdk_unicode_to_keyval(uc) returning (uc | 0x01000000) is not an
error return value but simply the way to encode 24-bit unicode
characters directly as keyvals.
Handle dead keys in special_ucs_table and have them converted by
UCKeyTranslate(), so all dead key combinations can be entered.
Later, this should be handled in the input method, just as it's
done for X11/Win32.
I tried to suppress compiler warnings on pre-10.6 machines this way,
but it defeats its purpose when you compile for pre-10.6 machines on
a 10.6 machine. For now, we have to live with the warnings when
compiling on/for pre-10.6 machines, there does not seem an easy and proper
way to suppress the warnings.
Switch all usage of device color spaces to generic color spaces. Since
the former color spaces are no longer device-dependent as of Mac OS X
10.4, these yielded a very costly color space conversion when drawing
pixmaps to the screen. We now avoid this by using the generic color
space.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=624025
If the data that backs a bitmap context changes, then the CGImage that
is backed by this data might not always update due to caching effects.
By creating the CGImage on-demand, we ascertain ourselves that the
CGImage is up to date.
This is an adapted version of commit
bde0f9a8f6 on master.
Mainly fixes to properly differentiate bewteen toplevel and offscreen
windows, since these sometimes need different treatment. Furthermore,
usage of gdk_window_get_effective_foo() instead of gdk_window_get_foo()
where applicable.
There is an drawing issue left when scrolling e.g. tree views in
offscreen windows. I think this is likely an issue with
gdk_quartz_draw_drawable() which is used for the copy area code in
offscreen windows. It works fine in master, since this was converted
to Cairo.