Commit Graph

324 Commits

Author SHA1 Message Date
Matthias Clasen
e32a12f877 Avoid a crash in gdk_surface_is_opaque
Nothing in gtk calls gdk_surface_set_opaque_region anymore, so
the opaque region will normally be NULL.

Fixes: #6938
2024-08-17 07:03:57 -04:00
Benjamin Otte
f8a30ddfc1 gdk: Deprecate gdk_surface_set_opaque_region() 2024-08-10 01:40:46 +02:00
Benjamin Otte
999d9bc73b gdk: Introduce gdk_surface_is_opaque()
... and use it in the mac backend instead of a hand-rolled version.
2024-08-10 01:40:46 +02:00
Benjamin Otte
f64045c229 gdk: Pass the opaque rect on to the opaque region
The opaque rect from the rendernodes are now used to set the opaque
region in the backend.

This means applications can now set a transparent window background and
make indivual parts of their window opaque.
But because this is a best effort method, it is not guaranteed to
succeed in finding all opaque regions, in particular if the rendernodes
used to build it are not straightforward to analyze.
2024-08-10 01:40:46 +02:00
Benjamin Otte
58aebc4447 surface: Put opaque_region in the priv structure
This is in preparation for future patches.
2024-08-10 01:40:46 +02:00
Benjamin Otte
b08ccc0bec ngl: Stop crashing with zink and llvmpipe
We were not calling make_current() early enough anymore after the
Vulkan validation-layer fixes in !7468

Change that by calling it earlier.
2024-08-10 01:40:45 +02:00
Benjamin Otte
523cd0dff7 glcontext: Add a surface_attached flag
GLContexts marked as surface_attached are always attached to the surface
in make_current().
Other contexts continue to only get attached to their surface between
begin_frame() and end_frame().

All our renderer use surface-attached contexts now.
Public API only gives out non-surface-attached contexts.

The benefit here is that we can now choose whenever we want to
call make_current() because it will not cause a re-make_current() if we
call it outside vs inside the begin/end_frame() region.

Or in other words: I want to call make_current() before begin_frame()
without a performance penalty, and now I can.
2024-08-10 01:40:45 +02:00
Jonas Ådahl
7fd65cc3c1 gdk/surface: Don't leak the EGLSurface
Each time we create a new window, we create a new EGLSurface. Each time
we destroy a window, we failed to destroy the EGLSurface, due to passing
a GdkDisplay instead of a EGLDisplay to eglDestroySurface().

This effectively leaked not only the EGL surface metadata, but also the
associated DMA buffers. For applications where one opens and closes many
windows over the lifetime of the application, and where the application
runs for a long time; for example a terminal emulator server, this
causes a significant memory leak, as the memory will only ever be freed
once once the application process itself exits, if ever.

Fix this passing an actual EGLDisplay instead of an GdkDisplay, to
eglDestroySurface().
2024-08-06 23:42:11 +02:00
Matthias Clasen
52d2975af3 surface: Add a color state
This will be set by the backend, and it will be used to set up
the draw context properly. For now, this is always SRGB.
2024-07-14 12:46:20 -04:00
Benjamin Otte
1b1e7f4296 drawcontext: Make begin_frame() set colorstate + depth
Make begin_frame() set a rendering colorstate and depth, and provide it
to the renderers via gdk_draw_context_get_depth() and
gdk_draw_context_get_color_state().

This allows the draw contexts to define their own values, so that ie the
Cairo and GL renderer can choose different settings for rendering (in
particular, GL can choose GL_SRGB and do the srgb conversion; while
Cairo relies on the renderer).
2024-07-11 14:57:20 +02:00
Matthias Clasen
ad6fd451fb gdk: Create our egl surface with srgb colorspace
For GDK_MEMORY_U8_SRGB depth, try to create an SRGB surface.

This requires the EXT_KHR_gl_colorspace extension, which
isn't super-common in the wild (37%), so we fall back to regular U8 if
that fails.

But if we have the extension, create our egl surface with the
srgb colorspace, and report that fact in gdk_surface_gl_is_srgb().
2024-07-11 14:57:20 +02:00
Matthias Clasen
dfd181d7d5 gdk: Add gdk_surface_get_gl_is_srgb()
This is a way to query whether the framebuffer we use is using GL_SRGB
or equivalent. Currently, it just returns FALSE.
2024-07-11 14:57:20 +02:00
Benjamin Otte
b707568fc1 egl: Pass depth through the fbconfig selection code
We still only differentiate between high bit depth or not, but we now
choose at the end instead of the start, which makes it easier to adapt
to a different method of choosing.
2024-07-11 14:57:20 +02:00
Matthias Clasen
f779832861 Tweak profiling strings
Capitalize our mark names, and use GTK as category.

The justification is: it looks better in sysprof.
2024-01-21 14:02:08 -05:00
Benjamin Otte
543c7ae52a vulkan: Disable gdk_surface_create_vulkan_context()
... and deprecate it.

It will now always return NULL and error out.

We do not want to expose any Vulkan internals in the public API.
2024-01-07 14:47:22 +01:00
Matthias Clasen
6227592dfa docs: Fix: gdk->gtk and gdk->gsk links
gi-docgen can only generate links for dependencies, so we have
to manually expand to a relative url here.

fixup
2024-01-05 14:57:07 -05:00
Matthias Clasen
223e27e7dc gdk: Add private subsurface api
Add api to allow creating subsurfaces, attaching textures to them,
and changing the stacking order.

This is just the api, there is no implementation yet.
2023-11-13 22:17:35 +01:00
Jonas Ådahl
c86bc00330 Merge branch 'master' into 'main'
GdkSurface: prevent popups from appearing offscreen in edge cases

See merge request GNOME/gtk!5320
2023-09-30 15:03:33 +00:00
Benjamin Otte
02e2a6f311 gdk: Add GDK_DEBUG=no-vsync
That turns off waiting and freezing in the frame clock and in
surfaces and triggers redraws asap.
2023-05-09 16:29:41 +02:00
Benjamin Otte
9d0448756f display: Remove ::create_surface() vfunc
Instead, have a toplevel_type and popup_type in GdkDisplay and
call g_object_new() with those types.
2023-04-26 21:03:34 +02:00
Benjamin Otte
13120ccf9d surface: Make gdk_surface_set_frame_clock() available
... to backends.

That way, frame clocks can be constructed by the backends' surface
implementations and dont need to be passed in as construct arguments.

Also add an assertion that they are indeed constructed.
2023-04-26 21:03:34 +02:00
Benjamin Otte
7ef5f6ef1a display: Remove x/y/w/h from create_surface() 2023-04-26 21:03:34 +02:00
Benjamin Otte
104b5ef157 surface: reformat function
Make the function follow usual coding conventions.

And while doing that, remove duplicate functionality.
2023-04-22 16:35:16 +02:00
Benjamin Otte
893862a51a surface: Refactor code
Move the early exit conditions to the top and turn them into early exits
instead of nesting if statements.
2023-04-22 16:33:35 +02:00
Benjamin Otte
823eb4c6d9 surface: Fold function into its only caller
No other changes
2023-04-22 16:29:58 +02:00
Benjamin Otte
be0ed15b40 surface: Stop maintaining an unused linked list
wat?
2023-04-22 16:27:27 +02:00
Benjamin Otte
040af44b00 surface: Remove in_update tracking
It's 2023, we use frame clocks now and don't have nested surface drawing
anymore.
2023-04-22 16:24:16 +02:00
Benjamin Otte
4154f87418 surface: Stop tracking the active update area
It's unused.
2023-04-22 16:10:24 +02:00
Matthias Clasen
70269a5aee docs: Add some details 2023-04-02 13:18:51 -04:00
Matthias Clasen
76ac91512b Deprecate gdk_surface_create_similar_surface
This function is part of the cairo drawing API and
we are moving away from that. Update all callers.
2023-04-01 23:09:19 -04:00
Matthias Clasen
075bea788b Add gdk_surface_get_scale
Add a scale property to GdkSurface and use the
fractional scale for it on Wayland.
2023-04-01 19:09:16 -04:00
Campbell Jones
5c00dc7ef4
GdkSurface: prevent popups from appearing offscreen in edge cases
This commit adds a single additional condition to the maybe_flip_position
function in gdksurface.c. If a popup's unflipped position is below the
bounds of its containing area, the popup uses its flipped position
instead. This prevents tooltips from appearing below the bounds of the
screen when a small widget is positioned very close to the bottom edge of
the screen, such as in Budgie and XFCE panel applets.
2023-01-07 11:08:33 -05:00
Carlos Garnacho
e7f798dcf5 gdk/surface: Handle clicks outside client surfaces
The owner_events=TRUE grab makes GDK on X11 see events happening
outside every client window as received on the grab window.
Additionally check that the pointer is inside the grab window
(i.e. it received GDK_CROSSING_NORMAL crossing events for the
core pointer) in order to handle clicks happening outside client
windows.

These new paths are expected to be a no-op on Wayland, and to
also work for touchscreen input on X11, due to emulated pointer
events.
2022-12-23 16:12:03 +01:00
Carlos Garnacho
f1168c5012 gdksurface: Do not consider GDK_TOUCH_END/CANCEL as popup-dismiss worthy
GDK_TOUCH_END deserves the same treatment than GDK_BUTTON_RELEASE, since it's
subject to the same circumstances (popping up a menu on long press would be
immediately dismissed on release if we handled them there). Ideally, we would
want to match releases that we obtained a press for while grabbed, but as
the popup is also dismissed on GDK_BUTTON_PRESS/GDK_TOUCH_BEGIN, there's no
use for this tracking.

And GDK_TOUCH_CANCEL sounds weird as a reason to dismiss popups, just like
crossing events would.

Related: https://gitlab.gnome.org/GNOME/mutter/-/issues/2512
2022-11-18 17:56:14 +01:00
Matthias Clasen
dd7cd6ffdd Add more names to sources
This helps with identifying things in sysprof logs,
and while debugging.
2022-09-28 12:37:21 -04:00
Matthias Clasen
4aabc45685 Drop gdkintl.h
This header was merely including gi18n-lib.h.
Just do that directly.
2022-09-23 23:33:42 -04:00
Matthias Clasen
a8af7caae1 Rename gdk-private.h to gdkprivate.h
The extra - does not add any value.
2022-09-23 23:23:27 -04:00
Matthias Clasen
a337b21a4f Make vulkan-disable always available
There is no need to restrict this to debug builds.
2022-09-21 20:51:35 -04:00
Sophie Herold
a546ae32d7 Remove all nicks and blurbs from param specs
Those property features don't seem to be in use anywhere.
They are redundant since the docs cover the same information
and more. They also created unnecessary translation work.

Closes #4904
2022-05-11 18:16:29 +02:00
Sebastian Keller
cc02076b75 surface: Use correct display when destroying a surface for depth switch
When surface depth switches from non-high-depth to high-depth (or vice
versa) the current surface has to be destroyed before a new one can be
created for this window. eglDestroySurface however was getting passed a
GdkDisplay, rather than the EGLDisplay it expects. As a result the old
surface did not get destroyed and the new surface could not be created
causing rendering to freeze.

Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4773
2022-03-22 08:18:26 +01:00
Carlos Garnacho
2b41e72196 gdk: Always request "flush events" frame clock phase on events
This change is done for 2 reasons:

- The logic to request this phase when compressing scroll events is
  slightly broken. If there are multiple scroll events that are
  coalesced into one, the surface frame clock will not get this request.
  The worst case is having >= 2 scroll events on every frame, as the
  compressed event will be left in the queue, and be further compressed
  on future events.

- Even scroll events aside, this phase is requested in oddly specific
  places that are not enough to cover all events, others do rely on
  unrelated GdkFrameClock activity that happens to flush the events
  as well.

Unify this phase request so it explicitly happens on the arrival of any
event. This ensures that events (compressed or not) will be handled
promptly after arrival.
2022-01-26 15:49:29 +01:00
Benjamin Otte
c419799313 gl: Clear current when destroying current's surface
When destroying the EGLSurface or GLXDrawable of a GdkSurface, make sure
the current context is not still bound to it.

If it is, clear the current context.

Fixes #4554
2021-12-22 20:00:52 +01:00
Christian Hergert
15d01d4315 surface: add missing va_marshaller for layout signal
I saw this coming across through a ffi boundary in Sysprof, and we wanted
to keep most things within GDK using native marshalling to improve
profiler results when frame pointers are not used.
2021-12-07 22:21:19 -08:00
Emmanuele Bassi
59f45aa30c docs: Fix wrong fragments in type links
Due to a bug in gi-docgen we're not getting a warning if a fragment to a
type does not match the actual type, and we're generating a broken link.

See: https://gitlab.gnome.org/GNOME/gi-docgen/-/merge_requests/120
2021-11-07 18:40:24 +00:00
Benjamin Otte
2601c39cb2 API: Add gdk_display_create_gl_context()
This is an alternative to gdk_surface_create_gl_context() when the
context is meant to only draw to textures.

This is useful in the testsuite or in GStreamer or with GLArea,
basically whenever we want to do GL stuff but don't need to actually
draw anything on screen.

A bunch of code will need to be updated to deal with context->surface
being NULL.
2021-10-20 20:31:33 +02:00
Benjamin Otte
53312cf696 surface: Remove (nullable)
The function only returns NULL on error, and such a function is not
considered nullable.
2021-10-20 20:02:26 +02:00
Benjamin Otte
dc6e831524 gdk: hdr => high depth
The term "hdr" is so overloaded, we shouldn't use them anywhere, except
from maybe describing all of this work in blog posts and other marketing
materials.

So do renames:
* hdr => high_depth
* request_hdr => prefers_high_depth

This more accurately describes what is going on.
2021-10-06 22:50:07 +02:00
Benjamin Otte
cdc85232b2 egl: Implement HDR support
If EGL supports:
* no-config contexts
* >8bits pixel formats
* (optionally) floating point pixel formats

Then select such a profile as the HDR format and use it when HDR is
requested.
2021-10-06 03:44:59 +02:00
Benjamin Otte
d128ffcc14 egl: Move EGLSurface handling to GdkSurface
Calling gdk_surface_set_egl_native_window() enables this.
2021-10-06 03:44:35 +02:00
Benjamin Otte
c8204a902c surface: Add a private struct
Adding a random member to it resulted in a lot of header surgery as a
side effect.
2021-10-06 03:43:47 +02:00