Commit Graph

62 Commits

Author SHA1 Message Date
Matthias Clasen
25e6231a88 path: Switch back to conics
Arcs were appealing, but they have a fatal flaw: we can't
split our arcs without changing the ellipse they trace.
That could be fixed by adding an extra parameter, but then
it is no longer any better than conics.

So switch back to conics, which have the advantage that they
are used elsewhere.
2023-08-25 07:33:16 -04:00
Matthias Clasen
7a12abdea3 Incorporate review feedback 2023-08-23 14:16:43 -04:00
Matthias Clasen
d33ed4f9ab path: Add elliptical arcs
Add a new curve type for elliptical arcs
and use it for rounded rectangles and circles.
We use the 'E' command to represent elliptical
arcs in serialized paths.
2023-08-23 12:43:52 -04:00
Matthias Clasen
5cf9a09c07 gsk: Add more details to the docs 2023-08-15 12:38:24 -04:00
Matthias Clasen
a85ab3585e Revise gsk_path_point_get_tangent
Update the directions enum to allow all four
tangents to be obtained. Add an illustration
to the docs for clarity.

Update all callers.
2023-08-14 14:58:22 -04:00
Matthias Clasen
47ddc742fc path: Some documentation improvements
Among other things, add a quick summary of
SVG path syntax, and add a few illustrations.
2023-08-11 12:09:12 -04:00
Bilal Elmoussaoui
b03abea402 gsk: Don't change the GskRenderNodeType order
As we use their values to check that a node can be downcasted to a node
type in the Rust bindings
such change would break existing code
2023-08-09 20:26:46 +02:00
Benjamin Otte
3aa3816125 gsk: Add GskStrokeNode
Take a rendernode as source and a GskPath and GskStroke,
and fill the area that is covered when stroking the path
with the given stroke parameters, like cairo_stroke() would.
2023-08-07 13:02:57 -04:00
Matthias Clasen
db71c07f8f Add GskStroke
A GskStroke struct collects the parameters that are
needed for stroking a path.
2023-08-07 13:02:57 -04:00
Benjamin Otte
fc4a464b47 gsk: Add GskFillNode
Take a rendernode as source and a GskPath and fill
the region inside the path with the source, just like
cairo_fill() would.
2023-08-06 21:01:11 -04:00
Matthias Clasen
1b5dfcba7e gsk: Add GskPath
This commit adds the basic infrastructure for paths.
The public APIs consists of GskPath, GskPathPoint and
GskPathBuilder.

GskPath is a data structure for paths that consists
of contours, which in turn might contain Bézier curves.
The Bezier data structure is inspired by Skia, with separate
arrays for points and operations. One advantage of this
arrangement is that start and end points are shared
between adjacent curves.

A GskPathPoint represents a point on a path, which can
be queried for various properties.

GskPathBuilder is an auxiliary builder object for paths.
2023-08-06 20:48:09 -04:00
Matthias Clasen
a1c5a806b3 Convert headers to #pragma once
The conversion was done by guard2one.
2023-03-31 15:11:10 -04:00
Matthias Clasen
0eb791eaaa Make mask nodes more versatile
Add a GskMaskMode enumeration and implement it
in the GL and cairo renderers.
2023-02-14 19:07:01 -05:00
Sebastian Dröge
a252aadadf gsk: Move new 4.10 GskRenderNodeTypes to the end instead of inserting them in the middle 2023-02-14 21:04:41 +02:00
Matthias Clasen
0d58e5365d gsk: Introduce mask nodes
Add GskMaskNode, and support it in the render node
parser, in the inspector and in GtkSnapshot.

The rendering is just fallback for now.

Based on old work by Timm Bäder.
2023-02-12 08:35:25 -05:00
Matthias Clasen
b937c19dd4 gsk: Introduce GskTextureScaleNode 2023-02-11 15:09:38 -05:00
Bilal Elmoussaoui
02672a521a docs: use markdown syntax for hyperlinks 2021-05-25 13:14:01 +00:00
Matthias Clasen
2d266d107b gsk: Clean up docs syntax
Replace leftover gtk-doc syntax (#Type) with backquotes.
2021-05-22 17:25:26 -04:00
Matthias Clasen
8ba16eb4f1 Documentation fixes
Mostly fixing up indentation of continuation lines,
and other small cleanups.
2021-05-20 19:17:49 -04:00
Matthias Clasen
2599c5aed3 gsk: Typo fix 2021-03-29 15:16:44 -04:00
Matthias Clasen
ca3120919f docs: Improve gsk docs
Convert link formats, add summaries, and make
a few missing things show up in the docs.
2021-03-11 16:37:31 +00:00
Benjamin Otte
55a242bd81 gsk: Add GskConicGradientNode 2020-12-03 00:47:54 +01:00
Alexander Larsson
7ea755e206 Add GskGLShaderNode and GskGLShader
A GskGLShader is an abstraction of a GLSL fragment shader that
can produce pixel values given inputs:
 * N (currently max 4) textures
 * Current arguments for the shader uniform
Uniform types are: float,(u)int,bool,vec234)
There is also a builder for the uniform arguments which are
passed around as immutable GBytes in the built form.

A GskGLShaderNode is a render node that renders a GskGLShader inside a
specified rectangular bounds. It renders its child nodes as textures
and passes those as texture arguments to the shader. You also pass it
a uniform arguments object.
2020-09-29 09:51:16 +02:00
Matthias Clasen
0c6226c20b gsk: Add a radial gradient node
Only a fallback implementation for now.

Fixes #2262
2020-09-18 15:38:55 +02:00
Matthias Clasen
ec2aac5b61 gsk: Document blend modes
Add some information about blend modes, mostly taken
from the css compositing spec.

Fixes: #2739
2020-05-18 18:21:39 -04:00
Emmanuele Bassi
d701a89281 Turn GskRenderNode into a derivable type
Language bindings—especially ones based on introspection—cannot deal
with custom type hiearchies. Luckily for us, GType has a derivable type
with low overhead: GTypeInstance.

By turning GskRenderNode into a GTypeInstance, and creating derived
types for each class of node, we can provide an introspectable API to
our non-C API consumers, with no functional change to the C API itself.
2020-04-08 15:40:15 +01:00
Matthias Clasen
0e15032635 gsk: Small documentation additions 2020-02-08 19:36:25 -05:00
Emmanuele Bassi
def700739d Use a single compilation symbol
We use a compilation symbol in our build to allow the inclusion of
specific headers while building GTK, to avoid the need to include only
the global header.

Each namespace has its own compilation symbol because we used to have
different libraries, and strict symbol visibility between libraries;
now that we have a single library, and we can use private symbols across
namespaces while building GTK, we should have a single compilation
symbol, and simplify the build rules.
2019-11-27 13:33:43 +00:00
Bastien Nocera
884088f649 gsk: API docs fixes
gsk/gskenums.h:181: Error: Gsk: multiple "@GSK_TRANSFORM_CATEGORY_2D" parameters for identifier "GskTransformCategory":
 * @GSK_TRANSFORM_CATEGORY_2D: The matrix is a 2D matrix. This is equivalent
    ^
gsk/gsktransform.c:1342: Warning: Gsk: gsk_transform_to_2d: unknown parameter 'm' in documentation comment, should be 'self'
gsk/gsktransform.c:1368: Warning: Gsk: gsk_transform_to_2d: invalid return annotation
gsk/gsktransform.c:1461: Warning: Gsk: gsk_transform_to_translate: unknown parameter 'm' in documentation comment, should be 'self'
2019-03-07 16:29:28 +01:00
Benjamin Otte
3cc84d2860 transform: Make category public API
Also rename it from GskMatrixCategory to GskTransformCategory.
2019-03-04 23:15:24 +01:00
Benjamin Otte
6a4bf2b993 gsk: Remove offset nodes
They were a neat idea while they lasted. But now, it's time for
categorized transform nodes, where matrices with
GSK_MATRIX_CATEGORY_2D_TRANSLATE are the exact replacement.

Renderers have not been adapted for this purpose, so they (continue to)
run slow paths.
2019-02-21 19:47:28 +01:00
Matthias Clasen
8755d884f3 Remove a lot of Since annotations
4.0 will represent a clean epoch. We don't want to have
lots of noise in the docs about 2.x or 3.x.
2018-06-25 19:55:04 -04:00
Benjamin Otte
49f9d2108d gsk: Add GskDebugNode 2018-04-24 04:06:58 +02:00
Benjamin Otte
353ad30b12 rendernode: Fix serializing
Adding the offset node broke serialization in 2 ways:

1. We store the enum value in the node, so make sure to not change it
   for existing values
2. The offset node was missing in the deserialization lookup table
2018-03-26 19:43:06 +02:00
Benjamin Otte
ce743f28a1 rendernode: Add an offset node
This is a special case of the transform node that does a 2D translation.

The implementation in the Vulkan and GL renderers is crude and just does
the same as the transform node.

Nothing uses that node yet.
2018-03-26 18:16:36 +02:00
Emmanuele Bassi
481b5d1b89 Partially revert GskTexture → GdkTexture rename
Excessive use of sed when moving GskTexture to GDK; the GskTextureNode
should still live under the GSK namespace.
2017-11-04 15:06:00 +00:00
Benjamin Otte
ca3c23662c GskTexture => GdkTexture
We want this thing to replace GdkPixbuf, so it has to live in GDK.
2017-11-04 00:07:13 +01:00
Matthias Clasen
75bf6db5e0 Cosmetic change 2017-09-20 23:26:15 -04:00
Matthias Clasen
e2869853dc gsk: Add a blur node
For now, this has just a fallback implementation using
the typical box filter approximation.
2017-09-04 14:28:16 -04:00
Matthias Clasen
4975aa7920 Add a render node for text
This is just a wrapper around a PangoGlyphString + PangoFont.
Basically, the arguments that are passed to pango_renderer_draw_glyphs.
2017-09-01 13:30:03 -04:00
Daniel Boles
97b5f3d029 gskenums: Fix typo/grammar in GskRenderNodeType doc 2017-08-31 19:59:25 +01:00
Benjamin Otte
b993acfe2c gsk: Add GskRepeatNode
Also add gtk_snapshot_push_repeat() and use that to draw backgrounds.

With that change, CSS background snapshots are created without Cairo
nodes.
2017-01-01 19:53:36 +01:00
Benjamin Otte
7540702cf0 gsk: Add GskColorMatrixNode
This node essentially implements the feColorMatrix SVG filter. I got the
idea yesterday after looking at the opacity implementation.

It can be used for opacity (not sure if we want to) and to implement a
bunch of the CSS filters.
2016-12-31 02:49:47 +01:00
Benjamin Otte
4bb0c70c11 gsk: Add docs and error handling to serialization API 2016-12-23 08:11:01 +01:00
Benjamin Otte
2034e83a20 gsk: Add GskOutsetShadowNode 2016-12-20 18:01:12 +01:00
Benjamin Otte
fcc1f554d6 gsk: Add GskInsetShadowNode
And again lots of shadow code gets copied to GSK. But we're now almost
at a stage where widget-factory does not use cairo nodes anymore.
2016-12-20 18:01:12 +01:00
Benjamin Otte
2480e0d575 gsk: Add GskShadowNode
... and make the icon rendering code use it.

This requires moving even more shadow renering code into GSK, but so be
it. At least the "shadows not implemented" warning is now gone!
2016-12-20 18:01:12 +01:00
Benjamin Otte
75b76af221 gsk: Add GskBorderNode
The node draws a solid CSS border, which can be used to cover everything
but dashed and dotted borders (double, groove, inset, ...).

For different border styles, we overlay multiple nodes and set their
colors to transparent for sides with non-matching styles.
2016-12-20 18:01:11 +01:00
Benjamin Otte
30438c6e8b gsk: Add cross-fade node
And implement stack crossfades with it.
2016-12-20 18:01:11 +01:00
Benjamin Otte
e8cd71228a gsk: Implement linear gradient render nodes 2016-12-20 18:01:11 +01:00